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https://gitee.com/openharmony/arkcompiler_ets_runtime
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98d182ffff
Ason.parse support map Issue: https://gitee.com/openharmony/arkcompiler_ets_runtime/issues/IAE0IJ Signed-off-by: xusen <xusen15@huawei.com>
412 lines
15 KiB
C++
412 lines
15 KiB
C++
/*
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* Copyright (c) 2021 Huawei Device Co., Ltd.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ECMASCRIPT_LINKED_HASH_TABLE_H
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#define ECMASCRIPT_LINKED_HASH_TABLE_H
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#include "ecmascript/js_tagged_value.h"
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#include "ecmascript/js_handle.h"
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#include "ecmascript/js_symbol.h"
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#include "ecmascript/js_tagged_number.h"
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#include "ecmascript/tagged_array-inl.h"
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namespace panda::ecmascript {
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class LinkedHash {
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public:
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static int Hash(const JSThread *thread, JSTaggedValue key);
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};
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/**
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* memory in LinkedHashTable is divided into 3 parts
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* 1.array[0-2] is used to store common information of hashtale such as numberOfElements and capacity
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* 2.array[3,3+capacity] is buckets which store the position of entry
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* 3.array[3+capacity+1,3+capacity + capacity*(entry_size+1)] is the entry stored in order, the last element of an entry
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* is a number which point to next entry.
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* */
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template<typename Derived, typename HashObject>
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class LinkedHashTable : public TaggedArray {
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public:
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static const int MIN_CAPACITY = 4;
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static const int NUMBER_OF_ELEMENTS_INDEX = 0;
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static const int NUMBER_OF_DELETED_ELEMENTS_INDEX = 1;
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static const int CAPACITY_INDEX = 2;
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static const int NEXT_TABLE_INDEX = 3;
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static const int ELEMENTS_START_INDEX = 4;
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// Don't shrink a HashTable below this capacity.
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static const int MIN_SHRINK_CAPACITY = 16;
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static JSHandle<Derived> Create(const JSThread *thread, int numberOfElements, MemSpaceKind spaceKind);
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static JSHandle<Derived> Insert(const JSThread *thread, const JSHandle<Derived> &table,
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const JSHandle<JSTaggedValue> &key, const JSHandle<JSTaggedValue> &value);
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static JSHandle<Derived> InsertWeakRef(const JSThread *thread, const JSHandle<Derived> &table,
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const JSHandle<JSTaggedValue> &key, const JSHandle<JSTaggedValue> &value);
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static JSHandle<Derived> GrowCapacity(const JSThread *thread, const JSHandle<Derived> &table,
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int numberOfAddedElements = 1);
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static JSHandle<Derived> Remove(const JSThread *thread, const JSHandle<Derived> &table,
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const JSHandle<JSTaggedValue> &key);
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static JSHandle<Derived> Shrink(const JSThread *thread, const JSHandle<Derived> &table, int additionalCapacity = 0);
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static int GetLengthOfTable(int numberOfElements)
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{
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return ELEMENTS_START_INDEX + numberOfElements + numberOfElements * (HashObject::ENTRY_SIZE + 1);
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}
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inline bool HasSufficientCapacity(int numOfAddElements) const
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{
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int numberOfElements = NumberOfElements();
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int numOfDelElements = NumberOfDeletedElements();
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int capacity = Capacity();
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int nof = numberOfElements + numOfAddElements;
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// Return true if:
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// 50% is still free after adding numOfAddElements elements and
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// at most 50% of the free elements are deleted elements.
