Files
distributedhardware_distrib…/services/state/src/dinput_state.cpp
T
hwzhangchuang 9f94b14c8b sim btn_touch
Signed-off-by: hwzhangchuang <zhangchuang.zhang@huawei.com>
2023-12-09 20:38:55 +08:00

348 lines
14 KiB
C++

/*
* Copyright (c) 2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "dinput_state.h"
#include <dirent.h>
#include <fcntl.h>
#include <pthread.h>
#include <thread>
#include <unistd.h>
#include <vector>
#include "dinput_errcode.h"
#include "dinput_log.h"
#include "dinput_utils_tool.h"
#include "distributed_input_collector.h"
#include "distributed_input_sink_transport.h"
namespace OHOS {
namespace DistributedHardware {
namespace DistributedInput {
IMPLEMENT_SINGLE_INSTANCE(DInputState);
DInputState::~DInputState()
{
Release();
}
int32_t DInputState::Init()
{
DHLOGI("DInputState Init.");
return DH_SUCCESS;
}
int32_t DInputState::Release()
{
DHLOGI("DInputState Release.");
{
std::lock_guard<std::mutex> mapLock(operationMutex_);
dhIdStateMap_.clear();
}
ClearDeviceStates();
{
std::lock_guard<std::mutex> lock(absPosMtx_);
absPositionsMap_.clear();
}
return DH_SUCCESS;
}
int32_t DInputState::RecordDhIds(const std::vector<std::string> &dhIds, DhIdState state, const int32_t sessionId)
{
DHLOGI("RecordDhIds dhIds size = %zu", dhIds.size());
std::lock_guard<std::mutex> mapLock(operationMutex_);
for (const auto &dhid : dhIds) {
DHLOGD("add dhid : %s, state : %d.", GetAnonyString(dhid).c_str(), state);
dhIdStateMap_[dhid] = state;
}
if (state == DhIdState::THROUGH_OUT) {
SimulateEventInjectToSrc(sessionId, dhIds);
}
lastSessionId_ = sessionId;
return DH_SUCCESS;
}
int32_t DInputState::RemoveDhIds(const std::vector<std::string> &dhIds)
{
DHLOGI("RemoveDhIds dhIds size = %zu", dhIds.size());
std::lock_guard<std::mutex> mapLock(operationMutex_);
for (const auto &dhid : dhIds) {
DHLOGD("delete dhid : %s", GetAnonyString(dhid).c_str());
dhIdStateMap_.erase(dhid);
}
return DH_SUCCESS;
}
DhIdState DInputState::GetStateByDhid(const std::string &dhId)
{
std::lock_guard<std::mutex> mapLock(operationMutex_);
if (dhIdStateMap_.find(dhId) == dhIdStateMap_.end()) {
DHLOGE("dhId : %s not exist.", GetAnonyString(dhId).c_str());
return DhIdState::THROUGH_IN;
}
return dhIdStateMap_[dhId];
}
void DInputState::SimulateEventInjectToSrc(const int32_t sessionId, const std::vector<std::string> &dhIds)
{
DHLOGI("SimulateEventInject enter, sessionId %d, dhIds size %d", sessionId, dhIds.size());
// mouse/keyboard/touchpad/touchscreen event send to remote device if these device pass through.
