Files
linxiangzhi a5198ca42f 更新版本年份
Signed-off-by: linxiangzhi <linxiangzhi@huawei.com>
Change-Id: I9b454a3091419688b2237a7024d63085340f0f24
2022-03-01 15:32:18 +08:00

262 lines
9.3 KiB
C++

/*
* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FOUNDATION_APPEXECFWK_INTERFACES_INNERKITS_LIBEVENTHANDLER_INCLUDE_EVENT_QUEUE_H
#define FOUNDATION_APPEXECFWK_INTERFACES_INNERKITS_LIBEVENTHANDLER_INCLUDE_EVENT_QUEUE_H
#include <array>
#include <list>
#include <map>
#include <mutex>
#include "inner_event.h"
#include "event_handler_errors.h"
#include "file_descriptor_listener.h"
#include "dumper.h"
#include "logger.h"
namespace OHOS {
namespace AppExecFwk {
class IoWaiter;
class EventQueue final {
public:
// Priority for the events
enum class Priority : uint32_t {
// Event that should be distributed at once if possible.
IMMEDIATE = 0,
// High priority event, sorted by handle time, should be distributed before low priority event.
HIGH,
// Normal event, sorted by handle time.
LOW,
// Event that should be distributed only if no other event right now.
IDLE,
};
EventQueue();
explicit EventQueue(const std::shared_ptr<IoWaiter> &ioWaiter);
~EventQueue() = default;
DISALLOW_COPY_AND_MOVE(EventQueue);
/**
* Insert an event into event queue with different priority.
* The events will be sorted by handle time.
*
* @param event Event instance which should be added into event queue.
* @param Priority Priority of the event
*
* @see #Priority
*/
void Insert(InnerEvent::Pointer &event, Priority priority = Priority::LOW);
/**
* Remove events if its owner is invalid.
*/
void RemoveOrphan();
/**
* Remove events with specified requirements.
*
* @param owner Owner of the event which is point to an instance of 'EventHandler'.
*/
void Remove(const std::shared_ptr<EventHandler> &owner);
/**
* Remove events with specified requirements.
*
* @param owner Owner of the event which is point to an instance of 'EventHandler'.
* @param innerEventId Remove events by event id.
*/
void Remove(const std::shared_ptr<EventHandler> &owner, uint32_t innerEventId);
/**
* Remove events with specified requirements.
*
* @param owner Owner of the event which is point to an instance of 'EventHandler'.
* @param innerEventId Remove events by event id.
* @param param Remove events by value of param.
*/
void Remove(const std::shared_ptr<EventHandler> &owner, uint32_t innerEventId, int64_t param);
/**
* Remove events with specified requirements.
*
* @param owner Owner of the event which is point to an instance of 'EventHandler'.
* @param name Remove events by name of the task.
*/
void Remove(const std::shared_ptr<EventHandler> &owner, const std::string &name);
/**
* Add file descriptor listener for a file descriptor.
*
* @param fileDescriptor File descriptor.
* @param events Events from file descriptor, such as input, output, error
* @param listener Listener callback.
* @return Return 'ERR_OK' on success.
*/
ErrCode AddFileDescriptorListener(
int32_t fileDescriptor, uint32_t events, const std::shared_ptr<FileDescriptorListener> &listener);
/**
* Remove all file descriptor listeners for a specified owner.
*
* @param owner Owner of the event which is point to an instance of 'FileDescriptorListener'.
*/
void RemoveFileDescriptorListener(const std::shared_ptr<EventHandler> &owner);
/**
* Remove file descriptor listener for a file descriptor.
*
* @param fileDescriptor File descriptor.
*/
void RemoveFileDescriptorListener(int32_t fileDescriptor);
/**
* Prepare event queue, before calling {@link #GetEvent}.
* If {@link #Finish} is called, prepare event queue again, before calling {@link #GetEvent}.
*/
void Prepare();
/**
* Exit from blocking in {@link #GetEvent}, and mark the event queue finished.
* After calling {@link #Finish}, {@link #GetEvent} never returns any event, until {@link #Prepare} is called.
*/
void Finish();
/**
* Get event from event queue one by one.
* Before calling this method, developers should call {@link #Prepare} first.
* If none should be handled right now, the thread will be blocked in this method.
* Call {@link #Finish} to exit from blocking.
*
* @return Returns nullptr if event queue is not prepared yet, or {@link #Finish} is called.