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if ((nof < capacity) && ((numOfDelElements <= (capacity - nof) / 2))) { // 2: half
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int neededFree = nof / 2; // 2: half
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if (nof + neededFree <= capacity) {
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return true;
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}
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}
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return false;
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}
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inline int FindElement(const JSThread *thread, JSTaggedValue key) const
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{
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if (!IsKey(key)) {
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return -1;
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}
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int hash = LinkedHash::Hash(thread, key);
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uint32_t bucket = HashToBucket(hash);
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for (JSTaggedValue entry = GetElement(BucketToIndex(bucket)); !entry.IsHole();
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entry = GetNextEntry(entry.GetInt())) {
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JSTaggedValue element = GetKey(entry.GetInt());
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if (element.IsHole()) {
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continue;
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}
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if (element.IsWeak()) {
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element.RemoveWeakTag();
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}
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if (HashObject::IsMatch(key, element)) {
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return entry.GetInt();
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}
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}
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return -1;
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}
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inline void RemoveEntry(const JSThread *thread, int entry)
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{
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ASSERT_PRINT(entry >= 0 && entry < Capacity(), "entry must be a non-negative integer less than capacity");
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int index = static_cast<int>(EntryToIndex(entry));
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for (int i = 0; i < HashObject::ENTRY_SIZE; i++) {
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SetElement(thread, index + i, JSTaggedValue::Hole());
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}
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SetNumberOfElements(thread, NumberOfElements() - 1);
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SetNumberOfDeletedElements(thread, NumberOfDeletedElements() + 1);
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}
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inline static int ComputeCapacity(uint32_t atLeastSpaceFor)
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{
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// Add 50% slack to make slot collisions sufficiently unlikely.
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// See matching computation in HashTable::HasSufficientCapacity().
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uint32_t rawCap = atLeastSpaceFor + (atLeastSpaceFor >> 1UL);
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int capacity = static_cast<int>(helpers::math::GetPowerOfTwoValue32(rawCap));
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return (capacity > MIN_CAPACITY) ? capacity : MIN_CAPACITY;
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}
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inline static int ComputeCapacityWithShrink(int currentCapacity, int atLeastSpaceFor)
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{
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// Shrink to fit the number of elements if only a quarter of the
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// capacity is filled with elements.
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if (atLeastSpaceFor > (currentCapacity / 4)) { // 4: quarter
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return currentCapacity;
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}
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// Recalculate the smaller capacity actually needed.
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int newCapacity = ComputeCapacity(atLeastSpaceFor);
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ASSERT_PRINT(newCapacity > atLeastSpaceFor, "new capacity must greater than atLeastSpaceFor");
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// Don't go lower than room for MIN_SHRINK_CAPACITY elements.
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if (newCapacity < Derived::MIN_SHRINK_CAPACITY) {
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return currentCapacity;
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}
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return newCapacity;
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}
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inline int NumberOfElements() const
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{
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return Get(NUMBER_OF_ELEMENTS_INDEX).GetInt();
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}
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inline int NumberOfDeletedElements() const
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{
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return Get(NUMBER_OF_DELETED_ELEMENTS_INDEX).GetInt();
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}
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inline int Capacity() const
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{
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return JSTaggedValue(Get(CAPACITY_INDEX)).GetInt();
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}
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inline JSTaggedValue GetKey(int entry) const
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{
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int index = static_cast<int>(EntryToIndex(entry));
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return GetElement(index);
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}
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inline JSTaggedValue GetValue(int entry) const
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{
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int index = static_cast<int>(EntryToIndex(entry)) + HashObject::ENTRY_VALUE_INDEX;
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return GetElement(index);
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}
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inline static bool IsKey(JSTaggedValue key)
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{
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return !key.IsHole();
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}
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inline void SetNumberOfElements(const JSThread *thread, int nof)
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{
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Set(thread, NUMBER_OF_ELEMENTS_INDEX, JSTaggedValue(nof));
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}
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inline void SetNumberOfDeletedElements(const JSThread *thread, int nod)
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{
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Set(thread, NUMBER_OF_DELETED_ELEMENTS_INDEX, JSTaggedValue(nod));
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}
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inline void SetCapacity(const JSThread *thread, int capacity)
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{
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Set(thread, CAPACITY_INDEX, JSTaggedValue(capacity));
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}
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inline JSTaggedValue GetNextTable() const
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{
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return JSTaggedValue(Get(NEXT_TABLE_INDEX));
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}
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inline void SetNextTable(const JSThread *thread, JSTaggedValue nextTable)
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{
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Set(thread, NEXT_TABLE_INDEX, nextTable);
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}
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inline int GetDeletedElementsAt(int entry) const
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{
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ASSERT_PRINT(!GetNextTable().IsUndefined(), "function only execute after rehash");
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int currentEntry = entry - 1;
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if (NumberOfDeletedElements() == -1) {
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return entry;
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}
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while (currentEntry >= 0) {
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if (GetKey(currentEntry).IsHole()) {
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return GetDeletedNum(currentEntry);
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}
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currentEntry--;
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}
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return 0;
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}
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inline void Rehash(const JSThread *thread, Derived *newTable)
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{
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ASSERT_PRINT(newTable != nullptr && newTable->Capacity() > NumberOfElements(), "can not rehash to new table");
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// Rehash elements to new table
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int numberOfAllElements = NumberOfElements() + NumberOfDeletedElements();
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int desEntry = 0;
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int currentDeletedElements = 0;
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SetNextTable(thread, JSTaggedValue(newTable));
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for (int i = 0; i < numberOfAllElements; i++) {
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int fromIndex = static_cast<int>(EntryToIndex(i));
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JSTaggedValue key = GetElement(fromIndex);
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if (key.IsHole()) {
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// store num_of_deleted_element before entry i; it will be used when iterator update.
