mirror of
https://github.com/openharmony/graphic_utils.git
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1027d66c66
IssueNo: https://gitee.com/openharmony/graphic_ui/issues/I5WD6I Feature or Bugfix: Bugfix Binary Source:No Signed-off-by: youbing54<youbing3@huawei.com>
205 lines
6.1 KiB
C++
205 lines
6.1 KiB
C++
/*
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* Copyright (c) 2020-2022 Huawei Device Co., Ltd.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "gfx_utils/graphic_math.h"
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#if defined(ENABLE_CMATH) && ENABLE_CMATH
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#include <cmath>
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#endif
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namespace OHOS {
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#if defined(ENABLE_CMATH) && !ENABLE_CMATH
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static float g_sinValues[] = {
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0.000000, 0.017452, 0.034899, 0.052336, 0.069756, 0.087156, 0.104528, 0.121869, 0.139173, 0.156434, 0.173648,
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0.190809, 0.207912, 0.224951, 0.241922, 0.258819, 0.275637, 0.292372, 0.309017, 0.325568, 0.342020, 0.358368,
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0.374607, 0.390731, 0.406737, 0.422618, 0.438371, 0.453990, 0.469472, 0.484810, 0.500000, 0.515038, 0.529919,
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0.544639, 0.559193, 0.573576, 0.587785, 0.601815, 0.615661, 0.629320, 0.642788, 0.656059, 0.669131, 0.681998,
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0.694658, 0.707107, 0.719340, 0.731354, 0.743145, 0.754710, 0.766044, 0.777146, 0.788011, 0.798636, 0.809017,
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0.819152, 0.829038, 0.838671, 0.848048, 0.857167, 0.866025, 0.874620, 0.882948, 0.891007, 0.898794, 0.906308,
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0.913545, 0.920505, 0.927184, 0.933580, 0.939693, 0.945519, 0.951057, 0.956305, 0.961262, 0.965926, 0.970296,
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0.974370, 0.978148, 0.981627, 0.984808, 0.987688, 0.990268, 0.992546, 0.994522, 0.996195, 0.997564, 0.998630,
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0.999391, 0.999848, 1.000000
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};
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#endif
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float Sin(float angle)
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{
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#if defined(ENABLE_CMATH) && ENABLE_CMATH
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float radian = angle / RADIAN_TO_ANGLE;
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return sin(radian);
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#else
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int16_t degree = static_cast<int16_t>(MATH_ROUND(angle));
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degree = degree % CIRCLE_IN_DEGREE;
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if (degree < 0) {
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degree = CIRCLE_IN_DEGREE + degree;
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}
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if (degree <= QUARTER_IN_DEGREE) {
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return g_sinValues[degree];
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} else if (degree <= SEMICIRCLE_IN_DEGREE) {
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return g_sinValues[SEMICIRCLE_IN_DEGREE - degree];
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} else if (degree <= THREE_QUARTER_IN_DEGREE) {
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return -g_sinValues[degree - SEMICIRCLE_IN_DEGREE];
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} else {
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return -g_sinValues[CIRCLE_IN_DEGREE - degree];
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}
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#endif
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}
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float Fmod(float x, float y)
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{
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return static_cast<float>(x - static_cast<int>(x / y) * y);
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}
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float Cos(float angle)
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{
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#if defined(ENABLE_CMATH) && ENABLE_CMATH
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return cos(angle / RADIAN_TO_ANGLE);
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#else
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Sin(QUARTER_IN_DEGREE - angle);
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#endif
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}
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float Acos(float value)
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{
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#if defined(ENABLE_CMATH) && ENABLE_CMATH
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return acos(value);
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#else
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float result, l, r;
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l = 0;
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r = UI_PI;
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result = (l + r) / 2;
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while (MATH_ABS(Sin(QUARTER_IN_DEGREE - result * RADIAN_TO_ANGLE) - value) > UI_FLT_EPSILON) {
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if (Sin(QUARTER_IN_DEGREE - result * RADIAN_TO_ANGLE) - value > UI_FLT_EPSILON) {
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l = result;
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} else {
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r = result;
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}
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result = (l + r) / 2;
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}
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return result;
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#endif
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}
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/* arctan(x) = x - p3 * x^3 + p5 * x^5 - p7 * x^7 */
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uint16_t FastAtan2(int16_t x, int16_t y)
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{
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if (x == 0 && y == 0) {
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return 0;
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}
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int16_t absX = MATH_ABS(x);
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int16_t absY = MATH_ABS(y);
