interface_sdk-js/api/@ohos.multimedia.audioHaptic.d.ts

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/*
* Copyright (c) 2023 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file
* @kit AudioKit
*/
import type { Callback } from './@ohos.base';
import type audio from './@ohos.multimedia.audio';
/**
* Provides audio haptic collaborative play interfaces.
*
* @namespace audioHaptic
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
declare namespace audioHaptic {
/**
* Obtains an {@link AudioHapticManager} instance. This object is singleton in one process.
* @returns { AudioHapticManager } AudioHapticManager instance.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
function getAudioHapticManager(): AudioHapticManager;
/**
* Audio Latency mode.
* @enum {number}
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
enum AudioLatencyMode {
/**
* Normal audio mode.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
AUDIO_LATENCY_MODE_NORMAL = 0,
/**
* Low latency mode. This mode should be used when duration of the audio source is short. If duration of the audio
* source is long, it may be truncated. This behavior is the same with sound pool.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
AUDIO_LATENCY_MODE_FAST = 1
}
/**
* Audio haptic player options object.
* @typedef AudioHapticPlayerOptions
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
interface AudioHapticPlayerOptions {
/**
* Mute audio.
* @type {?boolean}
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
muteAudio?: boolean;
/**
* Mute haptics.
* @type {?boolean}
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
muteHaptics?: boolean;
}
/**
* Audio haptic manager object.
* @typedef AudioHapticManager
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
interface AudioHapticManager {
/**
* Register audio and haptic file into manager. Audio and haptic works are paired while playing. After registering
* source, it will returns the source id. This method uses a promise to return the source id.
* @param { string } audioUri - Audio file uri.
* @param { string } hapticUri - Haptic file uri.
* @returns { Promise<number> } Promise used to return the source id.
* @throws { BusinessError } 401 - The parameter check failed.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
registerSource(audioUri: string, hapticUri: string): Promise<number>;
/**
* Unregister source. This method uses a promise to return the result.
* @param { number } id source id.
* @returns { Promise<void> } Promise used to return the result.
* @throws { BusinessError } 401 - The parameter check failed.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
unregisterSource(id: number): Promise<void>;
/**
* Set the audio latency mode of one source.
* @param { number } id - Source id.
* @param { AudioLatencyMode } latencyMode - Audio latency mode.
* @throws { BusinessError } 401 - The parameter check failed.
* @throws { BusinessError } 5400102 - Operation not allowed.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
setAudioLatencyMode(id:number, latencyMode: AudioLatencyMode): void;
/**
* Set the stream usage of one source.
* @param { number } id - Source id.
* @param { audio.StreamUsage } usage - Stream usage.
* @throws { BusinessError } 401 - The parameter check failed.
* @throws { BusinessError } 5400102 - Operation not allowed.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
setStreamUsage(id: number, usage: audio.StreamUsage): void;
/**
* Create an audio haptic player. This method uses a promise to return the result. If haptics is needed, caller
* should have the permission of ohos.permission.VIBRATE.
* @permission ohos.permission.VIBRATE
* @param { number } id - Source id.
* @param { AudioHapticPlayerOptions } options - Options when creating audio haptic player.
* @returns { Promise<AudioHapticPlayer> } Promise used to return the result.
* @throws { BusinessError } 201 - Permission denied.
* @throws { BusinessError } 401 - The parameter check failed.
* @throws { BusinessError } 5400102 - Operation not allowed.
* @throws { BusinessError } 5400103 - I/O error.
* @throws { BusinessError } 5400106 - Unsupport format.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
createPlayer(id: number, options?: AudioHapticPlayerOptions): Promise<AudioHapticPlayer>;
}
/**
* Type of audio haptic.
* @enum {number}
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
enum AudioHapticType {
/**
* Audio.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
AUDIO_HAPTIC_TYPE_AUDIO = 0,
/**
* Haptic.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
AUDIO_HAPTIC_TYPE_HAPTIC = 1,
}
/**
* Audio haptic player object.
* @typedef AudioHapticPlayer
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
interface AudioHapticPlayer {
/**
* Is muted for one AudioHapticType
* @param { AudioHapticType } type - Indicates the type to query.
* @returns { boolean } - Is muted.
* @throws { BusinessError } 401 - The parameter check failed.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
isMuted(type: AudioHapticType): boolean;
/**
* Start this player. This method uses a promise to return the result.
* @returns { Promise<void> } Promise used to return the result.
* @throws { BusinessError } 5400102 - Operate not permit.
* @throws { BusinessError } 5400103 - IO error.
* @throws { BusinessError } 5400105 - Service died.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
start(): Promise<void>;
/**
* Stop this player. This method uses a promise to return the result.
* @returns { Promise<void> } Promise used to return the result.
* @throws { BusinessError } 5400102 - Operate not permit.
* @throws { BusinessError } 5400105 - Service died.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
stop(): Promise<void>;
/**
* Release this player. This method uses a promise to return the result.
* @returns { Promise<void> } Promise used to return the result.
* @throws { BusinessError } 5400105 - Service died.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
release(): Promise<void>;
/**
* Subscribes end of stream event.
* @param { 'endOfStream' } type - Type of the playback event to listen for.
* @param { Callback<void> } callback - Callback used to listen for the playback end of stream.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
on(type: 'endOfStream', callback: Callback<void>): void;
/**
* Unsubscribes end of stream event.
* @param { 'endOfStream' } type - Type of the playback event to listen for.
* @param { Callback<void> } callback - Callback used to listen for the playback end of stream.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
off(type: 'endOfStream', callback?: Callback<void>): void;
/**
* Subscribes audio interrupt event.
* @param { 'audioInterrupt' } type - Type of the playback event to listen for.
* @param { Callback<audio.InterruptEvent> } callback - Callback used to listen for audio interrupt info.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
on(type: 'audioInterrupt', callback: Callback<audio.InterruptEvent>): void;
/**
* Unsubscribes audio interrupt event.
* @param { 'audioInterrupt' } type - Type of the playback event to listen for.
* @param { Callback<audio.InterruptEvent> } callback - Callback used to listen for audio interrupt info.
* @syscap SystemCapability.Multimedia.AudioHaptic.Core
* @since 11
*/
off(type: 'audioInterrupt', callback?: Callback<audio.InterruptEvent>): void;
}
}
export default audioHaptic;