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currentDeletedElements++;
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SetDeletedNum(thread, i, JSTaggedValue(currentDeletedElements));
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continue;
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}
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if (key.IsWeak()) {
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// If the key is a weak reference, we use the weak referent to calculate the new index in the new table.
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key.RemoveWeakTag();
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}
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int bucket = static_cast<int>(newTable->HashToBucket(LinkedHash::Hash(thread, key)));
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newTable->InsertNewEntry(thread, bucket, desEntry);
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int desIndex = static_cast<int>(newTable->EntryToIndex(desEntry));
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for (int j = 0; j < HashObject::ENTRY_SIZE; j++) {
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newTable->SetElement(thread, desIndex + j, GetElement(fromIndex + j));
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}
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desEntry++;
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}
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newTable->SetNumberOfElements(thread, NumberOfElements());
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newTable->SetNumberOfDeletedElements(thread, 0);
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}
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protected:
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inline JSTaggedValue GetElement(int index) const
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{
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ASSERT(index >= 0 && index < static_cast<int>(GetLength()));
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return Get(index);
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}
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inline void SetElement(const JSThread *thread, int index, JSTaggedValue element)
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{
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ASSERT(index >= 0 && index < static_cast<int>(GetLength()));
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Set(thread, index, element);
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}
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inline void SetKey(const JSThread *thread, int entry, JSTaggedValue key)
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{
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int index = static_cast<int>(EntryToIndex(entry));
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SetElement(thread, index, key);
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}
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inline void SetValue(const JSThread *thread, int entry, JSTaggedValue value)
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{
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int index = static_cast<int>(EntryToIndex(entry)) + HashObject::ENTRY_VALUE_INDEX;
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SetElement(thread, index, value);
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}
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inline JSTaggedValue GetNextEntry(int entry) const
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{
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int index = static_cast<int>(EntryToIndex(entry)) + HashObject::ENTRY_SIZE;
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return GetElement(index);
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}
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inline void SetNextEntry(const JSThread *thread, int entry, JSTaggedValue nextEntry)
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{
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int index = static_cast<int>(EntryToIndex(entry)) + HashObject::ENTRY_SIZE;
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SetElement(thread, index, nextEntry);
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}
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inline uint32_t HashToBucket(uint32_t hash) const
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{
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return hash & static_cast<uint32_t>(Capacity() - 1);
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}
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inline static uint32_t BucketToIndex(uint32_t bucket)
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{
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return bucket + ELEMENTS_START_INDEX;
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}
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// min entry = 0
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inline uint32_t EntryToIndex(uint32_t entry) const
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{
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return ELEMENTS_START_INDEX + Capacity() + static_cast<int>(entry) * (HashObject::ENTRY_SIZE + 1);
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}
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inline void InsertNewEntry(const JSThread *thread, int bucket, int entry)
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{
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int bucketIndex = static_cast<int>(BucketToIndex(bucket));
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JSTaggedValue previousEntry = GetElement(bucketIndex);
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SetNextEntry(thread, entry, previousEntry);
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SetElement(thread, bucketIndex, JSTaggedValue(entry));
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}
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inline int GetDeletedNum(int entry) const
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{
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ASSERT_PRINT(!GetNextTable().IsUndefined(), "function only execute after rehash");
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return GetNextEntry(entry).GetInt();
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}
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inline void SetDeletedNum(const JSThread *thread, int entry, JSTaggedValue num)