if (sessionId == -1) {
DHLOGE("SimulateEventInjectToSrc SessionId invalid");
return;
}
for (const std::string &dhId : dhIds) {
// check if this device is key event
std::lock_guard<std::mutex> mapLock(keyDownStateMapMtx_);
auto iter = keyDownStateMap_.find(dhId);
if (iter == keyDownStateMap_.end()) {
DHLOGI("The shared Device not has down state key, dhId: %s", dhId.c_str());
continue;
}
for (const auto &event : iter->second) {
if (event.code == BTN_TOUCH) {
DHLOGI("Simulate Touch Down event for device path: %s, dhId: %s",
event.path.c_str(), event.descriptor.c_str());
SimulateBtnTouchEvent(sessionId, dhId, event);
} else {
DHLOGI("Simulate Key event for device path: %s, dhId: %s",
event.path.c_str(), event.descriptor.c_str());
SimulateNormalEvent(sessionId, dhId, event);
}
}
keyDownStateMap_.erase(dhId);
}
}
void DInputState::SimulateBtnTouchEvent(const int32_t sessionId, const std::string &dhId, const struct RawEvent &event)
{
int32_t simTrackingId = GetRandomInt32();
std::vector<struct RawEvent> simEvents;
RawEvent touchTrackingIdEv = { event.when, EV_ABS, ABS_MT_TRACKING_ID, simTrackingId, dhId, event.path };
simEvents.push_back(touchTrackingIdEv);
std::pair<int32_t, int32_t> absPos = GetAndClearABSPosition(event.descriptor);
if (absPos.first != -1) {
RawEvent absMTXEv = { event.when, EV_ABS, ABS_MT_POSITION_X, absPos.first, dhId, event.path };
simEvents.push_back(absMTXEv);
}
if (absPos.second != -1) {
RawEvent absMTYEv = { event.when, EV_ABS, ABS_MT_POSITION_Y, absPos.second, dhId, event.path };
simEvents.push_back(absMTYEv);
}
RawEvent keyDownEv = { event.when, EV_KEY, event.code, KEY_DOWN_STATE, dhId, event.path };
simEvents.push_back(keyDownEv);
RawEvent fingerEv = { event.when, EV_KEY, BTN_TOOL_FINGER, KEY_DOWN_STATE, dhId, event.path };
simEvents.push_back(fingerEv);
if (absPos.first != -1) {
RawEvent absXEv = { event.when, EV_ABS, ABS_X, absPos.first, dhId, event.path };
simEvents.push_back(absXEv);
}
if (absPos.second != -1) {
RawEvent absYEv = { event.when, EV_ABS, ABS_Y, absPos.second, dhId, event.path };
simEvents.push_back(absYEv);
}
RawEvent mscEv = { event.when, EV_MSC, MSC_TIMESTAMP, 0x0, dhId, event.path };
simEvents.push_back(mscEv);
RawEvent sycReportEv = { event.when, EV_SYN, SYN_REPORT, 0x0, dhId, event.path };
simEvents.push_back(sycReportEv);
DistributedInputSinkTransport::GetInstance().SendKeyStateNodeMsgBatch(sessionId, simEvents);
}
void DInputState::SimulateTouchPadBtnMouseUpState(const std::string &dhId, const struct RawEvent &event)
{
std::pair<int32_t, int32_t> touchPos = GetAndClearABSPosition(dhId);
int32_t dx = touchPos.first;
int32_t dy = touchPos.second;
DHLOGI("Sinmulate touch pad BTN_MOUSE UP state to source, dhId: %s, dx: %d, dy: %d", dhId.c_str(), dx, dy);
int32_t simTrackingId = GetRandomInt32();
RawEvent touchTrackingIdEv1 = { event.when, EV_ABS, ABS_MT_TRACKING_ID, simTrackingId, dhId, event.path };
RawEvent btnToolFingerDownEv = { event.when, EV_KEY, BTN_TOOL_FINGER, KEY_DOWN_STATE, dhId, event.path };
RawEvent btnToolDoubleTapUpEv = { event.when, EV_KEY, BTN_TOOL_DOUBLETAP, KEY_UP_STATE, dhId, event.path };
RawEvent mscEv1 = { event.when, EV_MSC, MSC_TIMESTAMP, 0x0, dhId, event.path };
RawEvent sycReportEv1 = { event.when, EV_SYN, SYN_REPORT, 0x0, dhId, event.path };
RawEvent absMtSlot = { event.when, EV_ABS, ABS_MT_SLOT, 0x0, dhId, event.path };
RawEvent absMtPosX1 = { event.when, EV_ABS, ABS_MT_POSITION_X, dx, dhId, event.path };
