mirror of
https://github.com/openharmony/ace_napi.git
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fdcaef3983
上传dfx模块代码,增加native栈栈列打印功能 https://gitee.com/openharmony/ark_js_runtime/issues/I4VB5Z Signed-off-by: shikai-123 <shikai25@huawei.com>
339 lines
13 KiB
C++
339 lines
13 KiB
C++
/*
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* Copyright (c) 2021 Huawei Device Co., Ltd.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FOUNDATION_ACE_NAPI_NATIVE_ENGINE_NATIVE_ENGINE_H
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#define FOUNDATION_ACE_NAPI_NATIVE_ENGINE_NATIVE_ENGINE_H
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#include <functional>
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#include <memory>
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#include <string>
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#include <unordered_set>
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#include <vector>
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#include "callback_scope_manager/native_callback_scope_manager.h"
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#include "module_manager/native_module_manager.h"
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#include "native_engine/native_async_work.h"
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#include "native_engine/native_deferred.h"
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#include "native_engine/native_reference.h"
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#include "native_engine/native_safe_async_work.h"
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#include "native_engine/native_value.h"
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#include "native_property.h"
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#include "reference_manager/native_reference_manager.h"
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#include "scope_manager/native_scope_manager.h"
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#include "utils/macros.h"
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typedef struct uv_loop_s uv_loop_t;
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struct NativeErrorExtendedInfo {
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const char* message = nullptr;
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void* reserved = nullptr;
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uint32_t engineErrorCode = 0;
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int errorCode = 0;
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};
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struct ExceptionInfo {
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const char* message_ = nullptr;
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int32_t lineno_ = 0;
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int32_t colno_ = 0;
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~ExceptionInfo()
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{
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if (message_ != nullptr) {
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delete[] message_;
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}
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}
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};
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enum LoopMode {
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LOOP_DEFAULT, LOOP_ONCE, LOOP_NOWAIT
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};
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enum DumpFormat {
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JSON, BINARY, OTHER
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};
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class CleanupHookCallback {
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public:
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using Callback = void (*)(void*);
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CleanupHookCallback(Callback fn, void* arg, uint64_t insertion_order_counter)
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: fn_(fn), arg_(arg), insertion_order_counter_(insertion_order_counter)
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{}
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struct Hash {
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inline size_t operator()(const CleanupHookCallback& cb) const
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{
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return std::hash<void*>()(cb.arg_);
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}
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};
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struct Equal {
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inline bool operator()(const CleanupHookCallback& a, const CleanupHookCallback& b) const
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{
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return a.fn_ == b.fn_ && a.arg_ == b.arg_;
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};
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};
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private:
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friend class NativeEngine;
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Callback fn_;
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void* arg_;
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uint64_t insertion_order_counter_;
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};
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using PostTask = std::function<void(bool needSync)>;
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using CleanEnv = std::function<void()>;
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using InitWorkerFunc = std::function<void(NativeEngine* engine)>;
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using GetAssetFunc = std::function<void(const std::string& uri, std::vector<uint8_t>& content, std::string& ami)>;
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using OffWorkerFunc = std::function<void(NativeEngine* engine)>;
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using UncaughtExceptionCallback = std::function<void(NativeValue* value)>;
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class NAPI_EXPORT NativeEngine {
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public:
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NativeEngine(void* jsEngine);
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virtual ~NativeEngine();
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virtual NativeScopeManager* GetScopeManager();
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virtual NativeModuleManager* GetModuleManager();
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virtual NativeReferenceManager* GetReferenceManager();
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virtual NativeCallbackScopeManager* GetCallbackScopeManager();
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virtual uv_loop_t* GetUVLoop() const;
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virtual pthread_t GetTid() const;
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virtual void Loop(LoopMode mode, bool needSync = false);
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virtual void SetPostTask(PostTask postTask);
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virtual void TriggerPostTask();
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#if !defined(WINDOWS_PLATFORM) && !defined(MAC_PLATFORM)
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virtual void CheckUVLoop();
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virtual void CancelCheckUVLoop();
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#endif
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virtual void* GetJsEngine();
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virtual NativeValue* GetGlobal() = 0;
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virtual NativeValue* CreateNull() = 0;
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virtual NativeValue* CreateUndefined() = 0;
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virtual NativeValue* CreateBoolean(bool value) = 0;
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virtual NativeValue* CreateNumber(int32_t value) = 0;
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virtual NativeValue* CreateNumber(uint32_t value) = 0;
