arkcompiler_ets_runtime/ecmascript/debugger/js_debugger_manager.h
2024-09-10 09:42:02 +08:00

288 lines
7.3 KiB
C++

/*
* Copyright (c) 2022-2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ECMASCRIPT_DEBUGGER_JS_DEBUGGER_MANAGER_H
#define ECMASCRIPT_DEBUGGER_JS_DEBUGGER_MANAGER_H
#include <shared_mutex>
#include <unordered_map>
#include "ecmascript/debugger/hot_reload_manager.h"
#include "ecmascript/debugger/notification_manager.h"
#include "ecmascript/debugger/dropframe_manager.h"
#include "ecmascript/ecma_vm.h"
#include "ecmascript/interpreter/frame_handler.h"
#include "ecmascript/js_thread.h"
#include "ecmascript/lexical_env.h"
#include "ecmascript/napi/include/jsnapi.h"
#include "ecmascript/global_handle_collection.h"
#include "libpandabase/os/library_loader.h"
namespace panda::ecmascript::tooling {
class ProtocolHandler;
class JsDebuggerManager {
public:
using LibraryHandle = os::library_loader::LibraryHandle;
using ObjectUpdaterFunc =
std::function<void(const FrameHandler *, std::string_view, Local<JSValueRef>, const std::string&)>;
using SingleStepperFunc = std::function<void()>;
using ReturnNativeFunc = std::function<void()>;
explicit JsDebuggerManager(const EcmaVM *vm) : hotReloadManager_(vm)
{
jsThread_ = vm->GetJSThread();
}
~JsDebuggerManager() = default;
NO_COPY_SEMANTIC(JsDebuggerManager);
NO_MOVE_SEMANTIC(JsDebuggerManager);
NotificationManager *GetNotificationManager() const
{
return const_cast<NotificationManager *>(&notificationManager_);
}
HotReloadManager *GetHotReloadManager() const
{
return const_cast<HotReloadManager *>(&hotReloadManager_);
}
void SetDebugMode(bool isDebugMode)
{
if (isDebugMode_ == isDebugMode) {
return;
}
isDebugMode_ = isDebugMode;
if (isDebugMode) {
jsThread_->SetDebugModeState();
} else {
jsThread_->ResetDebugModeState();
}
}
bool IsDebugMode() const
{
return isDebugMode_;
}
void SetIsDebugApp(bool isDebugApp)
{
isDebugApp_ = isDebugApp;
}
bool IsDebugApp() const
{
return isDebugApp_;
}
void SetMixedStackEnabled(bool mixedStackEnabled)
{
isMixedStackEnabled_ = mixedStackEnabled;
}
bool IsMixedStackEnabled() const
{
return isMixedStackEnabled_;
}
void SetMixedDebugEnabled(bool enabled)
{
isMixedDebugEnabled_ = enabled;
}
bool IsMixedDebugEnabled() const
{
return isMixedDebugEnabled_;
}
void SetDebuggerHandler(ProtocolHandler *debuggerHandler)
{
debuggerHandler_ = debuggerHandler;
}
ProtocolHandler *GetDebuggerHandler() const
{
return debuggerHandler_;
}
void SetDebugLibraryHandle(LibraryHandle handle)
{
debuggerLibraryHandle_ = std::move(handle);
}
const LibraryHandle &GetDebugLibraryHandle() const
{
return debuggerLibraryHandle_;
}
bool GetSignalState() const
{
return isSignalInterrupt_;
}
void SetSignalState(bool isSignalInterrupt)
{
isSignalInterrupt_ = isSignalInterrupt;
}
void SetEvalFrameHandler(std::shared_ptr<FrameHandler> frameHandler)
{
frameHandler_ = frameHandler;
}
const std::shared_ptr<FrameHandler> &GetEvalFrameHandler() const
{
return frameHandler_;
}
