arkcompiler_ets_runtime/ecmascript/runtime_lock.cpp
fangting 902e4ff2c0 optimize compiler
optimize compiler

Issue:#IAJ541
Signed-off-by: fangting <fangting12@huawei.com>
2024-08-13 10:17:04 +08:00

32 lines
1.1 KiB
C++

/*
* Copyright (c) 2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ecmascript/runtime_lock.h"
#include "ecmascript/checkpoint/thread_state_transition.h"
namespace panda::ecmascript {
RuntimeLockHolder::RuntimeLockHolder(JSThread *thread, Mutex &mtx)
: thread_(thread), mtx_(mtx)
{
if (mtx_.TryLock()) {
return;
}
#ifndef NDEBUG
SharedHeap::GetInstance()->CollectGarbage<TriggerGCType::SHARED_FULL_GC, GCReason::OTHER>(thread_);
#endif
ThreadStateTransitionScope<JSThread, ThreadState::WAIT> ts(thread_);
mtx.Lock();
}
} // namespace panda::ecmascript