mirror of
https://gitee.com/openharmony/napi_generator
synced 2024-11-23 16:30:17 +00:00
fix code check
Signed-off-by: wangshi <wangshi@kaihong.com>
This commit is contained in:
parent
00aaf7a6c1
commit
037f2d50cd
@ -29,6 +29,14 @@
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namespace NativeXComponentSample {
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namespace {
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constexpr int32_t NUM_4 = 4;
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constexpr int32_t NUM_3 = 3;
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constexpr int32_t NUM_2 = 2;
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constexpr int32_t NUM_1 = 1;
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constexpr int32_t NUM_1024 = 1024;
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constexpr int32_t NUM_180 = 180;
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constexpr int32_t NUM_72 = 72;
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constexpr int32_t NUM_54 = 54;
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constexpr int32_t NUM_18 = 18;
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/**
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* Vertex shader.
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*/
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@ -321,21 +329,6 @@ bool EGLCore::CreateEnvironment()
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void EGLCore::TRBackground()
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{
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// GLint position = PrepareDraw();
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// if (position == POSITION_ERROR) {
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// OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Background get position failed");
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// return;
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// }
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// set up vertex data (and buffer(s)) and configure vertex attributes
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// ------------------------------------------------------------------
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// float vertices[] = {
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// // positions // colors // texture coords
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// 0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, // top right
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// 0.5f, -0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, // bottom right
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// -0.5f, -0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, // bottom left
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// -0.5f, 0.5f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f // top left
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// };
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float vertices[] = {
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// positions // colors // texture coords
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0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, // top right
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@ -382,8 +375,6 @@ void EGLCore::TRBackground()
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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// load image, create texture and generate mipmaps
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int width, height, nrChannels;
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glClearColor(0.2f, 0.3f, 0.3f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT);
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@ -396,16 +387,6 @@ void EGLCore::TRBackground()
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glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0);
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eglSwapBuffers(eglDisplay_, eglSurface_);
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// if (!ExecuteDrawBG(position, SLH_BACKGROUND_COLOR,
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// BACKGROUND_RECTANGLE_VERTICES, sizeof(BACKGROUND_RECTANGLE_VERTICES))) {
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// OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Background execute draw failed");
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// return;
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// }
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// if (!FinishDraw()) {
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// OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Background FinishDraw failed");
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// return;
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// }
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}
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void EGLCore::Background()
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@ -430,10 +411,10 @@ void EGLCore::Background()
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GLuint EGLCore::loadTexture()
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{
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uint32_t bmp_width = 0;
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uint32_t bmp_height = 0;
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uint32_t bmp_size = 0;
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uint8_t bmp_bit = 0;
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uint32_t bmpWidth = 0;
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uint32_t bmpHeight = 0;
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uint32_t bmpSize = 0;
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uint8_t bmpBit = 0;
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//------------------------------------------------------------
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// 读文件
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@ -449,33 +430,40 @@ GLuint EGLCore::loadTexture()
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return false;
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}
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fread(&bmp_width, 4, 1, file);
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fread(&bmp_height, 4, 1, file);
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fread(&bmp_bit, 1, 1, file);
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fread(&bmp_bit, 1, 1, file);
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fread(&bmp_bit, 1, 1, file);
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bmp_size = flen_ - 54;
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fread(&bmpWidth, NUM_4, NUM_1, file);
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fread(&bmpHeight, NUM_4, NUM_1, file);
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fread(&bmpBit, NUM_1, NUM_1, file);
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fread(&bmpBit, NUM_1, NUM_1, file);
