Files
hanlu e89e3afbb2 objectstore
Signed-off-by: hanlu <hanlu1@huawei.com>
2022-03-10 17:35:10 +08:00

44 lines
1.2 KiB
C++

/*
* Copyright (c) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UV_QUEUE_H
#define UV_QUEUE_H
#include <functional>
#include <list>
#include <map>
#include <shared_mutex>
#include "napi/native_api.h"
#include "napi/native_node_api.h"
#include "uv.h"
namespace OHOS::ObjectStore {
typedef void (*Process)(napi_env env, std::list<void *> &);
class UvQueue {
public:
UvQueue(napi_env env);
virtual ~UvQueue();
void CallFunction(Process process, void *argv);
private:
napi_env env_;
std::shared_mutex mutex_{};
// key is callback,value is list of args
std::map<Process, std::list<void *>> args_;
uv_loop_s *loop_ = nullptr;
};
} // namespace OHOS::ObjectStore
#endif