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https://gitee.com/openharmony/graphic_graphic_2d
synced 2024-11-27 17:21:51 +00:00
fix codex
Signed-off-by: lee <liwei576@huawei.com>
This commit is contained in:
parent
221309655d
commit
233f15044c
@ -48,8 +48,8 @@ public:
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bool SupportListeningFileDescriptor() const final;
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bool SupportListeningFileDescriptor() const final;
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bool AddFileDescriptor(int32_t fileDescriptor, uint32_t events) final;
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bool AddFileDescriptor(int32_t fd, uint32_t events) final;
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void RemoveFileDescriptor(int32_t fileDescriptor) final;
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void RemoveFileDescriptor(int32_t fd) final;
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void SetFileDescriptorEventCallback(const FileDescriptorEventCallback &callback) final;
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void SetFileDescriptorEventCallback(const FileDescriptorEventCallback &callback) final;
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@ -76,7 +76,7 @@ string ExcludeTrailingPathDelimiter(const std::string& path)
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}
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}
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if (!path.empty()) {
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if (!path.empty()) {
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return path.substr(0, (int)path.size() - 1);
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return path.substr(0, static_cast<int>(path.size()) - 1);
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}
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}
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return path;
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return path;
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@ -111,8 +111,8 @@ public:
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static void DestroyInstance();
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static void DestroyInstance();
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private:
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private:
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static std::shared_ptr<T> instance_; // Record the created DelayedSingleton instance.
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static std::shared_ptr<T> instance_;
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static std::mutex mutex_; // Mutex, which guarantees that only one thread is accessing a common resource at any time.
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static std::mutex mutex_;
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};
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};
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template<typename T>
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template<typename T>
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@ -184,7 +184,8 @@ void RSRenderServiceClient::SetScreenBacklight(ScreenId id, uint32_t level)
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{
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{
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}
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}
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bool RSRenderServiceClient::RegisterBufferAvailableListener(NodeId id, const BufferAvailableCallback &callback, bool isFromRenderThread)
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bool RSRenderServiceClient::RegisterBufferAvailableListener(
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NodeId id, const BufferAvailableCallback &callback, bool isFromRenderThread)
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{
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{
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return {};
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return {};
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}
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}
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@ -184,7 +184,8 @@ void RSRenderServiceClient::SetScreenBacklight(ScreenId id, uint32_t level)
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{
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{
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}
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}
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bool RSRenderServiceClient::RegisterBufferAvailableListener(NodeId id, const BufferAvailableCallback &callback, bool isFromRenderThread)
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bool RSRenderServiceClient::RegisterBufferAvailableListener(
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NodeId id, const BufferAvailableCallback &callback, bool isFromRenderThread)
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{
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{
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return {};
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return {};
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}
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}
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