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fread(&bmpBit, NUM_1, NUM_1, file);
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bmpSize = flen_ - NUM_54;
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unsigned char *bmp_data = (unsigned char *)malloc(bmp_size);
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fseek(file, foff_ + 54, SEEK_SET);
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size_t read_cnt = fread(bmp_data, bmp_size, 1, file);
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fclose(file);
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unsigned char *bmpData = (unsigned char *)malloc(bmpSize);
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if (fseek(file, foff_ + NUM_54, SEEK_SET) != 0) {
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OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "ResfdExecuteCB fseek failed!");
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return false;
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}
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size_t readCnt = fread(bmpData, bmpSize, NUM_1, file);
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if (readCnt == 0) {
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OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "ResfdExecuteCB read_cnt is 0!");
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}
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "bmp_width: %{public}d", bmp_width);
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "bmp_height: %{public}d", bmp_height);
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "bmp_size: %{public}d", bmp_size);
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "bmp_bit: %{public}d", bmp_bit);
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "read_cnt: %{public}zu", read_cnt);
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if (fclose(file) != 0) {
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OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "ResfdExecuteCB fclose failed!");
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return false;
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}
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "bmp_width: %{public}d", bmpWidth);
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "bmp_height: %{public}d", bmpHeight);
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "bmp_size: %{public}d", bmpSize);
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "bmp_bit: %{public}d", bmpBit);
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "read_cnt: %{public}zu", readCnt);
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//------------------------------------------------------------
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GLuint textureID;
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GLuint last_texture_ID = 0;
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GLuint texture_ID = 0;
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GLuint lastTextureID = 0;
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glGenTextures(1, &textureID);
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GLint lastTestureID = last_texture_ID;
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GLint lastTestureID = lastTextureID;
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glGetIntegerv(GL_TEXTURE_BINDING_2D, &lastTestureID);
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glBindTexture(GL_TEXTURE_2D, textureID);
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@ -488,11 +476,11 @@ GLuint EGLCore::loadTexture()
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// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, bmp_width, bmp_height, 0, GL_RGB, GL_UNSIGNED_BYTE, bmp_data);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, bmpWidth, bmpHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, bmpData);
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glGenerateMipmap(GL_TEXTURE_2D);
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// glBindTexture(GL_TEXTURE_BINDING_2D, last_texture_ID);
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free(bmp_data);
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free(bmpData);
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return textureID;
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}
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@ -515,8 +503,8 @@ void EGLCore::display(GLuint texGround) {
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glEnableVertexAttribArray(aTexCoordLocation);
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// 设置顶点属性指针
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glVertexAttribPointer(aPositionLocation, 3, GL_FLOAT, GL_FALSE, 0, BACKGROUND_RECTANGLE_VERTICES);
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glVertexAttribPointer(aTexCoordLocation, 2, GL_FLOAT, GL_FALSE, 0, BACKGROUND_RECTANGLE_VERTICES);
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glVertexAttribPointer(aPositionLocation, NUM_3, GL_FLOAT, GL_FALSE, 0, BACKGROUND_RECTANGLE_VERTICES);
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glVertexAttribPointer(aTexCoordLocation, NUM_2, GL_FLOAT, GL_FALSE, 0, BACKGROUND_RECTANGLE_VERTICES);
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// 绘制矩形
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glDrawArrays(GL_TRIANGLES, 0, 6);
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@ -528,7 +516,8 @@ void EGLCore::display(GLuint texGround) {
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eglSwapBuffers(eglDisplay_, eglSurface_);
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}
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void EGLCore::Drawbmp(uint32_t fd, uint32_t foff, uint32_t flen) {
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void EGLCore::Drawbmp(uint32_t fd, uint32_t foff, uint32_t flen)
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{
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flag_ = false;
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "Drawbmp");
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@ -544,24 +533,17 @@ void EGLCore::Drawbmp(uint32_t fd, uint32_t foff, uint32_t flen) {
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}
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unsigned char *mediaData = new unsigned char[flen];
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size_t read_cnt = fread(mediaData, sizeof(unsigned char), flen, file);
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "readcnt: %{public}zu", read_cnt);
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int width, height, nrChannels;
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size_t readCnt = fread(mediaData, sizeof(unsigned char), flen, file);
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "readcnt: %{public}zu", readCnt);
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int width = 0;
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int height = 0;