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{
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ASSERT_PRINT(!GetNextTable().IsUndefined(), "function only execute after rehash");
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SetNextEntry(thread, entry, num);
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}
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};
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class LinkedHashMapObject {
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public:
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// key must be string now for other object has no 'equals' method
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static inline bool IsMatch(JSTaggedValue key, JSTaggedValue other)
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{
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return JSTaggedValue::SameValueZero(key, other);
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}
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static const int ENTRY_SIZE = 2;
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static const int ENTRY_VALUE_INDEX = 1;
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};
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class LinkedHashMap : public LinkedHashTable<LinkedHashMap, LinkedHashMapObject> {
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public:
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static LinkedHashMap *Cast(TaggedObject *obj)
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{
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return static_cast<LinkedHashMap *>(obj);
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}
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static JSHandle<LinkedHashMap> PUBLIC_API Create(const JSThread *thread, int numberOfElements = MIN_CAPACITY,
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MemSpaceKind spaceKind = MemSpaceKind::LOCAL);
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static JSHandle<LinkedHashMap> Delete(const JSThread *thread, const JSHandle<LinkedHashMap> &obj,
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const JSHandle<JSTaggedValue> &key);
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static JSHandle<LinkedHashMap> Set(const JSThread *thread, const JSHandle<LinkedHashMap> &obj,
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const JSHandle<JSTaggedValue> &key, const JSHandle<JSTaggedValue> &value);
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static JSHandle<LinkedHashMap> SetWeakRef(const JSThread *thread, const JSHandle<LinkedHashMap> &obj,
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const JSHandle<JSTaggedValue> &key, const JSHandle<JSTaggedValue> &value);
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JSTaggedValue Get(const JSThread *thread, JSTaggedValue key) const;
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static JSHandle<LinkedHashMap> Shrink(const JSThread *thread, const JSHandle<LinkedHashMap> &table,
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int additionalCapacity = 0);
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bool Has(const JSThread *thread, JSTaggedValue key) const;
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static JSHandle<LinkedHashMap> Clear(const JSThread *thread, const JSHandle<LinkedHashMap> &table);
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DECL_DUMP()
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};
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class LinkedHashSetObject {
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public:
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// key must be string now for other object has no 'equals' method
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static inline bool IsMatch(JSTaggedValue key, JSTaggedValue other)
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{
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return JSTaggedValue::SameValueZero(key, other);
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}
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static const int ENTRY_SIZE = 1;
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static const int ENTRY_VALUE_INDEX = 0;
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};
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class LinkedHashSet : public LinkedHashTable<LinkedHashSet, LinkedHashSetObject> {
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public:
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static LinkedHashSet *Cast(TaggedObject *obj)
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{
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return static_cast<LinkedHashSet *>(obj);
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}
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static JSHandle<LinkedHashSet> Create(const JSThread *thread, int numberOfElements = MIN_CAPACITY,
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MemSpaceKind spaceKind = MemSpaceKind::LOCAL);
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static JSHandle<LinkedHashSet> Delete(const JSThread *thread, const JSHandle<LinkedHashSet> &obj,
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const JSHandle<JSTaggedValue> &key);
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static JSHandle<LinkedHashSet> Add(const JSThread *thread, const JSHandle<LinkedHashSet> &obj,
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const JSHandle<JSTaggedValue> &key);
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static JSHandle<LinkedHashSet> AddWeakRef(const JSThread *thread, const JSHandle<LinkedHashSet> &obj,
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const JSHandle<JSTaggedValue> &key);
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static JSHandle<LinkedHashSet> Shrink(const JSThread *thread, const JSHandle<LinkedHashSet> &table,
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int additionalCapacity = 0);
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bool Has(const JSThread *thread, JSTaggedValue key) const;
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static JSHandle<LinkedHashSet> Clear(const JSThread *thread, const JSHandle<LinkedHashSet> &table);
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DECL_DUMP()
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};
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} // namespace panda::ecmascript
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#endif // ECMASCRIPT_LINKED_HASH_TABLE_H
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