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distributedhardware_distrib…/services/source/inputinject/include/virtual_touchscreen.h
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/*
* Copyright (c) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OHOS_VIRTUAL_TOUCHSCREEN_H
#define OHOS_VIRTUAL_TOUCHSCREEN_H
#include "dinput_context.h"
#include "virtual_device.h"
namespace OHOS {
namespace DistributedHardware {
namespace DistributedInput {
class VirtualTouchScreen : public VirtualDevice {
public:
VirtualTouchScreen(const InputDevice& event, LocalAbsInfo& absInfo, uint32_t phyWidth, uint32_t phyHeight);
~VirtualTouchScreen();
protected:
const std::vector<uint32_t>& GetEventTypes() const override;
const std::vector<uint32_t>& GetKeys() const override;
const std::vector<uint32_t>& GetAbs() const override;
const std::vector<uint32_t>& GetProperties() const override;
const std::vector<uint32_t>& GetRelBits() const override;
};
} // namespace DistributedInput
} // namespace DistributedHardware
} // namespace OHOS
#endif