Files
ark_js_runtime/ecmascript/compiler/assembler/assembler.h
T
wanyanglan 12af863e48 Add X64 Assembler Instructions
The current support for x86 assembly instructions is not good enough,
more assembly instructions need to be added to support the assembler

issue:https://gitee.com/openharmony/ark_js_runtime/issues/I54DY4

Signed-off-by: wanyanglan <wanyanglan1@huawei.com>
Change-Id: I24eb69b9eba089dea4a3de1b3b3b6e499c47d172
2022-04-24 16:46:40 +08:00

176 lines
3.3 KiB
C++

/*
* Copyright (c) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ECMASCRIPT_COMPILER_ASSEMBLER_H
#define ECMASCRIPT_COMPILER_ASSEMBLER_H
#include "ecmascript/mem/dyn_chunk.h"
namespace panda::ecmascript {
enum Distance {
NEAR,
FAR
};
class Label {
public:
bool IsBound() const
{
return pos_ > 0;
}
bool IsLinked() const
{
return pos_ < 0;
}
bool IsLinkedNear() const
{
return nearPos_ > 0;
}
uint32_t GetPos() const
{
return static_cast<uint32_t>(pos_ - 1);
}
uint32_t GetLinkedPos() const
{
ASSERT(!IsBound());
return static_cast<uint32_t>(-pos_ - 1);
}
void BindTo(int32_t pos)
{
// +1 skip offset 0
pos_ = pos + 1;
}
void LinkTo(int32_t pos)
{
// +1 skip offset 0
pos_ = - (pos + 1);
}
void UnlinkNearPos()
{
nearPos_ = 0;
}
void LinkNearPos(uint32_t pos)
{
// +1 skip offset 0
nearPos_ = pos + 1;
}
uint32_t GetLinkedNearPos() const
{
ASSERT(!IsBound());
return static_cast<uint32_t>(nearPos_ - 1);
}
private:
int32_t pos_ = 0;
uint32_t nearPos_ = 0;
};
class Assembler {
public:
explicit Assembler(Chunk *chunk)
: buffer_(chunk)
{
}
void EmitU8(uint8_t v)
{
buffer_.EmitChar(v);
}
void EmitI8(int8_t v)
{
buffer_.EmitChar(static_cast<uint8_t>(v));
}
void EmitU16(uint16_t v)
{
buffer_.EmitU16(v);
}
void EmitU32(uint32_t v)
{
buffer_.EmitU32(v);
}
void EmitI32(int32_t v)
{
buffer_.EmitU32(static_cast<uint32_t>(v));
}
void EmitU64(uint64_t v)
{
buffer_.EmitU64(v);
}
void PutI8(size_t offset, int8_t data)
{
buffer_.PutU8(offset, static_cast<int8_t>(data));
}
void PutI32(size_t offset, int32_t data)
{
buffer_.PutU32(offset, static_cast<int32_t>(data));
}
uint32_t GetU32(size_t offset) const
{
return buffer_.GetU32(offset);
}
int8_t GetI8(size_t offset) const
{
return static_cast<int8_t>(buffer_.GetU8(offset));
}
uint8_t GetU8(size_t offset) const
{
return buffer_.GetU8(offset);
}
size_t GetCurrentPosition() const
{
return buffer_.GetSize();
}
uint8_t *GetBegin() const
{
return buffer_.GetBegin();
}
static bool InRangeN(int32_t x, uint32_t n)
{
int32_t limit = 1 << (n - 1);
return (x >= -limit) && (x < limit);
}
static bool InRange8(int32_t x)
{
// 8: range8
return InRangeN(x, 8);
}
private:
DynChunk buffer_;
};
} // panda::ecmascript
#endif // ECMASCRIPT_COMPILER_ASSEMBLER_H