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virtual NativeValue* CreateNumber(int64_t value) = 0;
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virtual NativeValue* CreateNumber(double value) = 0;
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virtual NativeValue* CreateBigInt(int64_t value) = 0;
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virtual NativeValue* CreateBigInt(uint64_t value) = 0;
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virtual NativeValue* CreateString(const char* value, size_t length) = 0;
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virtual NativeValue* CreateString16(const char16_t* value, size_t length) = 0;
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virtual NativeValue* CreateSymbol(NativeValue* value) = 0;
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virtual NativeValue* CreateExternal(void* value, NativeFinalize callback, void* hint) = 0;
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virtual NativeValue* CreateObject() = 0;
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virtual NativeValue* CreateFunction(const char* name, size_t length, NativeCallback cb, void* value) = 0;
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virtual NativeValue* CreateArray(size_t length) = 0;
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virtual NativeValue* CreateBuffer(void** value, size_t length) = 0;
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virtual NativeValue* CreateBufferCopy(void** value, size_t length, const void* data) = 0;
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virtual NativeValue* CreateBufferExternal(void* value, size_t length, NativeFinalize cb, void* hint) = 0;
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virtual NativeValue* CreateArrayBuffer(void** value, size_t length) = 0;
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virtual NativeValue* CreateArrayBufferExternal(void* value, size_t length, NativeFinalize cb, void* hint) = 0;
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virtual NativeValue* CreateTypedArray(NativeTypedArrayType type,
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NativeValue* value,
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size_t length,
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size_t offset) = 0;
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virtual NativeValue* CreateDataView(NativeValue* value, size_t length, size_t offset) = 0;
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virtual NativeValue* CreatePromise(NativeDeferred** deferred) = 0;
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virtual void SetPromiseRejectCallback(NativeReference* rejectCallbackRef, NativeReference* checkCallbackRef) = 0;
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virtual NativeValue* CreateError(NativeValue* code, NativeValue* message) = 0;
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virtual NativeValue* CallFunction(NativeValue* thisVar,
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NativeValue* function,
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NativeValue* const* argv,
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size_t argc) = 0;
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virtual NativeValue* RunScript(NativeValue* script) = 0;
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virtual NativeValue* RunBufferScript(std::vector<uint8_t>& buffer) = 0;
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virtual NativeValue* RunActor(std::vector<uint8_t>& buffer, const char* descriptor) = 0;
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virtual NativeValue* DefineClass(const char* name,
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NativeCallback callback,
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void* data,
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const NativePropertyDescriptor* properties,
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size_t length) = 0;
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virtual NativeValue* CreateInstance(NativeValue* constructor, NativeValue* const* argv, size_t argc) = 0;
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virtual NativeReference* CreateReference(NativeValue* value, uint32_t initialRefcount,
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NativeFinalize callback = nullptr, void* data = nullptr, void* hint = nullptr) = 0;
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virtual NativeAsyncWork* CreateAsyncWork(NativeValue* asyncResource,
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NativeValue* asyncResourceName,
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NativeAsyncExecuteCallback execute,
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NativeAsyncCompleteCallback complete,
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void* data);
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virtual NativeAsyncWork* CreateAsyncWork(NativeAsyncExecuteCallback execute,
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NativeAsyncCompleteCallback complete,
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void* data);
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virtual NativeSafeAsyncWork* CreateSafeAsyncWork(NativeValue* func, NativeValue* asyncResource,
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NativeValue* asyncResourceName, size_t maxQueueSize, size_t threadCount, void* finalizeData,
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NativeFinalize finalizeCallback, void* context, NativeThreadSafeFunctionCallJs callJsCallback);
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virtual void InitAsyncWork(NativeAsyncExecuteCallback execute, NativeAsyncCompleteCallback complete, void* data);
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virtual bool SendAsyncWork(void* data);
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virtual void CloseAsyncWork();
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virtual bool Throw(NativeValue* error) = 0;
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virtual bool Throw(NativeErrorType type, const char* code, const char* message) = 0;
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virtual void* CreateRuntime() = 0;
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virtual NativeValue* Serialize(NativeEngine* context, NativeValue* value, NativeValue* transfer) = 0;
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virtual NativeValue* Deserialize(NativeEngine* context, NativeValue* recorder) = 0;
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virtual ExceptionInfo* GetExceptionForWorker() const = 0;
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virtual void DeleteSerializationData(NativeValue* value) const = 0;
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virtual NativeValue* LoadModule(NativeValue* str, const std::string& fileName) = 0;
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virtual void StartCpuProfiler(const std::string fileName = "") = 0;
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virtual void StopCpuProfiler() = 0;
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virtual void ResumeVM() = 0;
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virtual bool SuspendVM() = 0;
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virtual bool IsSuspended() = 0;
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virtual bool CheckSafepoint() = 0;
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virtual void DumpHeapSnapShot(const std::string &path, bool isVmMode = true,
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DumpFormat dumpFormat = DumpFormat::JSON) = 0;
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virtual bool BuildNativeAndJsBackStackTrace(std::string &stackTraceStr) = 0;
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virtual bool StartHeapTracking(double timeInterval, bool isVmMode = true) = 0;
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virtual bool StopHeapTracking(const std::string &filePath, DumpFormat dumpFormat = DumpFormat::JSON) = 0;
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NativeErrorExtendedInfo* GetLastError();
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void SetLastError(int errorCode, uint32_t engineErrorCode = 0, void* engineReserved = nullptr);
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void ClearLastError();
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bool IsExceptionPending() const;
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NativeValue* GetAndClearLastException();
