Files
distributedhardware_distrib…/interfaces/inner_kits/include/distributed_input_kit.h
T
hwzhangchuang fd99aeb1e8 remove no use node listener
Signed-off-by: hwzhangchuang <zhangchuang.zhang@huawei.com>
2023-11-28 17:49:56 +08:00

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3.9 KiB
C++

/*
* Copyright (c) 2021-2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef DISTRIBUTED_INPUT_KIT_H
#define DISTRIBUTED_INPUT_KIT_H
#include <string>
#include <vector>
#include "constants_dinput.h"
#include "dinput_log.h"
#include "distributed_input_client.h"
#include "i_prepare_d_input_call_back.h"
#include "i_register_d_input_call_back.h"
#include "i_start_d_input_call_back.h"
#include "i_stop_d_input_call_back.h"
#include "i_start_stop_d_inputs_call_back.h"
#include "i_start_stop_result_call_back.h"
#include "i_unregister_d_input_call_back.h"
#include "i_unprepare_d_input_call_back.h"
#include "i_session_state_callback.h"
namespace OHOS {
namespace DistributedHardware {
namespace DistributedInput {
class DistributedInputKit {
public:
static int32_t PrepareRemoteInput(const std::string &sinkId, sptr<IPrepareDInputCallback> callback);
static int32_t UnprepareRemoteInput(const std::string &sinkId, sptr<IUnprepareDInputCallback> callback);
static int32_t PrepareRemoteInput(const std::string &srcId, const std::string &sinkId,
sptr<IPrepareDInputCallback> callback);
static int32_t UnprepareRemoteInput(const std::string &srcId, const std::string &sinkId,
sptr<IUnprepareDInputCallback> callback);
static int32_t StartRemoteInput(
const std::string &sinkId, const uint32_t &inputTypes, sptr<IStartDInputCallback> callback);
static int32_t StopRemoteInput(
const std::string &sinkId, const uint32_t &inputTypes, sptr<IStopDInputCallback> callback);
static int32_t StartRemoteInput(const std::string &sinkId, const std::vector<std::string> &dhIds,
sptr<IStartStopDInputsCallback> callback);
static int32_t StopRemoteInput(const std::string &sinkId, const std::vector<std::string> &dhIds,
sptr<IStartStopDInputsCallback> callback);
static int32_t StartRemoteInput(const std::string &srcId, const std::string &sinkId, const uint32_t &inputTypes,
sptr<IStartDInputCallback> callback);
static int32_t StopRemoteInput(const std::string &srcId, const std::string &sinkId, const uint32_t &inputTypes,
sptr<IStopDInputCallback> callback);
static int32_t StartRemoteInput(const std::string &srcId, const std::string &sinkId,
const std::vector<std::string> &dhIds, sptr<IStartStopDInputsCallback> callback);
static int32_t StopRemoteInput(const std::string &srcId, const std::string &sinkId,
const std::vector<std::string> &dhIds, sptr<IStartStopDInputsCallback> callback);
static bool IsNeedFilterOut(const std::string &sinkId, const BusinessEvent &event);
static bool IsTouchEventNeedFilterOut(const TouchScreenEvent &event);
static DInputServerType IsStartDistributedInput(const uint32_t &inputType);
/*
* check is dhId sharing to other devices
* true: dhId sharing to other device
* false: dhId NOT sharing to other device
*/
static bool IsStartDistributedInput(const std::string &dhId);
static int32_t RegisterSimulationEventListener(sptr<ISimulationEventListener> listener);
static int32_t UnregisterSimulationEventListener(sptr<ISimulationEventListener> listener);
static int32_t RegisterSessionStateCb(sptr<ISessionStateCallback> callback);
static int32_t UnregisterSessionStateCb();
};
} // namespace DistributedInput
} // namespace DistributedHardware
} // namespace OHOS
#endif // DISTRIBUTED_INPUT_KIT_H