mirror of
https://gitee.com/openharmony/interface_sdk-js
synced 2024-11-30 10:53:31 +00:00
710bcbf65d
Signed-off-by: wujinhui <wujinhui7@huawei.com>
772 lines
26 KiB
TypeScript
772 lines
26 KiB
TypeScript
/*
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* Copyright (c) 2021-2023 Huawei Device Co., Ltd.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @file
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* @kit ArkUI
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*/
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/**
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* Contains interpolator functions such as initialization, third-order Bezier curves, and spring curves.
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*
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* @namespace curves
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* Contains interpolator functions such as initialization, third-order Bezier curves, and spring curves.
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*
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* @namespace curves
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Contains interpolator functions such as initialization, third-order Bezier curves, and spring curves.
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*
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* @namespace curves
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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declare namespace curves {
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/**
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* enum Curve.
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*
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* @enum { number }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* enum Curve.
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*
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* @enum { number }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* enum Curve.
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*
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* @enum { number }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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enum Curve {
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/**
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* Linear. Indicates that the animation has the same velocity from start to finish.
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* Linear. Indicates that the animation has the same velocity from start to finish.
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Linear. Indicates that the animation has the same velocity from start to finish.
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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Linear,
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/**
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* Ease. Indicates that the animation starts at a low speed, then speeds up, and slows down before the end,
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* CubicBezier(0.25, 0.1, 0.25, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* Ease. Indicates that the animation starts at a low speed, then speeds up, and slows down before the end,
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* CubicBezier(0.25, 0.1, 0.25, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Ease. Indicates that the animation starts at a low speed, then speeds up, and slows down before the end,
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* CubicBezier(0.25, 0.1, 0.25, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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Ease,
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/**
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* EaseIn. Indicates that the animation starts at a low speed, Cubic Bezier (0.42, 0.0, 1.0, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* EaseIn. Indicates that the animation starts at a low speed, Cubic Bezier (0.42, 0.0, 1.0, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* EaseIn. Indicates that the animation starts at a low speed, Cubic Bezier (0.42, 0.0, 1.0, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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EaseIn,
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/**
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* EaseOut. Indicates that the animation ends at low speed, CubicBezier (0.0, 0.0, 0.58, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* EaseOut. Indicates that the animation ends at low speed, CubicBezier (0.0, 0.0, 0.58, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* EaseOut. Indicates that the animation ends at low speed, CubicBezier (0.0, 0.0, 0.58, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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EaseOut,
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/**
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* EaseInOut. Indicates that the animation starts and ends at low speed, CubicBezier (0.42, 0.0, 0.58, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* EaseInOut. Indicates that the animation starts and ends at low speed, CubicBezier (0.42, 0.0, 0.58, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* EaseInOut. Indicates that the animation starts and ends at low speed, CubicBezier (0.42, 0.0, 0.58, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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EaseInOut,
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/**
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* FastOutSlowIn. Standard curve, cubic-bezier (0.4, 0.0, 0.2, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* FastOutSlowIn. Standard curve, cubic-bezier (0.4, 0.0, 0.2, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* FastOutSlowIn. Standard curve, cubic-bezier (0.4, 0.0, 0.2, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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FastOutSlowIn,
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/**
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* LinearOutSlowIn. Deceleration curve, cubic-bezier (0.0, 0.0, 0.2, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* LinearOutSlowIn. Deceleration curve, cubic-bezier (0.0, 0.0, 0.2, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* LinearOutSlowIn. Deceleration curve, cubic-bezier (0.0, 0.0, 0.2, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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LinearOutSlowIn,
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/**
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* FastOutLinearIn. Acceleration curve, cubic-bezier (0.4, 0.0, 1.0, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* FastOutLinearIn. Acceleration curve, cubic-bezier (0.4, 0.0, 1.0, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* FastOutLinearIn. Acceleration curve, cubic-bezier (0.4, 0.0, 1.0, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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FastOutLinearIn,
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/**
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* ExtremeDeceleration. Abrupt curve, cubic-bezier (0.0, 0.0, 0.0, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* ExtremeDeceleration. Abrupt curve, cubic-bezier (0.0, 0.0, 0.0, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* ExtremeDeceleration. Abrupt curve, cubic-bezier (0.0, 0.0, 0.0, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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ExtremeDeceleration,
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/**
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* Sharp. Sharp curves, cubic-bezier (0.33, 0.0, 0.67, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* Sharp. Sharp curves, cubic-bezier (0.33, 0.0, 0.67, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Sharp. Sharp curves, cubic-bezier (0.33, 0.0, 0.67, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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Sharp,
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/**
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* Rhythm. Rhythmic curve, cubic-bezier (0.7, 0.0, 0.2, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* Rhythm. Rhythmic curve, cubic-bezier (0.7, 0.0, 0.2, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Rhythm. Rhythmic curve, cubic-bezier (0.7, 0.0, 0.2, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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Rhythm,
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/**
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* Smooth. Smooth curves, cubic-bezier (0.4, 0.0, 0.4, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* Smooth. Smooth curves, cubic-bezier (0.4, 0.0, 0.4, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Smooth. Smooth curves, cubic-bezier (0.4, 0.0, 0.4, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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Smooth,
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/**
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* Friction. Damping curves, CubicBezier (0.2, 0.0, 0.2, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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*/
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/**
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* Friction. Damping curves, CubicBezier (0.2, 0.0, 0.2, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Friction. Damping curves, CubicBezier (0.2, 0.0, 0.2, 1.0).