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void EncodeToUtf8(NativeValue* nativeValue, char* buffer, int32_t* written, size_t bufferSize, int32_t* nchars);
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NativeEngine(NativeEngine&) = delete;
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virtual NativeEngine& operator=(NativeEngine&) = delete;
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virtual NativeValue* ValueToNativeValue(JSValueWrapper& value) = 0;
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virtual bool TriggerFatalException(NativeValue* error) = 0;
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virtual bool AdjustExternalMemory(int64_t ChangeInBytes, int64_t* AdjustedValue) = 0;
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void MarkSubThread()
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{
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isMainThread_ = false;
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}
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bool IsMainThread() const
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{
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return isMainThread_;
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}
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void SetCleanEnv(CleanEnv cleanEnv)
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{
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cleanEnv_ = cleanEnv;
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}
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// register init worker func
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virtual void SetInitWorkerFunc(InitWorkerFunc func);
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virtual void SetGetAssetFunc(GetAssetFunc func);
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virtual void SetOffWorkerFunc(OffWorkerFunc func);
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virtual void SetWorkerAsyncWorkFunc(NativeAsyncExecuteCallback executeCallback,
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NativeAsyncCompleteCallback completeCallback);
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// call init worker func
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virtual bool CallInitWorkerFunc(NativeEngine* engine);
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virtual bool CallGetAssetFunc(const std::string& uri, std::vector<uint8_t>& content, std::string& ami);
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virtual bool CallOffWorkerFunc(NativeEngine* engine);
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virtual bool CallWorkerAsyncWorkFunc(NativeEngine* engine);
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virtual NativeValue* CreateDate(double value) = 0;
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virtual NativeValue* CreateBigWords(int sign_bit, size_t word_count, const uint64_t* words) = 0;
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using CleanupCallback = CleanupHookCallback::Callback;
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virtual void AddCleanupHook(CleanupCallback fun, void* arg);
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virtual void RemoveCleanupHook(CleanupCallback fun, void* arg);
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void CleanupHandles();
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void IncreaseWaitingRequestCounter();
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void DecreaseWaitingRequestCounter();
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virtual void RunCleanup();
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bool IsStopping() const
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{
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return isStopping_.load();
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}
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void SetStopping(bool value)
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{
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isStopping_.store(value);
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}
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virtual void PrintStatisticResult() = 0;
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virtual void StartRuntimeStat() = 0;
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virtual void StopRuntimeStat() = 0;
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virtual size_t GetArrayBufferSize() = 0;
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virtual size_t GetHeapTotalSize() = 0;
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virtual size_t GetHeapUsedSize() = 0;
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void RegisterWorkerFunction(const NativeEngine* engine);
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virtual void RegisterUncaughtExceptionHandler(UncaughtExceptionCallback callback) = 0;
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virtual void HandleUncaughtException() = 0;
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// run script by path
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NativeValue* RunScript(const char* path);
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protected:
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void Init();
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void Deinit();
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NativeModuleManager* moduleManager_ = nullptr;
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NativeScopeManager* scopeManager_ = nullptr;
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NativeReferenceManager* referenceManager_ = nullptr;
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NativeCallbackScopeManager* callbackScopeManager_ = nullptr;
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NativeErrorExtendedInfo lastError_;
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NativeValue* lastException_ = nullptr;
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uv_loop_t* loop_ = nullptr;
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void *jsEngine_;
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// register for worker
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InitWorkerFunc initWorkerFunc_ {nullptr};
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GetAssetFunc getAssetFunc_ {nullptr};
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OffWorkerFunc offWorkerFunc_ {nullptr};
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NativeAsyncExecuteCallback nativeAsyncExecuteCallback_ {nullptr};
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NativeAsyncCompleteCallback nativeAsyncCompleteCallback_ {nullptr};
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private:
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bool isMainThread_ { true };
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#if !defined(WINDOWS_PLATFORM) && !defined(MAC_PLATFORM)
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static void UVThreadRunner(void* nativeEngine);
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void PostLoopTask();
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bool checkUVLoop_ = false;
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uv_thread_t uvThread_;
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#endif
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PostTask postTask_ = nullptr;
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CleanEnv cleanEnv_ = nullptr;
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uv_sem_t uvSem_;
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uv_async_t uvAsync_;
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std::unordered_set<CleanupHookCallback, CleanupHookCallback::Hash, CleanupHookCallback::Equal> cleanup_hooks_;
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uint64_t cleanup_hook_counter_ = 0;
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int request_waiting_ = 0;
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std::atomic_bool isStopping_ { false };
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pthread_t tid_ = 0;
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std::unique_ptr<NativeAsyncWork> asyncWorker_ {};
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};
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#endif /* FOUNDATION_ACE_NAPI_NATIVE_ENGINE_NATIVE_ENGINE_H */
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