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unsigned char *pdata = mediaData + 18;
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "width: %{public}d", *((uint32_t *)pdata));
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width = *((uint32_t *)pdata);
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pdata = mediaData + 18 + 4;
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "EGLCore", "height: %{public}d", *((uint32_t *)pdata));
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height = *((uint32_t *)pdata);
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// float vertices[] = {
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// // positions // colors // texture coords
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// 0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, // top right
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// 0.5f, -0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, // bottom right
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// -0.5f, -0.5f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, // bottom left
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// -0.5f, 0.5f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f // top left
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// };
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float vertices[] = {
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// positions // colors // texture coords
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@ -575,7 +557,9 @@ void EGLCore::Drawbmp(uint32_t fd, uint32_t foff, uint32_t flen) {
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0, 1, 3, // first triangle
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1, 2, 3 // second triangle
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};
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unsigned int VBO, VAO, EBO;
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unsigned int VBO = 0;
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unsigned int VAO = 0;
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unsigned int EBO = 0;
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glGenVertexArrays(1, &VAO);
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glGenBuffers(1, &VBO);
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glGenBuffers(1, &EBO);
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@ -603,9 +587,11 @@ void EGLCore::Drawbmp(uint32_t fd, uint32_t foff, uint32_t flen) {
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// -------------------------
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unsigned int texture;
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glGenTextures(1, &texture);
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glBindTexture(GL_TEXTURE_2D, texture); // all upcoming GL_TEXTURE_2D operations now have effect on this texture object
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glBindTexture(GL_TEXTURE_2D, texture);
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// all upcoming GL_TEXTURE_2D operations now have effect on this texture object
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// set the texture wrapping parameters
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); // set texture wrapping to GL_CLAMP_TO_EDGE (default wrapping method)
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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// set texture wrapping to GL_CLAMP_TO_EDGE (default wrapping method)
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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// set texture filtering parameters
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
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@ -646,7 +632,6 @@ void EGLCore::Draw(int& hasDraw)
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return;
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}
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// Divided into five quadrilaterals and calculate one of the quadrilateral's Vertices
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GLfloat rotateX = 0;
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GLfloat rotateY = FIFTY_PERCENT * height_;
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@ -668,23 +653,6 @@ void EGLCore::Draw(int& hasDraw)
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return;
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}
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// // Convert DEG(72°) to RAD
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// GLfloat rad = M_PI / 180 * 72;
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// // Rotate four times
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// for (int i = 0; i < NUM_4; ++i) {
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// Rotate2d(centerX, centerY, &rotateX, &rotateY, rad);
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// Rotate2d(centerX, centerY, &leftX, &leftY, rad);
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// Rotate2d(centerX, centerY, &rightX, &rightY, rad);
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// const GLfloat shapeVertices[] = { centerX / width_, centerY / height_, leftX / width_, leftY / height_,
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// rotateX / width_, rotateY / height_, rightX / width_, rightY / height_ };
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// if (!ExecuteDrawStar(position, DRAW_COLOR, shapeVertices, sizeof(shapeVertices))) {
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// OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Draw execute draw shape failed");
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// return;
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// }
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// }
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if (!FinishDraw()) {
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OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "Draw FinishDraw failed");
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return;
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@ -717,12 +685,12 @@ void EGLCore::ChangeColor(int& hasChangeColor)
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GLfloat rotateY = FIFTY_PERCENT * height_;
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GLfloat centerX = 0;
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// Convert DEG(54° & 18°) to RAD
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GLfloat centerY = -rotateY * (M_PI / 180 * 54) * (M_PI / 180 * 18);
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GLfloat centerY = -rotateY * (M_PI / NUM_180 * NUM_54) * (M_PI / NUM_180 * NUM_18);
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// Convert DEG(18°) to RAD
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GLfloat leftX = -rotateY * (M_PI / 180 * 18);
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GLfloat leftX = -rotateY * (M_PI / NUM_180 * NUM_18);
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GLfloat leftY = 0;
