Files
distributedhardware_distrib…/services/source/inputinject/include/distributed_input_inject.h
T
hwzhangchuang fd99aeb1e8 remove no use node listener
Signed-off-by: hwzhangchuang <zhangchuang.zhang@huawei.com>
2023-11-28 17:49:56 +08:00

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2.7 KiB
C++

/*
* Copyright (c) 2021-2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef DISTRIBUTED_INPUT_INJECT_H
#define DISTRIBUTED_INPUT_INJECT_H
#include <mutex>
#include <set>
#include <string>
#include "constants_dinput.h"
#include "distributed_input_handler.h"
#include "distributed_input_node_manager.h"
#include "i_input_node_listener.h"
namespace OHOS {
namespace DistributedHardware {
namespace DistributedInput {
class DistributedInputInject {
public:
static DistributedInputInject &GetInstance();
int32_t RegisterDistributedHardware(const std::string &devId, const std::string &dhId,
const std::string &parameters);
int32_t UnregisterDistributedHardware(const std::string &devId, const std::string &dhId);
int32_t RegisterDistributedEvent(RawEvent *buffer, size_t bufferSize);
int32_t StructTransJson(const InputDevice &pBuf, std::string &strDescriptor);
void StartInjectThread();
void StopInjectThread();
std::string GenerateVirtualTouchScreenDHId(const uint64_t sourceWinId, const uint32_t sourceWinWidth,
const uint32_t sourceWinHeight);
int32_t CreateVirtualTouchScreenNode(const std::string &devId, const std::string &dhId, const uint64_t srcWinId,
const uint32_t sourcePhyWidth, const uint32_t sourcePhyHeight);
int32_t RemoveVirtualTouchScreenNode(const std::string &dhId);
int32_t GetVirtualTouchScreenFd();
int32_t GetDhIdsByInputType(const std::string &devId, const uint32_t &inputTypes, std::vector<std::string> &dhIds);
int32_t RegisterInjectEventCb(sptr<ISessionStateCallback> callback);
int32_t UnregisterInjectEventCb();
void NotifyNodeMgrScanVirNode(const std::string &dhId);
void InputDeviceEventInject(const std::shared_ptr<RawEvent> &rawEvent);
void GetVirtualKeyboardPathsByDhIds(const std::vector<std::string> &dhIds,
std::vector<std::string> &virKeyboardPaths, std::vector<std::string> &virKeyboardDhIds);
private:
DistributedInputInject();
~DistributedInputInject();
std::unique_ptr<DistributedInputNodeManager> inputNodeManager_;
std::mutex inputNodeManagerMutex_;
};
} // namespace DistributedInput
} // namespace DistributedHardware
} // namespace OHOS
#endif // DISTRIBUTED_INPUT_INJECT_H