void SetLocalScopeUpdater(ObjectUpdaterFunc *updaterFunc)
{
updaterFunc_ = updaterFunc;
}
void NotifyScopeUpdated(std::string_view varName, Local<JSValueRef> value, const std::string& scope)
{
if (updaterFunc_ != nullptr) {
(*updaterFunc_)(frameHandler_.get(), varName, value, scope);
}
}
void SetJSReturnNativeFunc(ReturnNativeFunc *returnNative)
{
returnNative_ = returnNative;
}
void NotifyReturnNative()
{
if (returnNative_ != nullptr) {
(*returnNative_)();
}
}
void SetStepperFunc(SingleStepperFunc *stepperFunc)
{
stepperFunc_ = stepperFunc;
}
void ClearSingleStepper()
{
if (stepperFunc_ != nullptr) {
(*stepperFunc_)();
}
}
void MethodEntry(JSHandle<Method> method, JSHandle<JSTaggedValue> envHandle)
{
dropframeManager_.MethodEntry(jsThread_, method, envHandle);
}
void MethodExit(JSHandle<Method> method)
{
dropframeManager_.MethodExit(jsThread_, method);
}
void DropLastFrame()
{
dropframeManager_.DropLastFrame(jsThread_);
}
uint32_t GetPromiseQueueSizeRecordOfTopFrame()
{
return dropframeManager_.GetPromiseQueueSizeRecordOfTopFrame();
}
bool CheckIsSendableMethod()
{
return dropframeManager_.CheckIsSendableMethod();
}
void EnableObjectHashDisplay()
{
isObjHashDisplayEnabled_ = true;
}
void DisableObjectHashDisplay()
{
isObjHashDisplayEnabled_ = false;
}
bool IsObjHashDisplayEnabled()
{
return isObjHashDisplayEnabled_;
}
void EnableSerializationTimeoutCheck()
{
isSerializationTimeoutCheckEnabled_ = true;
}
void DisableSerializationTimeoutCheck()
{
isSerializationTimeoutCheckEnabled_ = false;
}
bool IsSerializationTimeoutCheckEnabled()
{
return isSerializationTimeoutCheckEnabled_;
}
void SetSerializationCheckThreshold(int threshold)
{
serializationCheckThreshold_ = threshold;
}
int32_t GetSerializationCheckThreshold() const
{
return serializationCheckThreshold_;
}
static void AddJsDebuggerManager(int tid, JsDebuggerManager *jsDebuggerManager);
static JsDebuggerManager* GetJsDebuggerManager(int tid);
static void DeleteJsDebuggerManager(int tid);
private:
bool isDebugMode_ {false};
bool isDebugApp_ {false};
bool isMixedDebugEnabled_ { false };
bool isMixedStackEnabled_ { false };
bool isSignalInterrupt_ {false};
bool isObjHashDisplayEnabled_ { true };
ProtocolHandler *debuggerHandler_ {nullptr};
LibraryHandle debuggerLibraryHandle_ {nullptr};
ObjectUpdaterFunc *updaterFunc_ {nullptr};
SingleStepperFunc *stepperFunc_ {nullptr};
ReturnNativeFunc *returnNative_ {nullptr};
JSThread *jsThread_ {nullptr};
std::shared_ptr<FrameHandler> frameHandler_;
DropframeManager dropframeManager_ { };
NotificationManager notificationManager_;
HotReloadManager hotReloadManager_;
// Serialization / DeSerialization Timeout flag
bool isSerializationTimeoutCheckEnabled_ { false };
// in milliseconds
static constexpr int32_t DEFAULT_THRESHOLD = 8;
int32_t serializationCheckThreshold_ { DEFAULT_THRESHOLD };
static std::unordered_map<int, JsDebuggerManager *> jsDebuggerManagerMap_;
static std::shared_mutex mutex_;
};
} // panda::ecmascript::tooling
#endif // ECMASCRIPT_DEBUGGER_JS_DEBUGGER_MANAGER_H