/* * Copyright (c) 2020-2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "gfx_utils/color.h" namespace OHOS { uint32_t Color::ColorTo32(ColorType color) { #if COLOR_DEPTH == 16 Color32 ret; ret.red = color.red << 3; /* (2^8 - 1)/(2^5 - 1) = 255/31 = 8 */ ret.green = color.green << 2; /* (2^8 - 1)/(2^6 - 1) = 255/63 = 4 */ ret.blue = color.blue << 3; /* (2^8 - 1)/(2^5 - 1) = 255/31 = 8 */ ret.alpha = 0xFF; return ret.full; #elif COLOR_DEPTH == 32 return color.full; #endif } uint32_t Color::ColorTo32(Color16 color, uint8_t alpha) { Color32 ret; /* * when 16-bitmap image is tansformed to 32-bitmap, * R should shift left 3 bits, * G should shift left 2 bits, * B should shift left 3 bits, */ ret.red = color.red << 3; /* (2^8 - 1)/(2^5 - 1) = 255/31 = 8 */ ret.green = color.green << 2; /* (2^8 - 1)/(2^6 - 1) = 255/63 = 4 */ ret.blue = color.blue << 3; /* (2^8 - 1)/(2^5 - 1) = 255/31 = 8 */ ret.alpha = alpha; return ret.full; } uint16_t Color::ColorTo16(Color32 color) { /* * when 32-bitmap image is tansformed to 16-bitmap, * R should shift right 3 bits, * G should shift right 2 bits, * B should shift right 3 bits, */ Color16 rColor; rColor.red = color.red >> 3; rColor.green = color.green >> 2; rColor.blue = color.blue >> 3; return rColor.full; } } // namespace OHOS