mirror of
https://github.com/openharmony/multimedia_video_processing_engine.git
synced 2026-07-16 07:44:33 -04:00
f39f0643a7
Signed-off-by: liushang <liushang2@huawei.com>
243 lines
10 KiB
C++
243 lines
10 KiB
C++
/*
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* Copyright (c) 2025 Huawei Device Co., Ltd.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef VPE_VIDEO_PROCESSING_CLENT_H
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#define VPE_VIDEO_PROCESSING_CLENT_H
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#include <atomic>
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#include <cinttypes>
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#include <condition_variable>
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#include <functional>
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#include <mutex>
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#include <string>
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#include <vector>
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#include "ipc_types.h"
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#include "iremote_object.h"
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#include "refbase.h"
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#include "system_ability_load_callback_stub.h"
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#include "algorithm_errors.h"
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#include "surface_buffer_info.h"
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#include "video_processing_service_manager_proxy.h"
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#include "vpe_log.h"
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namespace OHOS {
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namespace Media {
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namespace VideoProcessingEngine {
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class VideoProcessingManager {
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public:
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static VideoProcessingManager& GetInstance();
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/*
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* @brief Initialize the client environment.
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*
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*/
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void Connect();
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/*
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* @brief Clear the client environment.
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*
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*/
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void Disconnect();
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/*
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* @brief Read file from system to pass surface buffer to VPE module.
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* @param key
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*/
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ErrCode LoadInfo(int32_t key, SurfaceBufferInfo& bufferInfo);
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void LoadSystemAbilitySuccess(const sptr<IRemoteObject> &remoteObject);
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void LoadSystemAbilityFail();
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/*
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* @brief Create a new client to access feature algorithm such as HDR2SDR, SDR2HDR, AISR and etc.
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* @param feature The name of feature algorithm such as "AisrImage".
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* @param clientName The name of caller process.
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* @param clientID The unique client ID generated by feature algorithms is used for other algorithm methods.
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* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
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*/
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VPEAlgoErrCode Create(const std::string& feature, const std::string& clientName, uint32_t& clientID);
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/*
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* @brief Destroy the specified client.
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* @param clientID The unique client ID generated by {@linke Create}.
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* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
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*/
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VPEAlgoErrCode Destroy(uint32_t clientID);
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/*
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* @brief Set parameters to feature algorithm.
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* @param clientID The unique client ID generated by {@linke Create}.
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* @param tag A int value that is used to specify the parameter.
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* @param parameter The variable-length buffer is used to transfer the actual parameter.
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* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
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*/
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VPEAlgoErrCode SetParameter(uint32_t clientID, int32_t tag, const std::vector<uint8_t>& parameter);
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/*
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* @brief Set parameters to feature algorithm.
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* @param clientID The unique client ID generated by {@linke Create}.
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* @param tag A int value that is used to specify the parameter.
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* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
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*/
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VPEAlgoErrCode SetParameter(uint32_t clientID, int32_t tag);
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/*
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* @brief Set parameters to feature algorithm.
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* @param clientID The unique client ID generated by {@linke Create}.
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* @param tag A int value that is used to specify the parameter.
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* @param parameter The parameter for the tag.
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* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
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*/
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template <typename T>
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VPEAlgoErrCode SetParameter(uint32_t clientID, int32_t tag, const T& parameter)
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{
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std::vector<uint8_t> param;
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param.resize(sizeof(parameter));
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*reinterpret_cast<T*>(param.data()) = parameter;
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return SetParameter(clientID, tag, param);
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}
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/*
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* @brief Get parameters from feature algorithm.
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* @param clientID The unique client ID generated by {@linke Create}.
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* @param tag A int value that is used to specify the parameter.
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* @param parameter The variable-length buffer is used to transfer the actual parameter.
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* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
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*/
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VPEAlgoErrCode GetParameter(uint32_t clientID, int32_t tag, std::vector<uint8_t>& parameter);
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/*
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* @brief Get parameters from feature algorithm.
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* @param clientID The unique client ID generated by {@linke Create}.
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* @param tag A int value that is used to specify the parameter.
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* @param parameter The parameter for the tag.
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* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
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*/
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template <typename T>
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VPEAlgoErrCode GetParameter(uint32_t clientID, int32_t tag, T& parameter)
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{
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std::vector<uint8_t> param;
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param.resize(sizeof(parameter));
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*reinterpret_cast<T*>(param.data()) = parameter;
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auto ret = GetParameter(clientID, tag, param);
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parameter = *reinterpret_cast<T*>(param.data());
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return ret;
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}
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/*
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* @brief Update metadata of the surface buffer.
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* @param clientID The unique client ID generated by {@linke Create}.
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* @param image The surface buffer that contain the image content.
