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add OH_NativeBundle_GetCompatibleDeviceType
Signed-off-by: liumingyue <liumingyue12@huawei.com>
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@ -145,6 +145,20 @@ char* OH_NativeBundle_GetAppIdentifier();
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* @since 13
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*/
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OH_NativeBundle_ElementName OH_NativeBundle_GetMainElementName();
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/**
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* @brief Obtains the compatible device type of the current application.
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* After utilizing this interface, to prevent memory leaks,
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* it is necessary to manually release the pointer returned by the interface.
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*
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* @return Returns the newly created string that indicates the compatible device type,
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* if the returned object is NULL, it indicates creation failure.
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* The possible cause of failure could be that the application address space is full,
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* leading to space allocation failure.
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* @since 14
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* @version 1.0
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*/
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char* OH_NativeBundle_GetCompatibleDeviceType();
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#ifdef __cplusplus
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};
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#endif
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@ -14,5 +14,9 @@
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{
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"first_introduced": "13",
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"name": "OH_NativeBundle_GetMainElementName"
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},
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{
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"first_introduced": "14",
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"name": "OH_NativeBundle_GetCompatibleDeviceType"
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}
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]
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