mirror of
https://github.com/openharmony/distributedhardware_distributed_input.git
synced 2026-07-19 09:36:05 -04:00
32d8d95355
Match-id-ac751a4511a3e385320912de43c9860f0c22a529
60 lines
2.2 KiB
C++
60 lines
2.2 KiB
C++
/*
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* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef DISTRIBUTED_INPUT_INJECT_H
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#define DISTRIBUTED_INPUT_INJECT_H
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#include <mutex>
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#include <string>
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#include "constants_dinput.h"
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#include "distributed_input_node_manager.h"
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namespace OHOS {
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namespace DistributedHardware {
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namespace DistributedInput {
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class DistributedInputInject {
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public:
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static DistributedInputInject &GetInstance();
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int32_t RegisterDistributedHardware(const std::string& devId, const std::string& dhId,
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const std::string& parameters);
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int32_t UnregisterDistributedHardware(const std::string& devId, const std::string& dhId);
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int32_t RegisterDistributedEvent(RawEvent* buffer, size_t bufferSize);
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int32_t StructTransJson(const InputDevice& pBuf, std::string& strDescriptor);
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void StartInjectThread();
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void StopInjectThread();
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std::string GenerateVirtualTouchScreenDHId(const uint64_t sourceWinId, const uint32_t sourceWinWidth,
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const uint32_t sourceWinHeight);
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int32_t CreateVirtualTouchScreenNode(const std::string& devId, const std::string& dhId, const uint64_t srcWinId,
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const uint32_t sourcePhyWidth, const uint32_t sourcePhyHeight);
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int32_t RemoveVirtualTouchScreenNode(const std::string& dhId);
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int32_t GetVirtualTouchScreenFd();
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private:
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DistributedInputInject();
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~DistributedInputInject();
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std::unique_ptr<DistributedInputNodeManager> inputNodeManager_;
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std::mutex inputNodeManagerMutex_;
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// The event queue.
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static const int EVENT_BUFFER_SIZE = 16;
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};
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} // namespace DistributedInput
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} // namespace DistributedHardware
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} // namespace OHOS
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#endif // DISTRIBUTED_INPUT_INJECT_H
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