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.. | ||
aconnect.c | ||
aseqnet.c | ||
control.c | ||
latency.c | ||
loopback.c | ||
Makefile.am | ||
midifile.3 | ||
midifile.c | ||
midifile.h | ||
mixer.c | ||
pause.c | ||
pcm.c | ||
pcmtest.c | ||
playmidi1.c | ||
README.aconnect | ||
README.aseqnet | ||
seq-decoder.c | ||
seq-sender.c | ||
seq.c | ||
switches.c | ||
timer.c |
================================================================ ALSA sequencer connectors ver.0.1 Copyright (C) 1999 Takashi Iwai ================================================================ * ASEQNET aseqnet is a sequencer client which sends/receives events over network. Suppose two hosts (hostA and hostB) connected by network. You need to run ALSA system on both hosts. Then, start aseqnet as a server on hostA: hostA% aseqnet sequencer opened: 128:0 A user client 128 with port 0 was opened. (The client number may vary.) At next, start client on hostB. The argument is the hostname where server is running. hostB% aseqnet hostA sequencer opened: 132:0 Now events sent to hostA:128:0 is transferred to hostB:132:0, and vice versa. You can connect these ports arbitrary to other sequencer ports. For example, connect hostB:132:0 to a MIDI output device 65:0. The aconnect utility can be used for this: hostB% aconnect 132:0 65:0 Events to hostA:128:0 will be delivered indirectly to hostB:65:0. You'll hear MIDI sounds as following: hostA% pmidi -p 128:0 foo.mid The multiple clients may exist simultaneously. If hostC is connected as a client to hostA, events from from hostA are sent to all connected network clients, hostB and hostC. However, only one connection is allowed from a client to a server. To disconnect network, stop all clients before server by ctrl-C or sending signal to them. The server will automatically quit. The available options are: -p port : specify the TCP port number or TCP service name. Default value is 9009 (I don't know it's allowed..) -s addr : explicit read-subscription to the given address (client:addr). -d addr : explicit write-subscription to the given address.