Files
ace_napi/native_engine/native_engine.h
T
shikai-123 fdcaef3983 Modify and supplement the stack column printing code of DFX module
上传dfx模块代码,增加native栈栈列打印功能

https://gitee.com/openharmony/ark_js_runtime/issues/I4VB5Z

Signed-off-by: shikai-123 <shikai25@huawei.com>
2022-03-03 16:40:49 +08:00

339 lines
13 KiB
C++

/*
* Copyright (c) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FOUNDATION_ACE_NAPI_NATIVE_ENGINE_NATIVE_ENGINE_H
#define FOUNDATION_ACE_NAPI_NATIVE_ENGINE_NATIVE_ENGINE_H
#include <functional>
#include <memory>
#include <string>
#include <unordered_set>
#include <vector>
#include "callback_scope_manager/native_callback_scope_manager.h"
#include "module_manager/native_module_manager.h"
#include "native_engine/native_async_work.h"
#include "native_engine/native_deferred.h"
#include "native_engine/native_reference.h"
#include "native_engine/native_safe_async_work.h"
#include "native_engine/native_value.h"
#include "native_property.h"
#include "reference_manager/native_reference_manager.h"
#include "scope_manager/native_scope_manager.h"
#include "utils/macros.h"
typedef struct uv_loop_s uv_loop_t;
struct NativeErrorExtendedInfo {
const char* message = nullptr;
void* reserved = nullptr;
uint32_t engineErrorCode = 0;
int errorCode = 0;
};
struct ExceptionInfo {
const char* message_ = nullptr;
int32_t lineno_ = 0;
int32_t colno_ = 0;
~ExceptionInfo()
{
if (message_ != nullptr) {
delete[] message_;
}
}
};
enum LoopMode {
LOOP_DEFAULT, LOOP_ONCE, LOOP_NOWAIT
};
enum DumpFormat {
JSON, BINARY, OTHER
};
class CleanupHookCallback {
public:
using Callback = void (*)(void*);
CleanupHookCallback(Callback fn, void* arg, uint64_t insertion_order_counter)
: fn_(fn), arg_(arg), insertion_order_counter_(insertion_order_counter)
{}
struct Hash {
inline size_t operator()(const CleanupHookCallback& cb) const
{
return std::hash<void*>()(cb.arg_);
}
};
struct Equal {
inline bool operator()(const CleanupHookCallback& a, const CleanupHookCallback& b) const
{
return a.fn_ == b.fn_ && a.arg_ == b.arg_;
};
};
private:
friend class NativeEngine;
Callback fn_;
void* arg_;
uint64_t insertion_order_counter_;
};
using PostTask = std::function<void(bool needSync)>;
using CleanEnv = std::function<void()>;
using InitWorkerFunc = std::function<void(NativeEngine* engine)>;
using GetAssetFunc = std::function<void(const std::string& uri, std::vector<uint8_t>& content, std::string& ami)>;
using OffWorkerFunc = std::function<void(NativeEngine* engine)>;
using UncaughtExceptionCallback = std::function<void(NativeValue* value)>;
class NAPI_EXPORT NativeEngine {
public:
NativeEngine(void* jsEngine);
virtual ~NativeEngine();
virtual NativeScopeManager* GetScopeManager();
virtual NativeModuleManager* GetModuleManager();
virtual NativeReferenceManager* GetReferenceManager();
virtual NativeCallbackScopeManager* GetCallbackScopeManager();
virtual uv_loop_t* GetUVLoop() const;
virtual pthread_t GetTid() const;
virtual void Loop(LoopMode mode, bool needSync = false);
virtual void SetPostTask(PostTask postTask);
virtual void TriggerPostTask();
#if !defined(WINDOWS_PLATFORM) && !defined(MAC_PLATFORM)
virtual void CheckUVLoop();
virtual void CancelCheckUVLoop();
#endif
virtual void* GetJsEngine();
virtual NativeValue* GetGlobal() = 0;
virtual NativeValue* CreateNull() = 0;
virtual NativeValue* CreateUndefined() = 0;
virtual NativeValue* CreateBoolean(bool value) = 0;
virtual NativeValue* CreateNumber(int32_t value) = 0;
virtual NativeValue* CreateNumber(uint32_t value) = 0;
virtual NativeValue* CreateNumber(int64_t value) = 0;
virtual NativeValue* CreateNumber(double value) = 0;
virtual NativeValue* CreateBigInt(int64_t value) = 0;
virtual NativeValue* CreateBigInt(uint64_t value) = 0;
virtual NativeValue* CreateString(const char* value, size_t length) = 0;
virtual NativeValue* CreateString16(const char16_t* value, size_t length) = 0;
