Files
ark_js_runtime/ecmascript/linked_hash_table.h
zhangyukun a97747fe18 Description:sync from code from wgr_master to ohos
Signed-off-by: zhangyukun <zhangyukun8@huawei.com>
Change-Id: Ic66a9e649de8c0ce530483296fe323b8f50621fb
2021-12-21 09:36:03 +08:00

208 lines
7.4 KiB
C++

/*
* Copyright (c) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ECMASCRIPT_LINKED_HASH_TABLE_H
#define ECMASCRIPT_LINKED_HASH_TABLE_H
#include "ecmascript/js_tagged_value.h"
#include "js_handle.h"
#include "js_symbol.h"
#include "js_tagged_number.h"
#include "tagged_array.h"
namespace panda::ecmascript {
/**
* memory in LinkedHashTable is divided into 3 parts
* 1.array[0-2] is used to store common information of hashtale such as numberOfElements and capacity
* 2.array[3,3+capacity] is buckets which store the position of entry
* 3.array[3+capacity+1,3+capacity + capacity*(entry_size+1)] is the entry stored in order, the last element of an entry
* is a number which point to next entry.
* */
template<typename Derived, typename HashObject>
class LinkedHashTable : public TaggedArray {
public:
static const int MIN_CAPACITY = 4;
static const int NUMBER_OF_ELEMENTS_INDEX = 0;
static const int NUMBER_OF_DELETED_ELEMENTS_INDEX = 1;
static const int CAPACITY_INDEX = 2;
static const int NEXT_TABLE_INDEX = 3;
static const int ELEMENTS_START_INDEX = 4;
// Don't shrink a HashTable below this capacity.
static const int MIN_SHRINK_CAPACITY = 16;
static JSHandle<Derived> Create(const JSThread *thread, int numberOfElements);
static JSHandle<Derived> Insert(const JSThread *thread, const JSHandle<Derived> &table,
const JSHandle<JSTaggedValue> &key, const JSHandle<JSTaggedValue> &value);
static JSHandle<Derived> InsertWeakRef(const JSThread *thread, const JSHandle<Derived> &table,
const JSHandle<JSTaggedValue> &key, const JSHandle<JSTaggedValue> &value);
static JSHandle<Derived> GrowCapacity(const JSThread *thread, const JSHandle<Derived> &table,
int numberOfAddedElements = 1);
static JSHandle<Derived> Remove(const JSThread *thread, const JSHandle<Derived> &table,
const JSHandle<JSTaggedValue> &key);
static JSHandle<Derived> Shrink(const JSThread *thread, const JSHandle<Derived> &table, int additionalCapacity = 0);
void Rehash(const JSThread *thread, Derived *newTable);
inline bool HasSufficientCapacity(int numOfAddElements) const;
inline int FindElement(JSTaggedValue key) const;
inline void RemoveEntry(const JSThread *thread, int entry);
inline static int ComputeCapacity(uint32_t atLeastSpaceFor);
inline static int ComputeCapacityWithShrink(int currentCapacity, int atLeastSpaceFor);
inline int NumberOfElements() const;
inline int NumberOfDeletedElements() const;
inline int Capacity() const;
inline JSTaggedValue GetKey(int entry) const;
inline JSTaggedValue GetValue(int entry) const;
inline static bool IsKey(JSTaggedValue key)
{
return !key.IsHole();
}
inline void SetNumberOfElements(const JSThread *thread, int nof);
inline void SetNumberOfDeletedElements(const JSThread *thread, int nod);
inline void SetCapacity(const JSThread *thread, int capacity);
inline JSTaggedValue GetNextTable() const;
inline void SetNextTable(const JSThread *thread, JSTaggedValue nextTable);
inline int GetDeletedElementsAt(int entry) const;
protected:
inline JSTaggedValue GetElement(int index) const;
