Files
base_location/frameworks/cj/include/location_switch_callback.h
2024-10-08 15:31:24 +08:00

62 lines
1.7 KiB
C++

/*
* Copyright (c) 2024 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef LOCATION_SWITCH_CALLBACK_H
#define LOCATION_SWITCH_CALLBACK_H
#include <cstdint>
#include <functional>
#include <string>
#include <vector>
#include "location_switch_callback_napi.h"
#include "geolocationmanager_utils.h"
namespace OHOS {
namespace GeoLocationManager {
class LocationSwitchCallback : public IRemoteStub<Location::ISwitchCallback> {
public:
LocationSwitchCallback();
LocationSwitchCallback(int64_t callbackId);
virtual ~LocationSwitchCallback();
virtual int OnRemoteRequest(
uint32_t code, MessageParcel& data, MessageParcel& reply, MessageOption& option) override;
bool IsRemoteDied();
void OnSwitchChange(int switchState) override;
inline bool GetRemoteDied() const
{
return remoteDied_;
}
inline void SetRemoteDied(const bool remoteDied)
{
remoteDied_ = remoteDied;
}
int64_t GetCallBackId()
{
return callbackId_;
};
private:
int64_t callbackId_ = -1;
std::function<void(int switchState)> callback_ = nullptr;
std::mutex mutex_;
bool remoteDied_;
};
}
}
#endif // LOCATION_SWITCH_CALLBACK_H