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*
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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Friction,
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}
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/**
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* Interface for curve object.
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*
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* @typedef ICurve
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 9
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*/
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/**
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* Interface for curve object.
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*
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* @typedef ICurve
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Interface for curve object.
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*
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* @typedef ICurve
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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interface ICurve {
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/**
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* Get curve value by fraction.
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*
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* @param { number } fraction -Indicates the current normalized time parameter. Value range: [0, 1].
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* Note: If the value is less than 0, it will be processed as 0. If the value is greater than 1, 1 is used.
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* @returns { number }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 9
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*/
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/**
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* Get curve value by fraction.
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*
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* @param { number } fraction -Indicates the current normalized time parameter. Value range: [0, 1].
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* Note: If the value is less than 0, it will be processed as 0. If the value is greater than 1, 1 is used.
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* @returns { number }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Get curve value by fraction.
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*
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* @param { number } fraction -Indicates the current normalized time parameter. Value range: [0, 1].
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* Note: If the value is less than 0, it will be processed as 0. If the value is greater than 1, 1 is used.
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* @returns { number }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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interpolate(fraction: number): number;
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}
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/**
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* Initializes the interpolator curve when called.
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*
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* @param { Curve } [curve] The default value is Curve.Linear
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 9
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*/
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/**
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* Initializes the interpolator curve when called.
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*
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* @param { Curve } [curve] The default value is Curve.Linear
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Initializes the interpolator curve when called.
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*
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* @param { Curve } [curve] The default value is Curve.Linear
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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function initCurve(curve?: Curve): ICurve;
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/**
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* Initializes the interpolator curve when called.
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*
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* @param { Curve } [curve]
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* @returns { string }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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* @deprecated since 9
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* @useinstead initCurve
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*/
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function init(curve?: Curve): string;
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/**
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* Constructs a step curve when called.
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*
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* @param { number } count -The number of steps. The range of this value is [1, +∞).
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* @param { boolean } end -A step change occurs at the start or end of each interval.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 9
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*/
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/**
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* Constructs a step curve when called.
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*
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* @param { number } count -The number of steps. The range of this value is [1, +∞).
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* @param { boolean } end -A step change occurs at the start or end of each interval.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Constructs a step curve when called.
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*
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* @param { number } count -The number of steps. The range of this value is [1, +∞).
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* @param { boolean } end -A step change occurs at the start or end of each interval.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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function stepsCurve(count: number, end: boolean): ICurve;
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/**
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* Constructs a custom curve when called.
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*
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* @param { function } interpolate - fraction range is [0,1], the return number must between [0,1].
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Constructs a custom curve when called.
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*
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* @param { function } interpolate - fraction range is [0,1], the return number must between [0,1].
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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function customCurve(interpolate: (fraction: number) => number): ICurve;
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/**
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* Constructs a step curve when called.
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*
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* @param { number } count
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* @param { boolean } end
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* @returns { string }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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* @deprecated since 9
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* @useinstead stepsCurve
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*/
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function steps(count: number, end: boolean): string;
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/**
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* Constructs a third-order Bezier curve when called.
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* @param { number } x1 -Value range [0, 1].
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* Note: If the value is less than 0, 0 is used. If the value is greater than 1, 1 is used.
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* @param { number } y1 -Value range (-∞, +∞).
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* @param { number } x2 -Value range [0, 1].
