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https://gitee.com/openharmony/graphic_graphic_2d
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10c93efa5e
Remove libgl group, add targets from this group to the Inner API Signed-off-by: Alexander Zharkov <zharkov.alexander@huawei-partners.com> Change-Id: I6fca36518971bf834757728c900f6bc3ad9956d5 Signed-off-by: Alexander Zharkov <zharkov.alexander@huawei-partners.com>
66 lines
1.5 KiB
Plaintext
66 lines
1.5 KiB
Plaintext
# Copyright (c) 2021 Huawei Device Co., Ltd.
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import("//build/ohos.gni")
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import("//foundation/graphic/graphic_2d/graphic_config.gni")
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## Build gl_utils.a {{{
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config("gl_utils_config") {
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visibility = [ ":*" ]
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cflags = [
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"-Wall",
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"-Werror",
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"-g3",
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]
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if (!ace_enable_gpu) {
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cflags += [ "-Wno-unused-private-field" ]
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}
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}
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config("gl_utils_public_config") {
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include_dirs = [ "export" ]
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}
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ohos_static_library("gl_utils") {
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sources = []
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if (ace_enable_gpu) {
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sources += [
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"src/shader.cpp",
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"src/texture.cpp",
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]
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} else {
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sources += [
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"src/mock/shader.cpp",
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"src/mock/texture.cpp",
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]
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}
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configs = [ ":gl_utils_config" ]
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public_configs = [ ":gl_utils_public_config" ]
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public_deps = [
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"$graphic_2d_root/frameworks/opengl_wrapper:EGL",
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"$graphic_2d_root/frameworks/opengl_wrapper:GLESv3",
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"..:libgslogger",
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"..:matrix",
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]
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part_name = "graphic_2d"
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subsystem_name = "graphic"
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}
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## Build gl_utils.a }}}
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