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* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
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*/
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VPEAlgoErrCode UpdateMetadata(uint32_t clientID, SurfaceBufferInfo& image);
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/*
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* @brief Process the image buffer.
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* @param clientID The unique client ID generated by {@linke Create}.
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* @param input Input surface buffer of image.
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* @param output Output surface buffer of image.
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* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
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*/
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VPEAlgoErrCode Process(uint32_t clientID, const SurfaceBufferInfo& input, SurfaceBufferInfo& output);
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/*
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* @brief Composition from dual-layer HDR images to single-layer HDR images.
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* @param clientID The unique client ID generated by {@linke Create}.
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* @param inputSdrImage Input surface buffer of SDR image.
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* @param inputGainmap Input surface buffer of gainmap.
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* @param outputHdrImage Output surface buffer of HDR image.
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* @param legacy A bool value that indicates weather the format of dual-layer HDR image is old format.
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* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
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*/
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VPEAlgoErrCode ComposeImage(uint32_t clientID, const SurfaceBufferInfo& inputSdrImage,
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const SurfaceBufferInfo& inputGainmap, SurfaceBufferInfo& outputHdrImage, bool legacy);
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/*
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* @brief Decomposition from single-layer HDR images to dual-layer HDR images.
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* @param clientID The unique client ID generated by {@linke Create}.
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* @param inputImage Input surface buffer of HDR image.
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* @param outputSdrImage Output surface buffer of SDR image.
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* @param outputGainmap Output surface buffer of gainmap.
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* @return VPE_ALGO_ERR_OK if creation is successful. Other values if failed. See algorithm_errors.h.
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*/
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VPEAlgoErrCode DecomposeImage(uint32_t clientID, const SurfaceBufferInfo& inputImage,
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SurfaceBufferInfo& outputSdrImage, SurfaceBufferInfo& outputGainmap);
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private:
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// Inner callback class for SA loading
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class LoadCallback : public SystemAbilityLoadCallbackStub {
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public:
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LoadCallback(std::function<void(const sptr<IRemoteObject>&)>&& onSuccess, std::function<void(void)>&& onFail)
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: onSuccess_(onSuccess), onFail_(onFail) {}
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virtual ~LoadCallback() = default;
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LoadCallback(const LoadCallback&) = delete;
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LoadCallback& operator=(const LoadCallback&) = delete;
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LoadCallback(LoadCallback&&) = delete;
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LoadCallback& operator=(LoadCallback&&) = delete;
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void OnLoadSystemAbilitySuccess(int32_t systemAbilityId, const sptr<IRemoteObject>& remoteObject) final;
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void OnLoadSystemAbilityFail(int32_t systemAbilityId) final;
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private:
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std::function<void(const sptr<IRemoteObject>&)> onSuccess_;
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std::function<void(void)> onFail_;
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};
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class DeathObserver : public IPCObjectProxy::DeathRecipient {
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public:
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DeathObserver(std::function<void(const wptr<IRemoteObject>&)>&& onRemoteDied) : onRemoteDied_(onRemoteDied) {}
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virtual ~DeathObserver() = default;
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DeathObserver(const DeathObserver&) = delete;
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DeathObserver& operator=(const DeathObserver&) = delete;
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DeathObserver(DeathObserver&&) = delete;
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DeathObserver& operator=(DeathObserver&&) = delete;
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void OnRemoteDied(const wptr<IRemoteObject>& remoteObject) final;
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private:
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std::function<void(const wptr<IRemoteObject>&)> onRemoteDied_;
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};
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VideoProcessingManager() = default;
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virtual ~VideoProcessingManager() = default;
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VideoProcessingManager(const VideoProcessingManager&) = delete;
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VideoProcessingManager& operator=(const VideoProcessingManager&) = delete;
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VideoProcessingManager(VideoProcessingManager&&) = delete;
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VideoProcessingManager& operator=(VideoProcessingManager&&) = delete;
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sptr<IVideoProcessingServiceManager> GetService();
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void OnSaLoad(const sptr<IRemoteObject>& remoteObject);
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void OnSaDied(const wptr<IRemoteObject>& remoteObject);
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VPEAlgoErrCode Execute(std::function<ErrCode(sptr<IVideoProcessingServiceManager>&)>&& operation,
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const LogInfo& logInfo);
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void ClearSa();
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void ClearSaLocked();
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std::condition_variable cvProxy_{};
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std::mutex lock_{};
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// Guarded by lock_ begin
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std::atomic<bool> isLoading_{};
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sptr<IVideoProcessingServiceManager> proxy_{};
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// Guarded by lock_ end
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std::atomic<int> deadRetryCount_{};
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};
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} // namespace VideoProcessingEngine
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} // namespace Media
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} // namespace OHOS
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#endif // VPE_VIDEO_PROCESSING_CLENT_H
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