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* Note: If the value is less than 0, 0 is used. If the value is greater than 1, 1 is used.
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* @param { number } y2 -Value range (-∞, +∞).
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 9
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*/
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/**
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* Constructs a third-order Bezier curve when called.
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*
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* @param { number } x1 -Value range [0, 1].
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* Note: If the value is less than 0, 0 is used. If the value is greater than 1, 1 is used.
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* @param { number } y1 -Value range (-∞, +∞).
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* @param { number } x2 -Value range [0, 1].
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* Note: If the value is less than 0, 0 is used. If the value is greater than 1, 1 is used.
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* @param { number } y2 -Value range (-∞, +∞).
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Constructs a third-order Bezier curve when called.
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*
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* @param { number } x1 -Value range [0, 1].
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* Note: If the value is less than 0, 0 is used. If the value is greater than 1, 1 is used.
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* @param { number } y1 -Value range (-∞, +∞).
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* @param { number } x2 -Value range [0, 1].
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* Note: If the value is less than 0, 0 is used. If the value is greater than 1, 1 is used.
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* @param { number } y2 -Value range (-∞, +∞).
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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function cubicBezierCurve(x1: number, y1: number, x2: number, y2: number): ICurve;
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/**
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* Constructs a third-order Bezier curve when called.
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*
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* @param { number } x1 -Value range [0, 1].
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* Note: If the value is less than 0, 0 is used. If the value is greater than 1, 1 is used.
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* @param { number } y1 -Value range (-∞, +∞).
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* @param { number } x2 -Value range [0, 1].
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* Note: If the value is less than 0, 0 is used. If the value is greater than 1, 1 is used.
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* @param { number } y2 -Value range (-∞, +∞).
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* @returns { string }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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* @deprecated since 9
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* @useinstead cubicBezierCurve
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*/
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function cubicBezier(x1: number, y1: number, x2: number, y2: number): string;
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/**
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* Constructs a spring curve when called. For more information about the meaning of the parameter, see spring().
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*
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* @param { number } velocity -Value range (-∞, +∞).
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* @param { number } mass -Value range (0, +∞). Note: If the value is less than or equal to 0, 1 is used.
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* @param { number } stiffness -Value range (0, +∞). Note: If the value is less than or equal to 0, 1 is used.
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* @param { number } damping -Value range (0, +∞). Note: If the value is less than or equal to 0, 1 is used.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 9
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*/
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/**
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* Constructs a spring curve when called.
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*
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* @param { number } velocity -Value range (-∞, +∞).
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* @param { number } mass -Value range (0, +∞). Note: If the value is less than or equal to 0, 1 is used.
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* @param { number } stiffness -Value range (0, +∞). Note: If the value is less than or equal to 0, 1 is used.
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* @param { number } damping -Value range (0, +∞). Note: If the value is less than or equal to 0, 1 is used.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Constructs a spring curve when called.
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*
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* @param { number } velocity -Value range (-∞, +∞).
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* @param { number } mass -Value range (0, +∞). Note: If the value is less than or equal to 0, 1 is used.
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* @param { number } stiffness -Value range (0, +∞). Note: If the value is less than or equal to 0, 1 is used.
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* @param { number } damping -Value range (0, +∞). Note: If the value is less than or equal to 0, 1 is used.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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function springCurve(velocity: number, mass: number, stiffness: number, damping: number): ICurve;
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/**
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* Constructs a spring curve when called.
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*
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* @param { number } velocity -Initial velocity. An influence parameter of external factors on elastic dynamics,
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* purpose is to ensure a smooth transition of the object from the previous state of motion to the elastic dynamics.
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* @param { number } mass -Quality. The force object of the elastic system will have an inertial effect on elastic
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* system. The greater the mass, the greater the amplitude of the oscillation.
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* @param { number } stiffness -The degree to which an object is deformed by resisting the applied force.
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* @param { number } damping -Pure number, Used to describe oscillation and decay of a system after being disturbed.
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* @returns { string }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 7
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* @deprecated since 9
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* @useinstead springCurve
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*/
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function spring(velocity: number, mass: number, stiffness: number, damping: number): string;
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/**
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* Constructs a spring motion when called.
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*
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* @param { number } [response] The default value is 0.15. Unit: seconds. Value range: (0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.15 is used.
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* @param { number } [dampingFraction] The default value is 0.86. Unit: seconds. Value range: [0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.86 is used.