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float t;
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float t2;
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uint16_t angle;
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if (absX <= absY) {
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t = static_cast<float>(absX) / absY;
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t2 = t * t;
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angle = static_cast<uint16_t>(t * (1 + t2 * (ATAN2_P3 + t2 * (ATAN2_P5 + t2 * ATAN2_P7))) * RADIAN_TO_ANGLE);
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} else {
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t = static_cast<float>(absY) / absX;
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t2 = t * t;
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angle = QUARTER_IN_DEGREE -
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static_cast<uint16_t>(t * (1 + t2 * (ATAN2_P3 + t2 * (ATAN2_P5 + t2 * ATAN2_P7))) * RADIAN_TO_ANGLE);
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}
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if (y < 0) {
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if (x < 0) {
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angle = SEMICIRCLE_IN_DEGREE + angle;
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} else {
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angle = SEMICIRCLE_IN_DEGREE - angle;
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}
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} else if (x < 0) {
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angle = CIRCLE_IN_DEGREE - angle;
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}
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return angle;
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}
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float FastAtan2F(float y, float x)
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{
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float absX = MATH_ABS(x);
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float absY = MATH_ABS(y);
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if (absY < UI_FLT_EPSILON && absX < UI_FLT_EPSILON) {
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return 0;
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}
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float t;
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float t2;
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float angle;
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if (absX <= absY) {
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t = absX / absY;
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t2 = t * t;
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angle = UI_PI / 2 - (t * (1 + t2 * (ATAN2_P3 + t2 * (ATAN2_P5 + t2 * ATAN2_P7))));
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} else {
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t = (absY) / absX;
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t2 = t * t;
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angle = (t * (1 + t2 * (ATAN2_P3 + t2 * (ATAN2_P5 + t2 * ATAN2_P7))));
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}
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if (y < 0) {
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if (x < 0) {
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angle = -UI_PI + angle;
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} else {
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angle = -angle;
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}
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} else if (x < 0) {
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angle = UI_PI - angle;
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}
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return angle;
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}
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float Sqrt(float x)
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{
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const float xhalf = 0.5f * x;
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int32_t i = *reinterpret_cast<int32_t*>(&x);
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// 0x5f375a86 : Initial value of Newton Iterator. 2 : initial parameter for iterator.
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i = 0x5f375a86 - (i / 2);
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float y = *reinterpret_cast<float*>(&i);
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y = y * (1.5f - (xhalf * y * y));
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y = y * (1.5f - (xhalf * y * y));
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y = y * (1.5f - (xhalf * y * y));
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return x * y;
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}
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bool IsIdentity(Matrix3<float>& matrix)
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{
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// check m00 m11 m22
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if (!FloatEqual(matrix[0][0], 1) || !FloatEqual(matrix[1][1], 1) || !FloatEqual(matrix[2][2], 1)) {
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return false;
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}
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// check others
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if (!FloatEqual(matrix[0][1], 0) || !FloatEqual(matrix[0][2], 0) ||
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!FloatEqual(matrix[2][0], 0) || !FloatEqual(matrix[2][1], 0) ||
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!FloatEqual(matrix[1][0], 0) || !FloatEqual(matrix[1][2], 0)) {
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return false;
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}
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return true;
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}
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bool IsIdentity(Matrix4<float>& matrix)
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{
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for (int16_t row = 0; row < ORDER_MATRIX_4; row++) {
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for (int16_t col = 0; col < ORDER_MATRIX_4; col++) {
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bool flag = (row == col) ? FloatEqual(matrix[row][col], 1) : FloatEqual(matrix[row][col], 0);
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if (!flag) {
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return false;
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}
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}
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}
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return true;
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}
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} // namespace OHOS
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