interface_sdk-js/api/@ohos.matrix4.d.ts
yan-shuifeng 23e8d0f498 update api version for apis
Signed-off-by: yan-shuifeng <yanshuifeng@huawei.com>
Change-Id: I3bbaf8292bd5ed22fb9e77b233fab09f483ed260
2022-03-04 17:36:34 +08:00

264 lines
6.7 KiB
TypeScript

/*
* Copyright (c) 2020 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* Used to do matrix operations
* @import import Matrix4 from '@ohos.matrix4'
* @syscap SystemCapability.ArkUI.ArkUI.Full
* @since 7
*/
declare namespace matrix4 {
/**
* Set translation parameters
* @since 7
*/
interface TranslateOption {
/**
* Indicates the translation distance of the x-axis, in px.
* @since 7
*/
x?: number;
/**
* Indicates the translation distance of the y-axis, in px.
* @since 7
*/
y?: number;
/**
* Indicates the translation distance of the z-axis, in px.
* @since 7
*/
z?: number;
}
/**
* Set scaling parameters
* @since 7
*/
interface ScaleOption {
/**
* Zoom factor of the x-axis.
* @since 7
*/
x?: number;
/**
* Zoom factor of the y-axis.
* @since 7
*/
y?: number;
/**
* Zoom factor of the z-axis.
* @since 7
*/
z?: number;
/**
* Transform the x-axis coordinate of the center point.
* @since 7
*/
centerX?: number;
/**
* Transform the y-axis coordinate of the center point.
* @since 7
*/
centerY?: number;
}
/**
* Set Rotation Parameters.
* @since 7
*/
interface RotateOption {
/**
* Axis of rotation vector x coordinate.
* @since 7
*/
x?: number;
/**
* Axis of rotation vector y coordinate.
* @since 7
*/
y?: number;
/**
* Axis of rotation vector z coordinate.
* @since 7
*/
z?: number;
/**
* Transform the x-axis coordinate of the center point.
* @since 7
*/
centerX?: number;
/**
* Transform the y-axis coordinate of the center point.
* @since 7
*/
centerY?: number;
/**
* Rotation angle.
* @since 7
*/
angle?: number;
}
/**
* Matrix4Transit.
* @since 7
*/
interface Matrix4Transit {
/**
* Copy function of Matrix, which can copy a copy of the current matrix object.
* @since 7
* @return Return to Matrix4Transit
*/
copy(): Matrix4Transit;
/**
* The inverse function of Matrix returns an inverse matrix of the current matrix object, that is, the effect is exactly the opposite.
* @since 7
* @return Return to Matrix4Transit
*/
invert(): Matrix4Transit;
/**
* Matrix superposition function, which can superpose the effects of two matrices to generate a new matrix object.
* @since 7
* @return Return to Matrix4Transit
*/
combine(options: Matrix4Transit): Matrix4Transit;
/**
* Matrix translation function, which can add the x-axis, Y-axis, or Z-axis translation effect to the current matrix.
* @since 7
* @return Return to Matrix4Transit
*/
translate(options: TranslateOption): Matrix4Transit;
/**
* Scaling function of the Matrix, which can add the x-axis, Y-axis, or Z-axis scaling effect to the current matrix.
* @since 7
* @return Return to Matrix4Transit
*/
scale(options: ScaleOption): Matrix4Transit;
/**
* Rotation function of the Matrix. You can add the x-axis, Y-axis, or Z-axis rotation effect to the current matrix.
* @since 7
* @return Return to Matrix4Transit
*/
rotate(options: RotateOption): Matrix4Transit;
/**
* Matrix coordinate point conversion function, which can apply the current transformation effect to a coordinate point.
* @since 7
* @return Return to Matrix4Transit
*/
transformPoint(options: [number, number]): [number, number];
}
/**
* Constructor of Matrix, which can create a fourth-order matrix based on the input parameters. The matrix is column-first.
* @since 7
* @return Return to Matrix4Transit
*/
function init(
options: [
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
number,
],
): Matrix4Transit;
/**
* Matrix initialization function, which can return an identity matrix object.
* @since 7
* @return Return to Matrix4Transit
*/
function identity(): Matrix4Transit;
/**
* Copy function of Matrix, which can copy a copy of the current matrix object.
* @since 7
* @return Return to Matrix4Transit
*/
function copy(): Matrix4Transit;
/**
* The inverse function of Matrix returns an inverse matrix of the current matrix object, that is, the effect is exactly the opposite.
* @since 7
* @return Return to Matrix4Transit
*/
function invert(): Matrix4Transit;
/**
* Matrix superposition function, which can superpose the effects of two matrices to generate a new matrix object.
* @since 7
* @return Return to Matrix4Transit
*/
function combine(options: Matrix4Transit): Matrix4Transit;
/**
* Matrix translation function, which can add the x-axis, Y-axis, or Z-axis translation effect to the current matrix.
* @since 7
* @return Return to Matrix4Transit
*/
function translate(options: TranslateOption): Matrix4Transit;
/**
* Scaling function of the Matrix, which can add the x-axis, Y-axis, or Z-axis scaling effect to the current matrix.
* @since 7
* @return Return to Matrix4Transit
*/
function scale(options: ScaleOption): Matrix4Transit;
/**
* Rotation function of the Matrix. You can add the x-axis, Y-axis, or Z-axis rotation effect to the current matrix.
* @since 7
* @return Return to Matrix4Transit
*/
function rotate(options: RotateOption): Matrix4Transit;
/**
* Matrix coordinate point conversion function, which can apply the current transformation effect to a coordinate point.
* @since 7
* @return Return to Matrix4Transit
*/
function transformPoint(options: [number, number]): [number, number];
}
export default matrix4;