/* * Copyright (C) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FM_IMMS_PROJECT_INPUTMETHODABILITY_H #define FM_IMMS_PROJECT_INPUTMETHODABILITY_H #include #include "js_input_method_engine_listener.h" #include "iremote_object.h" #include "i_input_control_channel.h" #include "i_input_method_core.h" #include "i_input_data_channel.h" #include "i_input_method_agent.h" #include "input_method_core_stub.h" #include "input_control_channel_proxy.h" #include "input_attribute.h" #include "message_handler.h" #include "input_channel.h" #include "message.h" #include "utils.h" #include "input_method_system_ability_proxy.h" namespace OHOS { namespace MiscServices { class JsInputMethodEngineListener; class MessageHandler; class InputMethodAbility : public RefBase { public: InputMethodAbility(); ~InputMethodAbility(); static sptr GetInstance(); sptr OnConnect(); bool InsertText(const std::string text); void setImeListener(sptr &imeListener); void DeleteForward(int32_t length); void DeleteBackward(int32_t length); void HideKeyboardSelf(); std::u16string GetTextBeforeCursor(); std::u16string GetTextAfterCursor(); void SendFunctionKey(int32_t funcKey); void MoveCursor(int32_t keyCode); bool DispatchKeyEvent(int32_t keyCode, int32_t keyStatus); private: std::thread workThreadHandler; MessageHandler *msgHandler; bool mSupportPhysicalKbd = false; InputAttribute *editorAttribute; int32_t displyId = 0; sptr startInputToken; InputChannel *writeInputChannel; bool stop_; int32_t KEYBOARD_HIDE = 1; int32_t KEYBOARD_SHOW = 2; // communicating with IMSA sptr inputControlChannel; void SetCoreAndAgent(); // communicating with IMC sptr inputDataChannel; sptr imeListener_; static std::mutex instanceLock_; static sptr instance_; sptr mImms; sptr GetImsaProxy(); void Initialize(); void WorkThread(); // the message from IMSA void OnInitialInput(Message *msg); void OnStartInput(Message *msg); void OnStopInput(Message *msg); void OnSetKeyboardType(Message *msg); void OnShowKeyboard(Message *msg); void OnHideKeyboard(Message *msg); void OnInitInputControlChannel(Message *msg); // the message from IMC void OnCursorUpdate(Message *msg); void OnSelectionChange(Message *msg); // control inputwindow void InitialInputWindow(); void ShowInputWindow(); void DissmissInputWindow(); }; } } #endif // FM_IMMS_PROJECT_INPUTMETHODABILITY_H