RawEvent absMtPosY1 = { event.when, EV_ABS, ABS_MT_POSITION_Y, dy, dhId, event.path };
RawEvent absPosX1 = { event.when, EV_ABS, ABS_X, dx, dhId, event.path };
RawEvent absPosY1 = { event.when, EV_ABS, ABS_Y, dy, dhId, event.path };
RawEvent mscEv2 = { event.when, EV_MSC, MSC_TIMESTAMP, 0x0, dhId, event.path };
RawEvent sycReportEv2 = { event.when, EV_SYN, SYN_REPORT, 0x0, dhId, event.path };
RawEvent absMtPosX2 = { event.when, EV_ABS, ABS_MT_POSITION_X, dx, dhId, event.path };
RawEvent absMtPosY2 = { event.when, EV_ABS, ABS_MT_POSITION_Y, dy, dhId, event.path };
RawEvent btnMouseUpEv = { event.when, EV_KEY, BTN_MOUSE, KEY_UP_STATE, dhId, event.path };
RawEvent absPosX2 = { event.when, EV_ABS, ABS_X, dx, dhId, event.path };
RawEvent absPosY2 = { event.when, EV_ABS, ABS_Y, dy, dhId, event.path };
RawEvent mscEv3 = { event.when, EV_MSC, MSC_TIMESTAMP, 0x0, dhId, event.path };
RawEvent sycReportEv3 = { event.when, EV_SYN, SYN_REPORT, 0x0, dhId, event.path };
RawEvent touchTrackingIdEv2 = { event.when, EV_ABS, ABS_MT_TRACKING_ID, simTrackingId, dhId, event.path };
RawEvent btnTouchUpEv = { event.when, EV_KEY, BTN_TOUCH, KEY_UP_STATE, dhId, event.path };
RawEvent btnToolFingerUpEv = { event.when, EV_KEY, BTN_TOOL_FINGER, KEY_UP_STATE, dhId, event.path };
RawEvent mscEv4 = { event.when, EV_MSC, MSC_TIMESTAMP, 0x0, dhId, event.path };
RawEvent sycReportEv4 = { event.when, EV_SYN, SYN_REPORT, 0x0, dhId, event.path };
std::vector<RawEvent> simEvents = {
touchTrackingIdEv1, btnToolFingerDownEv, btnToolDoubleTapUpEv, mscEv1, sycReportEv1,
absMtSlot, absMtPosX1, absMtPosY1, absPosX1, absPosY1, mscEv2, sycReportEv2,
absMtPosX2, absMtPosY2, btnMouseUpEv, absPosX2, absPosY2, mscEv3, sycReportEv3,
touchTrackingIdEv2, btnTouchUpEv, btnToolFingerUpEv, mscEv4, sycReportEv4 };
DistributedInputSinkTransport::GetInstance().SendKeyStateNodeMsgBatch(lastSessionId_, simEvents);
}
void DInputState::SimulateTouchPadBtnTouchUpState(const std::string &dhId, const struct RawEvent &event)
{
DHLOGI("Sinmulate touch pad BTN_TOUCH UP state to source, dhId: %s", dhId.c_str());
int32_t simTrackingId = GetRandomInt32();
RawEvent touchTrackingIdEv = { event.when, EV_ABS, ABS_MT_TRACKING_ID, simTrackingId, dhId, event.path };
RawEvent btnTouchUpEv = { event.when, EV_KEY, BTN_TOUCH, KEY_UP_STATE, dhId, event.path };
RawEvent btnToolFingerUpEv = { event.when, EV_KEY, BTN_TOOL_FINGER, KEY_UP_STATE, dhId, event.path };
RawEvent mscEv = { event.when, EV_MSC, MSC_TIMESTAMP, 0x0, dhId, event.path };
RawEvent sycReportEv = { event.when, EV_SYN, SYN_REPORT, 0x0, dhId, event.path };
std::vector<RawEvent> simEvents = { touchTrackingIdEv, btnTouchUpEv, btnToolFingerUpEv, mscEv, sycReportEv };
DistributedInputSinkTransport::GetInstance().SendKeyStateNodeMsgBatch(lastSessionId_, simEvents);
}
void DInputState::SimulateMouseBtnMouseUpState(const std::string &dhId, const struct RawEvent &event)
{
DHLOGI("Sinmulate Mouse BTN_MOUSE UP state to source, dhId: %s", dhId.c_str());
int32_t scanId = GetRandomInt32();
RawEvent mscScanEv = { event.when, EV_MSC, MSC_SCAN, scanId, dhId, event.path };
RawEvent btnMouseUpEv = { event.when, EV_KEY, BTN_MOUSE, KEY_UP_STATE, dhId, event.path };
RawEvent sycReportEv = { event.when, EV_SYN, SYN_REPORT, 0x0, dhId, event.path };
std::vector<RawEvent> simEvents = { mscScanEv, btnMouseUpEv, sycReportEv };
DistributedInputSinkTransport::GetInstance().SendKeyStateNodeMsgBatch(lastSessionId_, simEvents);
}
void DInputState::SimulateNormalEvent(const int32_t sessionId, const std::string &dhId, const struct RawEvent &event)
