mirror of
https://github.com/openharmony/distributedhardware_distributed_input.git
synced 2026-07-19 17:43:35 -04:00
fb68cc3455
Match-id-7da8cabd9c6b2dbbba9a8f268393b84446fc50f6
37 lines
1.3 KiB
C++
37 lines
1.3 KiB
C++
/*
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* Copyright (c) 2022 Huawei Device Co., Ltd.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef LOAD_D_INPUT_SOURCE_CALLBACK_H
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#define LOAD_D_INPUT_SOURCE_CALLBACK_H
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#include "system_ability_load_callback_stub.h"
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namespace OHOS {
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namespace DistributedHardware {
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namespace DistributedInput {
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class LoadDInputSinkCallback : public SystemAbilityLoadCallbackStub {
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public:
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explicit LoadDInputSinkCallback(const std::string ¶ms);
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void OnLoadSystemAbilitySuccess(int32_t systemAbilityId,
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const sptr<IRemoteObject> &remoteObject) override;
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void OnLoadSystemAbilityFail(int32_t systemAbilityId) override;
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private:
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std::string params_;
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};
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} // namespace DistributedInput
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} // namespace DistributedHardware
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} // namespace OHOS
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#endif // LOAD_D_INPUT_SOURCE_CALLBACK_H
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