Files
multimedia_video_processing…/services/include/video_processing_client.h
liushang f39f0643a7 update vpe
Signed-off-by: liushang <liushang2@huawei.com>
2025-04-07 18:31:00 +08:00

243 lines
10 KiB
C++

/*
* Copyright (c) 2025 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef VPE_VIDEO_PROCESSING_CLENT_H
#define VPE_VIDEO_PROCESSING_CLENT_H
#include <atomic>
#include <cinttypes>
#include <condition_variable>
#include <functional>
#include <mutex>
#include <string>
#include <vector>
#include "ipc_types.h"
#include "iremote_object.h"
#include "refbase.h"
#include "system_ability_load_callback_stub.h"
#include "algorithm_errors.h"
#include "surface_buffer_info.h"
#include "video_processing_service_manager_proxy.h"
#include "vpe_log.h"
namespace OHOS {
namespace Media {
namespace VideoProcessingEngine {
class VideoProcessingManager {
public:
static VideoProcessingManager& GetInstance();
/*
* @brief Initialize the client environment.
*
*/
void Connect();
/*
* @brief Clear the client environment.
*
*/
void Disconnect();
/*
* @brief Read file from system to pass surface buffer to VPE module.
* @param key
*/
ErrCode LoadInfo(int32_t key, SurfaceBufferInfo& bufferInfo);
void LoadSystemAbilitySuccess(const sptr<IRemoteObject> &remoteObject);
void LoadSystemAbilityFail();
/*
* @brief Create a new client to access feature algorithm such as HDR2SDR, SDR2HDR, AISR and etc.
* @param feature The name of feature algorithm such as "AisrImage".
* @param clientName The name of caller process.
* @param clientID The unique client ID generated by feature algorithms is used for other algorithm methods.
* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
*/
VPEAlgoErrCode Create(const std::string& feature, const std::string& clientName, uint32_t& clientID);
/*
* @brief Destroy the specified client.
* @param clientID The unique client ID generated by {@linke Create}.
* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
*/
VPEAlgoErrCode Destroy(uint32_t clientID);
/*
* @brief Set parameters to feature algorithm.
* @param clientID The unique client ID generated by {@linke Create}.
* @param tag A int value that is used to specify the parameter.
* @param parameter The variable-length buffer is used to transfer the actual parameter.
* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
*/
VPEAlgoErrCode SetParameter(uint32_t clientID, int32_t tag, const std::vector<uint8_t>& parameter);
/*
* @brief Set parameters to feature algorithm.
* @param clientID The unique client ID generated by {@linke Create}.
* @param tag A int value that is used to specify the parameter.
* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
*/
VPEAlgoErrCode SetParameter(uint32_t clientID, int32_t tag);
/*
* @brief Set parameters to feature algorithm.
* @param clientID The unique client ID generated by {@linke Create}.
* @param tag A int value that is used to specify the parameter.
* @param parameter The parameter for the tag.
* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
*/
template <typename T>
VPEAlgoErrCode SetParameter(uint32_t clientID, int32_t tag, const T& parameter)
{
std::vector<uint8_t> param;
param.resize(sizeof(parameter));
*reinterpret_cast<T*>(param.data()) = parameter;
return SetParameter(clientID, tag, param);
}
/*
* @brief Get parameters from feature algorithm.
* @param clientID The unique client ID generated by {@linke Create}.
* @param tag A int value that is used to specify the parameter.
* @param parameter The variable-length buffer is used to transfer the actual parameter.
* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
*/
VPEAlgoErrCode GetParameter(uint32_t clientID, int32_t tag, std::vector<uint8_t>& parameter);
/*
* @brief Get parameters from feature algorithm.
* @param clientID The unique client ID generated by {@linke Create}.
* @param tag A int value that is used to specify the parameter.
* @param parameter The parameter for the tag.
* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
*/
template <typename T>
VPEAlgoErrCode GetParameter(uint32_t clientID, int32_t tag, T& parameter)
{
std::vector<uint8_t> param;
param.resize(sizeof(parameter));
*reinterpret_cast<T*>(param.data()) = parameter;
auto ret = GetParameter(clientID, tag, param);
parameter = *reinterpret_cast<T*>(param.data());
return ret;
}
/*
* @brief Update metadata of the surface buffer.
* @param clientID The unique client ID generated by {@linke Create}.
* @param image The surface buffer that contain the image content.
* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
*/
VPEAlgoErrCode UpdateMetadata(uint32_t clientID, SurfaceBufferInfo& image);
/*
* @brief Process the image buffer.
* @param clientID The unique client ID generated by {@linke Create}.
* @param input Input surface buffer of image.
* @param output Output surface buffer of image.
* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
*/
VPEAlgoErrCode Process(uint32_t clientID, const SurfaceBufferInfo& input, SurfaceBufferInfo& output);
/*
* @brief Composition from dual-layer HDR images to single-layer HDR images.
* @param clientID The unique client ID generated by {@linke Create}.
* @param inputSdrImage Input surface buffer of SDR image.
* @param inputGainmap Input surface buffer of gainmap.
* @param outputHdrImage Output surface buffer of HDR image.
* @param legacy A bool value that indicates weather the format of dual-layer HDR image is old format.
* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
*/
VPEAlgoErrCode ComposeImage(uint32_t clientID, const SurfaceBufferInfo& inputSdrImage,
const SurfaceBufferInfo& inputGainmap, SurfaceBufferInfo& outputHdrImage, bool legacy);
/*
* @brief Decomposition from single-layer HDR images to dual-layer HDR images.
* @param clientID The unique client ID generated by {@linke Create}.
* @param inputImage Input surface buffer of HDR image.
* @param outputSdrImage Output surface buffer of SDR image.
* @param outputGainmap Output surface buffer of gainmap.
* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
*/
VPEAlgoErrCode DecomposeImage(uint32_t clientID, const SurfaceBufferInfo& inputImage,
SurfaceBufferInfo& outputSdrImage, SurfaceBufferInfo& outputGainmap);
private:
// Inner callback class for SA loading
class LoadCallback : public SystemAbilityLoadCallbackStub {
public:
LoadCallback(std::function<void(const sptr<IRemoteObject>&)>&& onSuccess, std::function<void(void)>&& onFail)
: onSuccess_(onSuccess), onFail_(onFail) {}
virtual ~LoadCallback() = default;
LoadCallback(const LoadCallback&) = delete;
LoadCallback& operator=(const LoadCallback&) = delete;
LoadCallback(LoadCallback&&) = delete;
LoadCallback& operator=(LoadCallback&&) = delete;
void OnLoadSystemAbilitySuccess(int32_t systemAbilityId, const sptr<IRemoteObject>& remoteObject) final;
void OnLoadSystemAbilityFail(int32_t systemAbilityId) final;
private:
std::function<void(const sptr<IRemoteObject>&)> onSuccess_;
std::function<void(void)> onFail_;
};
class DeathObserver : public IPCObjectProxy::DeathRecipient {
public:
DeathObserver(std::function<void(const wptr<IRemoteObject>&)>&& onRemoteDied) : onRemoteDied_(onRemoteDied) {}
virtual ~DeathObserver() = default;
DeathObserver(const DeathObserver&) = delete;
DeathObserver& operator=(const DeathObserver&) = delete;
DeathObserver(DeathObserver&&) = delete;
DeathObserver& operator=(DeathObserver&&) = delete;
void OnRemoteDied(const wptr<IRemoteObject>& remoteObject) final;
private:
std::function<void(const wptr<IRemoteObject>&)> onRemoteDied_;
};
VideoProcessingManager() = default;
virtual ~VideoProcessingManager() = default;
VideoProcessingManager(const VideoProcessingManager&) = delete;
VideoProcessingManager& operator=(const VideoProcessingManager&) = delete;
VideoProcessingManager(VideoProcessingManager&&) = delete;
VideoProcessingManager& operator=(VideoProcessingManager&&) = delete;
sptr<IVideoProcessingServiceManager> GetService();
void OnSaLoad(const sptr<IRemoteObject>& remoteObject);
void OnSaDied(const wptr<IRemoteObject>& remoteObject);
VPEAlgoErrCode Execute(std::function<ErrCode(sptr<IVideoProcessingServiceManager>&)>&& operation,
const LogInfo& logInfo);
void ClearSa();
void ClearSaLocked();
std::condition_variable cvProxy_{};
std::mutex lock_{};
// Guarded by lock_ begin
std::atomic<bool> isLoading_{};
sptr<IVideoProcessingServiceManager> proxy_{};
// Guarded by lock_ end
std::atomic<int> deadRetryCount_{};
};
} // namespace VideoProcessingEngine
} // namespace Media
} // namespace OHOS
#endif // VPE_VIDEO_PROCESSING_CLENT_H