{
DistributedInputSinkTransport::GetInstance().SendKeyStateNodeMsg(sessionId, dhId,
EV_KEY, event.code, KEY_DOWN_STATE);
DistributedInputSinkTransport::GetInstance().SendKeyStateNodeMsg(sessionId, dhId,
EV_SYN, SYN_REPORT, 0x0);
}
void DInputState::RefreshABSPosition(const std::string &dhId, int32_t absX, int32_t absY)
{
std::lock_guard<std::mutex> lock(absPosMtx_);
if (absX != -1) {
absPositionsMap_[dhId].first = absX;
}
if (absY != -1) {
absPositionsMap_[dhId].second = absY;
}
}
std::pair<int32_t, int32_t> DInputState::GetAndClearABSPosition(const std::string &dhId)
{
std::lock_guard<std::mutex> lock(absPosMtx_);
std::pair<int32_t, int32_t> absPos = { -1, -1 };
if (absPositionsMap_.find(dhId) == absPositionsMap_.end()) {
return absPos;
}
absPos = absPositionsMap_[dhId];
absPositionsMap_.erase(dhId);
return absPos;
}
bool DInputState::IsDhIdDown(const std::string &dhId)
{
std::lock_guard<std::mutex> mapLock(keyDownStateMapMtx_);
auto iter = keyDownStateMap_.find(dhId);
return iter != keyDownStateMap_.end();
}
void DInputState::AddKeyDownState(struct RawEvent event)
{
std::lock_guard<std::mutex> mapLock(keyDownStateMapMtx_);
keyDownStateMap_[event.descriptor].push_back(event);
}
void DInputState::RemoveKeyDownState(struct RawEvent event)
{
std::lock_guard<std::mutex> mapLock(keyDownStateMapMtx_);
auto iter = keyDownStateMap_.find(event.descriptor);
if (iter == keyDownStateMap_.end()) {
return;
}
auto evIter = std::find(keyDownStateMap_[event.descriptor].begin(),
keyDownStateMap_[event.descriptor].end(), event);
if (evIter == keyDownStateMap_[event.descriptor].end()) {
return;
}
keyDownStateMap_[event.descriptor].erase(evIter);
if (keyDownStateMap_[event.descriptor].empty()) {
keyDownStateMap_.erase(event.descriptor);
}
}
void DInputState::CheckAndSetLongPressedKeyOrder(struct RawEvent event)
{
std::lock_guard<std::mutex> mapLock(keyDownStateMapMtx_);
auto iter = keyDownStateMap_.find(event.descriptor);
if (iter == keyDownStateMap_.end()) {
DHLOGI("Find new pressed key, save it, node id: %s, type: %d, key code: %d, value: %d",
event.descriptor.c_str(), event.type, event.code, event.value);
keyDownStateMap_[event.descriptor].push_back(event);
return;
}
auto evIter = std::find(keyDownStateMap_[event.descriptor].begin(),
keyDownStateMap_[event.descriptor].end(), event);
// If not find the cache key on pressing, save it
if (evIter == keyDownStateMap_[event.descriptor].end()) {
DHLOGI("Find new pressed key, save it, node id: %s, type: %d, key code: %d, value: %d",
event.descriptor.c_str(), event.type, event.code, event.value);
keyDownStateMap_[event.descriptor].push_back(event);
return;
}
// it is already the last one, just return
if (evIter == (keyDownStateMap_[event.descriptor].end() - 1)) {
DHLOGI("Pressed key already last one, node id: %s, type: %d, key code: %d, value: %d",
event.descriptor.c_str(), event.type, event.code, event.value);
return;
}
// Ohterwhise, move the key to the last cached position.
RawEvent backEv = *evIter;
keyDownStateMap_[event.descriptor].erase(evIter);
keyDownStateMap_[event.descriptor].push_back(backEv);
DHLOGI("Find long pressed key: %d, move the cached pressed key: %d to the last position", event.code, backEv.code);
}
void DInputState::ClearDeviceStates()
{
std::lock_guard<std::mutex> mapLock(keyDownStateMapMtx_);
keyDownStateMap_.clear();
}
} // namespace DistributedInput
} // namespace DistributedHardware
} // namespace OHOSs