virtual NativeValue* CreateSymbol(NativeValue* value) = 0;
virtual NativeValue* CreateExternal(void* value, NativeFinalize callback, void* hint) = 0;
virtual NativeValue* CreateObject() = 0;
virtual NativeValue* CreateFunction(const char* name, size_t length, NativeCallback cb, void* value) = 0;
virtual NativeValue* CreateArray(size_t length) = 0;
virtual NativeValue* CreateBuffer(void** value, size_t length) = 0;
virtual NativeValue* CreateBufferCopy(void** value, size_t length, const void* data) = 0;
virtual NativeValue* CreateBufferExternal(void* value, size_t length, NativeFinalize cb, void* hint) = 0;
virtual NativeValue* CreateArrayBuffer(void** value, size_t length) = 0;
virtual NativeValue* CreateArrayBufferExternal(void* value, size_t length, NativeFinalize cb, void* hint) = 0;
virtual NativeValue* CreateTypedArray(NativeTypedArrayType type,
NativeValue* value,
size_t length,
size_t offset) = 0;
virtual NativeValue* CreateDataView(NativeValue* value, size_t length, size_t offset) = 0;
virtual NativeValue* CreatePromise(NativeDeferred** deferred) = 0;
virtual void SetPromiseRejectCallback(NativeReference* rejectCallbackRef, NativeReference* checkCallbackRef) = 0;
virtual NativeValue* CreateError(NativeValue* code, NativeValue* message) = 0;
virtual NativeValue* CallFunction(NativeValue* thisVar,
NativeValue* function,
NativeValue* const* argv,
size_t argc) = 0;
virtual NativeValue* RunScript(NativeValue* script) = 0;
virtual NativeValue* RunBufferScript(std::vector<uint8_t>& buffer) = 0;
virtual NativeValue* RunActor(std::vector<uint8_t>& buffer, const char* descriptor) = 0;
virtual NativeValue* DefineClass(const char* name,
NativeCallback callback,
void* data,
const NativePropertyDescriptor* properties,
size_t length) = 0;
virtual NativeValue* CreateInstance(NativeValue* constructor, NativeValue* const* argv, size_t argc) = 0;
virtual NativeReference* CreateReference(NativeValue* value, uint32_t initialRefcount,
NativeFinalize callback = nullptr, void* data = nullptr, void* hint = nullptr) = 0;
virtual NativeAsyncWork* CreateAsyncWork(NativeValue* asyncResource,
NativeValue* asyncResourceName,
NativeAsyncExecuteCallback execute,
NativeAsyncCompleteCallback complete,
void* data);
virtual NativeAsyncWork* CreateAsyncWork(NativeAsyncExecuteCallback execute,
NativeAsyncCompleteCallback complete,
void* data);
virtual NativeSafeAsyncWork* CreateSafeAsyncWork(NativeValue* func, NativeValue* asyncResource,
NativeValue* asyncResourceName, size_t maxQueueSize, size_t threadCount, void* finalizeData,
NativeFinalize finalizeCallback, void* context, NativeThreadSafeFunctionCallJs callJsCallback);
virtual void InitAsyncWork(NativeAsyncExecuteCallback execute, NativeAsyncCompleteCallback complete, void* data);
virtual bool SendAsyncWork(void* data);
virtual void CloseAsyncWork();
virtual bool Throw(NativeValue* error) = 0;
virtual bool Throw(NativeErrorType type, const char* code, const char* message) = 0;
virtual void* CreateRuntime() = 0;
virtual NativeValue* Serialize(NativeEngine* context, NativeValue* value, NativeValue* transfer) = 0;
virtual NativeValue* Deserialize(NativeEngine* context, NativeValue* recorder) = 0;
virtual ExceptionInfo* GetExceptionForWorker() const = 0;
virtual void DeleteSerializationData(NativeValue* value) const = 0;
virtual NativeValue* LoadModule(NativeValue* str, const std::string& fileName) = 0;
virtual void StartCpuProfiler(const std::string fileName = "") = 0;
virtual void StopCpuProfiler() = 0;
virtual void ResumeVM() = 0;
virtual bool SuspendVM() = 0;
virtual bool IsSuspended() = 0;
virtual bool CheckSafepoint() = 0;
virtual void DumpHeapSnapShot(const std::string &path, bool isVmMode = true,
DumpFormat dumpFormat = DumpFormat::JSON) = 0;
virtual bool BuildNativeAndJsBackStackTrace(std::string &stackTraceStr) = 0;
virtual bool StartHeapTracking(double timeInterval, bool isVmMode = true) = 0;