* Otherwise returns event instance.
*/
InnerEvent::Pointer GetEvent();
/**
* Get expired event from event queue one by one.
* Before calling this method, developers should call {@link #Prepare} first.
*
* @param nextExpiredTime Output the expired time for the next event.
* @return Returns nullptr if none in event queue is expired.
* Otherwise returns event instance.
*/
InnerEvent::Pointer GetExpiredEvent(InnerEvent::TimePoint &nextExpiredTime);
/**
* Prints out the internal information about an object in the specified format,
* helping you diagnose internal errors of the object.
*
* @param dumpr The Dumper object you have implemented to process the output internal information.
*/
void Dump(Dumper &dumper);
/**
* Print out the internal information about an object in the specified format,
* helping you diagnose internal errors of the object.
*
* @param queueInfo queue Info.
*/
void DumpQueueInfo(std::string& queueInfo);
/**
* Checks whether the current EventHandler is idle.
*
* @return Returns true if all events have been processed; returns false otherwise.
*/
bool IsIdle();
/**
* Check whether this event queue is empty.
*
* @return If queue is empty return true otherwise return false.
*/
bool IsQueueEmpty();
/**
* Check whether an event with the given ID can be found among the events that have been sent but not processed.
*
* @param owner Owner of the event which is point to an instance of 'EventHandler'.
* @param innerEventId The id of the event.
*/
bool HasInnerEvent(const std::shared_ptr<EventHandler> &owner, uint32_t innerEventId);
/**
* Check whether an event carrying the given param can be found among the events that have been sent but not
* processed.
*
* @param owner The owner of the event which is point to an instance of 'EventHandler'.
* @param param The basic parameter of the event.
*/
bool HasInnerEvent(const std::shared_ptr<EventHandler> &owner, int64_t param);
private:
using RemoveFilter = std::function<bool(const InnerEvent::Pointer &)>;
using HasFilter = std::function<bool(const InnerEvent::Pointer &)>;
/*
* To avoid starvation of lower priority event queue, give a chance to process lower priority events,
* after continuous processing several higher priority events.
*/
static const uint32_t DEFAULT_MAX_HANDLED_EVENT_COUNT = 5;
// Sub event queues for IMMEDIATE, HIGH and LOW priority. So use value of IDLE as size.
static const uint32_t SUB_EVENT_QUEUE_NUM = static_cast<uint32_t>(Priority::IDLE);
struct SubEventQueue {
std::list<InnerEvent::Pointer> queue;
uint32_t handledEventsCount{0};
uint32_t maxHandledEventsCount{DEFAULT_MAX_HANDLED_EVENT_COUNT};
};
void Remove(const RemoveFilter &filter);
bool HasInnerEvent(const HasFilter &filter);
InnerEvent::Pointer PickEventLocked(const InnerEvent::TimePoint &now, InnerEvent::TimePoint &nextWakeUpTime);
InnerEvent::Pointer GetExpiredEventLocked(InnerEvent::TimePoint &nextExpiredTime);
void WaitUntilLocked(const InnerEvent::TimePoint &when, std::unique_lock<std::mutex> &lock);
void HandleFileDescriptorEvent(int32_t fileDescriptor, uint32_t events);
bool EnsureIoWaiterSupportListerningFileDescriptorLocked();
std::mutex queueLock_;
// Sub event queues for different priority.
std::array<SubEventQueue, SUB_EVENT_QUEUE_NUM> subEventQueues_;
// Event queue for IDLE events.
std::list<InnerEvent::Pointer> idleEvents_;
// Next wake up time when block in 'GetEvent'.
InnerEvent::TimePoint wakeUpTime_ { InnerEvent::TimePoint::max() };
// Mark if in idle mode, and record the start time of idle.
InnerEvent::TimePoint idleTimeStamp_ { InnerEvent::Clock::now() };
bool isIdle_{true};
// Mark if the event queue is finished.
bool finished_{true};
// IO waiter used to block if no events while calling 'GetEvent'.
std::shared_ptr<IoWaiter> ioWaiter_;
// File descriptor listeners to handle IO events.
std::map<int32_t, std::shared_ptr<FileDescriptorListener>> listeners_;
};
} // namespace AppExecFwk
} // namespace OHOS
#endif // #ifndef FOUNDATION_APPEXECFWK_INTERFACES_INNERKITS_LIBEVENTHANDLER_INCLUDE_EVENT_QUEUE_H