inline void SetElement(const JSThread *thread, int index, JSTaggedValue element);
inline void SetKey(const JSThread *thread, int entry, JSTaggedValue key);
inline void SetValue(const JSThread *thread, int entry, JSTaggedValue value);
inline JSTaggedValue GetNextEntry(int entry) const;
inline void SetNextEntry(const JSThread *thread, int entry, JSTaggedValue nextEntry);
inline uint32_t HashToBucket(uint32_t hash) const;
inline static uint32_t BucketToIndex(uint32_t bucket);
// min entry = 0
inline uint32_t EntryToIndex(uint32_t entry) const;
inline void InsertNewEntry(const JSThread *thread, int bucket, int entry);
inline int GetDeletedNum(int entry) const;
inline void SetDeletedNum(const JSThread *thread, int entry, JSTaggedValue num);
};
class LinkedHash {
public:
static int Hash(JSTaggedValue key);
};
class LinkedHashMapObject {
public:
// key must be string now for other object has no 'equals' method
static inline bool IsMatch(JSTaggedValue key, JSTaggedValue other);
static const int ENTRY_SIZE = 2;
static const int ENTRY_VALUE_INDEX = 1;
};
class LinkedHashMap : public LinkedHashTable<LinkedHashMap, LinkedHashMapObject> {
public:
static LinkedHashMap *Cast(ObjectHeader *obj)
{
return static_cast<LinkedHashMap *>(obj);
}
static JSHandle<LinkedHashMap> Create(const JSThread *thread, int numberOfElements = MIN_CAPACITY);
static JSHandle<LinkedHashMap> Delete(const JSThread *thread, const JSHandle<LinkedHashMap> &obj,
const JSHandle<JSTaggedValue> &key);
static JSHandle<LinkedHashMap> Set(const JSThread *thread, const JSHandle<LinkedHashMap> &obj,
const JSHandle<JSTaggedValue> &key, const JSHandle<JSTaggedValue> &value);
static JSHandle<LinkedHashMap> SetWeakRef(const JSThread *thread, const JSHandle<LinkedHashMap> &obj,
const JSHandle<JSTaggedValue> &key, const JSHandle<JSTaggedValue> &value);
JSTaggedValue Get(JSTaggedValue key) const;
static JSHandle<LinkedHashMap> Shrink(const JSThread *thread, const JSHandle<LinkedHashMap> &table,
int additionalCapacity = 0);
bool Has(JSTaggedValue key) const;
void Clear(const JSThread *thread);
DECL_DUMP()
};
class LinkedHashSetObject {
public:
// key must be string now for other object has no 'equals' method
static inline bool IsMatch(JSTaggedValue key, JSTaggedValue other)
{
return JSTaggedValue::SameValueZero(key, other);
}
static const int ENTRY_SIZE = 1;
static const int ENTRY_VALUE_INDEX = 0;
};
class LinkedHashSet : public LinkedHashTable<LinkedHashSet, LinkedHashSetObject> {
public:
static LinkedHashSet *Cast(ObjectHeader *obj)
{
return static_cast<LinkedHashSet *>(obj);
}
static JSHandle<LinkedHashSet> Create(const JSThread *thread, int numberOfElements = MIN_CAPACITY);
static JSHandle<LinkedHashSet> Delete(const JSThread *thread, const JSHandle<LinkedHashSet> &obj,
const JSHandle<JSTaggedValue> &key);
static JSHandle<LinkedHashSet> Add(const JSThread *thread, const JSHandle<LinkedHashSet> &obj,
const JSHandle<JSTaggedValue> &key);
static JSHandle<LinkedHashSet> AddWeakRef(const JSThread *thread, const JSHandle<LinkedHashSet> &obj,
const JSHandle<JSTaggedValue> &key);
static JSHandle<LinkedHashSet> Shrink(const JSThread *thread, const JSHandle<LinkedHashSet> &table,
int additionalCapacity = 0);
bool Has(JSTaggedValue key) const;
void Clear(const JSThread *thread);
DECL_DUMP()
};
} // namespace panda::ecmascript
#endif // ECMASCRIPT_LINKED_HASH_TABLE_H