mirror of
https://github.com/openharmony/distributedhardware_distributed_input.git
synced 2026-07-19 17:43:35 -04:00
f0cc34789c
Match-id-95701c9f395e01f22f32df0471d2b2e76d2edc0f
99 lines
4.4 KiB
C++
99 lines
4.4 KiB
C++
/*
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* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef DISTRIBUTED_INPUT_SOURCE_PROXY_H
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#define DISTRIBUTED_INPUT_SOURCE_PROXY_H
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#include "i_distributed_source_input.h"
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#include <iostream>
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#include "iremote_proxy.h"
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namespace OHOS {
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namespace DistributedHardware {
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namespace DistributedInput {
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class DistributedInputSourceProxy : public IRemoteProxy<IDistributedSourceInput> {
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public:
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explicit DistributedInputSourceProxy(const sptr<IRemoteObject> &object);
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virtual ~DistributedInputSourceProxy() override;
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virtual int32_t Init() override;
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virtual int32_t Release() override;
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virtual int32_t RegisterDistributedHardware(const std::string& devId, const std::string& dhId,
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const std::string& parameters, sptr<IRegisterDInputCallback> callback) override;
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virtual int32_t UnregisterDistributedHardware(const std::string& devId, const std::string& dhId,
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sptr<IUnregisterDInputCallback> callback) override;
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virtual int32_t PrepareRemoteInput(const std::string &deviceId, sptr<IPrepareDInputCallback> callback) override;
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virtual int32_t UnprepareRemoteInput(const std::string &deviceId, sptr<IUnprepareDInputCallback> callback) override;
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virtual int32_t StartRemoteInput(
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const std::string& deviceId, const uint32_t& inputTypes, sptr<IStartDInputCallback> callback) override;
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virtual int32_t StopRemoteInput(
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const std::string& deviceId, const uint32_t& inputTypes, sptr<IStopDInputCallback> callback) override;
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virtual int32_t StartRemoteInput(const std::string &srcId, const std::string &sinkId, const uint32_t &inputTypes,
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sptr<IStartDInputCallback> callback) override;
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virtual int32_t StopRemoteInput(const std::string &srcId, const std::string &sinkId, const uint32_t &inputTypes,
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sptr<IStopDInputCallback> callback) override;
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virtual int32_t PrepareRemoteInput(const std::string &srcId, const std::string &sinkId,
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sptr<IPrepareDInputCallback> callback) override;
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virtual int32_t UnprepareRemoteInput(const std::string &srcId, const std::string &sinkId,
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sptr<IUnprepareDInputCallback> callback) override;
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virtual int32_t StartRemoteInput(const std::string &sinkId, const std::vector<std::string> &dhIds,
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sptr<IStartStopDInputsCallback> callback) override;
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virtual int32_t StopRemoteInput(const std::string &sinkId, const std::vector<std::string> &dhIds,
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sptr<IStartStopDInputsCallback> callback) override;
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virtual int32_t StartRemoteInput(const std::string &srcId, const std::string &sinkId,
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const std::vector<std::string> &dhIds, sptr<IStartStopDInputsCallback> callback) override;
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virtual int32_t StopRemoteInput(const std::string &srcId, const std::string &sinkId,
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const std::vector<std::string> &dhIds, sptr<IStartStopDInputsCallback> callback) override;
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virtual int32_t RegisterAddWhiteListCallback(sptr<IAddWhiteListInfosCallback> addWhiteListCallback) override;
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virtual int32_t RegisterDelWhiteListCallback(sptr<IDelWhiteListInfosCallback> delWhiteListCallback) override;
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virtual int32_t RegisterInputNodeListener(sptr<InputNodeListener> listener) override;
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virtual int32_t UnregisterInputNodeListener(sptr<InputNodeListener> listener) override;
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virtual int32_t SyncNodeInfoRemoteInput(const std::string &userDevId, const std::string &dhid,
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const std::string &nodeDesc) override;
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virtual int32_t RegisterSimulationEventListener(sptr<ISimulationEventListener> listener) override;
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virtual int32_t UnregisterSimulationEventListener(sptr<ISimulationEventListener> listener) override;
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private:
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bool SendRequest(const IDistributedSourceInput::MessageCode code, MessageParcel &data, MessageParcel &reply);
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static inline BrokerDelegator<DistributedInputSourceProxy> delegator_;
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};
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} // namespace DistributedInput
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} // namespace DistributedHardware
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} // namespace OHOS
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#endif // DISTRIBUTED_INPUT_PROXY_H
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