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// Convert DEG(18°) to RAD
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GLfloat rightX = rotateY * (M_PI / 180 * 18);
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GLfloat rightX = rotateY * (M_PI / NUM_180 * NUM_18);
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GLfloat rightY = 0;
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const GLfloat shapeVertices[] = { centerX / width_, centerY / height_, leftX / width_, leftY / height_,
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@ -734,7 +702,7 @@ void EGLCore::ChangeColor(int& hasChangeColor)
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}
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// Convert DEG(72°) to RAD
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GLfloat rad = M_PI / 180 * 72;
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GLfloat rad = M_PI / NUM_180 * NUM_72;
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// Rotate four times
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for (int i = 0; i < NUM_4; ++i) {
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Rotate2d(centerX, centerY, &rotateX, &rotateY, rad);
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@ -889,16 +857,15 @@ GLuint EGLCore::LoadShader(GLenum type, const char* shaderSrc)
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void EGLCore::checkCompileErrors(unsigned int shader, std::string type)
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{
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int success;
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char infoLog[1024];
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char infoLog[NUM_1024];
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if (type != "PROGRAM")
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{
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glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
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if (!success)
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{
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glGetShaderInfoLog(shader, 1024, NULL, infoLog);
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glGetShaderInfoLog(shader, NUM_1024, NULL, infoLog);
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OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore",
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"ERROR::SHADER_COMPILATION_ERROR of type: %{public}s", type.c_str());
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// std::cout << "ERROR::SHADER_COMPILATION_ERROR of type: " << type << "\n" << infoLog << "\n -- --------------------------------------------------- -- " << std::endl;
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}
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}
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else
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@ -906,10 +873,9 @@ void EGLCore::checkCompileErrors(unsigned int shader, std::string type)
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glGetProgramiv(shader, GL_LINK_STATUS, &success);
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if (!success)
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{
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glGetProgramInfoLog(shader, 1024, NULL, infoLog);
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glGetProgramInfoLog(shader, NUM_1024, NULL, infoLog);
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OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore",
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"ERROR::PROGRAM_LINKING_ERROR of type: %{public}s", type.c_str());
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// std::cout << "ERROR::PROGRAM_LINKING_ERROR of type: " << type << "\n" << infoLog << "\n -- --------------------------------------------------- -- " << std::endl;
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}
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}
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}
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@ -922,12 +888,6 @@ GLuint EGLCore::TRCreateProgram(const char *vertexShader, const char *fragShader
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return PROGRAM_ERROR;
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}
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// GLuint vertex = LoadShader(GL_VERTEX_SHADER, vertexShader);
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// if (vertex == PROGRAM_ERROR) {
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// OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "createProgram vertex error");
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// return PROGRAM_ERROR;
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// }
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unsigned int vertex, fragment;
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// vertex shader
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vertex = glCreateShader(GL_VERTEX_SHADER);
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@ -940,12 +900,6 @@ GLuint EGLCore::TRCreateProgram(const char *vertexShader, const char *fragShader
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glCompileShader(fragment);
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checkCompileErrors(fragment, "FRAGMENT");
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// GLuint fragment = LoadShader(GL_FRAGMENT_SHADER, fragShader);
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// if (fragment == PROGRAM_ERROR) {
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// OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "createProgram fragment error");
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// return PROGRAM_ERROR;
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// }
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GLuint program = glCreateProgram();
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if (program == PROGRAM_ERROR) {
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OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_PRINT_DOMAIN, "EGLCore", "createProgram program error");
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@ -305,7 +305,6 @@ napi_value PluginRender::NapiDrawPattern(napi_env env, napi_callback_info info)
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render->eglCore_->fd_ = fd;
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render->eglCore_->foff_ = foff;
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render->eglCore_->flen_ = flen;
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// render->eglCore_->Draw(hasDraw_);
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render->eglCore_->Drawbmp(fd, foff, flen);
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OH_LOG_Print(LOG_APP, LOG_INFO, LOG_PRINT_DOMAIN, "PluginRender", "render->eglCore_->Draw() executed");
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}
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