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* @param { number } [overlapDuration] The default value is 0.25. Unit: seconds. Value range: [0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.25 is used.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @since 9
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*/
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/**
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* Constructs a spring motion when called.
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*
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* @param { number } [response] The default value is 0.15. Unit: seconds. Value range: (0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.15 is used.
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* @param { number } [dampingFraction] The default value is 0.86. Unit: seconds. Value range: [0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.86 is used.
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* @param { number } [overlapDuration] The default value is 0.25. Unit: seconds. Value range: [0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.25 is used.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Constructs a spring motion when called.
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*
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* @param { number } [response] The default value is 0.15. Unit: seconds. Value range: (0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.15 is used.
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* @param { number } [dampingFraction] The default value is 0.86. Unit: seconds. Value range: [0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.86 is used.
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* @param { number } [overlapDuration] The default value is 0.25. Unit: seconds. Value range: [0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.25 is used.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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function springMotion(response?: number, dampingFraction?: number, overlapDuration?: number): ICurve;
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/**
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* Constructs a responsive spring motion when called.
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*
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* @param { number } [response] The default value is 0.15. Unit: seconds. Value range: (0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.15 is used.
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* @param { number } [dampingFraction] The default value is 0.86. Unit: seconds. Value range: [0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.86 is used.
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* @param { number } [overlapDuration] The default value is 0.25. Unit: seconds. Value range: [0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.25 is used.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
|
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* @since 9
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*/
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/**
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* Constructs a responsive spring motion when called.
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*
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* @param { number } [response] The default value is 0.15. Unit: seconds. Value range: (0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.15 is used.
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* @param { number } [dampingFraction] The default value is 0.86. Unit: seconds. Value range: [0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.86 is used.
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* @param { number } [overlapDuration] The default value is 0.25. Unit: seconds. Value range: [0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.25 is used.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @since 10
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*/
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/**
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* Constructs a responsive spring motion when called.
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* The parameters are interpreted as in springMotion.
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*
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* @param { number } [response] The default value is 0.15. Unit: seconds. Value range: (0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.15 is used.
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* @param { number } [dampingFraction] The default value is 0.86. Unit: seconds. Value range: [0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.86 is used.
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* @param { number } [overlapDuration] The default value is 0.25. Unit: seconds. Value range: [0, +∞).
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* Note: If a value is set to 0 or less, the default value of 0.25 is used.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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function responsiveSpringMotion(response?: number, dampingFraction?: number, overlapDuration?: number): ICurve;
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/**
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* Constructs an interpolating spring curve when called, the animation duration can not be specified manually,
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* and is determined by parameters of the curve. It produces values change from 0 to 1, and then uses interpolator
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* to calculate the actual animation values.
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*
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* @param { number } velocity - the initial velocity of the spring, and is a normalized speed corresponding to the
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* value changes from 0 to 1,specific value range (-∞, ∞).
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* @param { number } mass - the mass of object in the mass-damper-spring system, value range (0, +∞).
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* Note: If the value is less than or equal to 0, the value 1 is used.
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* @param { number } stiffness - the stiffness of spring, value range (0, +∞).
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* Note: If the value is less than or equal to 0, the value 1 is used.
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* @param { number } damping - the damping value of spring, value range (0, +∞).
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* Note: If the value is less than or equal to 0, the value 1 is used.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
|
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* @crossplatform
|
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* @since 10
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*/
|
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/**
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* Constructs an interpolating spring curve when called, the animation duration can not be specified manually,
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* and is determined by parameters of the curve. It produces values change from 0 to 1, and then uses interpolator
|
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* to calculate the actual animation values.
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*
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* @param { number } velocity - the initial velocity of the spring, and is a normalized speed corresponding to the
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* value changes from 0 to 1,specific value range (-∞, ∞).
|
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* @param { number } mass - the mass of object in the mass-damper-spring system, value range (0, +∞).
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* Note: If the value is less than or equal to 0, the value 1 is used.
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* @param { number } stiffness - the stiffness of spring, value range (0, +∞).
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* Note: If the value is less than or equal to 0, the value 1 is used.
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* @param { number } damping - the damping value of spring, value range (0, +∞).
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* Note: If the value is less than or equal to 0, the value 1 is used.
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* @returns { ICurve }
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* @syscap SystemCapability.ArkUI.ArkUI.Full
|
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* @crossplatform
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* @atomicservice
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* @since 11
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*/
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function interpolatingSpring(velocity: number, mass: number, stiffness: number, damping: number): ICurve;
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}
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export default curves;
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