virtual bool StopHeapTracking(const std::string &filePath, DumpFormat dumpFormat = DumpFormat::JSON) = 0;
NativeErrorExtendedInfo* GetLastError();
void SetLastError(int errorCode, uint32_t engineErrorCode = 0, void* engineReserved = nullptr);
void ClearLastError();
bool IsExceptionPending() const;
NativeValue* GetAndClearLastException();
void EncodeToUtf8(NativeValue* nativeValue, char* buffer, int32_t* written, size_t bufferSize, int32_t* nchars);
NativeEngine(NativeEngine&) = delete;
virtual NativeEngine& operator=(NativeEngine&) = delete;
virtual NativeValue* ValueToNativeValue(JSValueWrapper& value) = 0;
virtual bool TriggerFatalException(NativeValue* error) = 0;
virtual bool AdjustExternalMemory(int64_t ChangeInBytes, int64_t* AdjustedValue) = 0;
void MarkSubThread()
{
isMainThread_ = false;
}
bool IsMainThread() const
{
return isMainThread_;
}
void SetCleanEnv(CleanEnv cleanEnv)
{
cleanEnv_ = cleanEnv;
}
// register init worker func
virtual void SetInitWorkerFunc(InitWorkerFunc func);
virtual void SetGetAssetFunc(GetAssetFunc func);
virtual void SetOffWorkerFunc(OffWorkerFunc func);
virtual void SetWorkerAsyncWorkFunc(NativeAsyncExecuteCallback executeCallback,
NativeAsyncCompleteCallback completeCallback);
// call init worker func
virtual bool CallInitWorkerFunc(NativeEngine* engine);
virtual bool CallGetAssetFunc(const std::string& uri, std::vector<uint8_t>& content, std::string& ami);
virtual bool CallOffWorkerFunc(NativeEngine* engine);
virtual bool CallWorkerAsyncWorkFunc(NativeEngine* engine);
virtual NativeValue* CreateDate(double value) = 0;
virtual NativeValue* CreateBigWords(int sign_bit, size_t word_count, const uint64_t* words) = 0;
using CleanupCallback = CleanupHookCallback::Callback;
virtual void AddCleanupHook(CleanupCallback fun, void* arg);
virtual void RemoveCleanupHook(CleanupCallback fun, void* arg);
void CleanupHandles();
void IncreaseWaitingRequestCounter();
void DecreaseWaitingRequestCounter();
virtual void RunCleanup();
bool IsStopping() const
{
return isStopping_.load();
}
void SetStopping(bool value)
{
isStopping_.store(value);
}
virtual void PrintStatisticResult() = 0;
virtual void StartRuntimeStat() = 0;
virtual void StopRuntimeStat() = 0;
virtual size_t GetArrayBufferSize() = 0;
virtual size_t GetHeapTotalSize() = 0;
virtual size_t GetHeapUsedSize() = 0;
void RegisterWorkerFunction(const NativeEngine* engine);
virtual void RegisterUncaughtExceptionHandler(UncaughtExceptionCallback callback) = 0;
virtual void HandleUncaughtException() = 0;
// run script by path
NativeValue* RunScript(const char* path);
protected:
void Init();
void Deinit();
NativeModuleManager* moduleManager_ = nullptr;
NativeScopeManager* scopeManager_ = nullptr;
NativeReferenceManager* referenceManager_ = nullptr;
NativeCallbackScopeManager* callbackScopeManager_ = nullptr;
NativeErrorExtendedInfo lastError_;
NativeValue* lastException_ = nullptr;
uv_loop_t* loop_ = nullptr;
void *jsEngine_;
// register for worker
InitWorkerFunc initWorkerFunc_ {nullptr};
GetAssetFunc getAssetFunc_ {nullptr};
OffWorkerFunc offWorkerFunc_ {nullptr};
NativeAsyncExecuteCallback nativeAsyncExecuteCallback_ {nullptr};
NativeAsyncCompleteCallback nativeAsyncCompleteCallback_ {nullptr};
private:
bool isMainThread_ { true };
#if !defined(WINDOWS_PLATFORM) && !defined(MAC_PLATFORM)
static void UVThreadRunner(void* nativeEngine);
void PostLoopTask();
bool checkUVLoop_ = false;
uv_thread_t uvThread_;
#endif
PostTask postTask_ = nullptr;
CleanEnv cleanEnv_ = nullptr;
uv_sem_t uvSem_;
uv_async_t uvAsync_;
std::unordered_set<CleanupHookCallback, CleanupHookCallback::Hash, CleanupHookCallback::Equal> cleanup_hooks_;
uint64_t cleanup_hook_counter_ = 0;
int request_waiting_ = 0;
std::atomic_bool isStopping_ { false };
pthread_t tid_ = 0;
std::unique_ptr<NativeAsyncWork> asyncWorker_ {};
};
#endif /* FOUNDATION_ACE_NAPI_NATIVE_ENGINE_NATIVE_ENGINE_H */