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doc: update filter_design.txt.
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@ -5,7 +5,7 @@ This document explains guidelines that should be observed (or ignored with
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good reason) when writing filters for libavfilter.
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In this document, the word “frame” indicates either a video frame or a group
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of audio samples, as stored in an AVFilterBuffer structure.
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of audio samples, as stored in an AVFrame structure.
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Format negotiation
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@ -35,32 +35,31 @@ Format negotiation
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to set the formats supported on another.
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Buffer references ownership and permissions
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===========================================
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Frame references ownership and permissions
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==========================================
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Principle
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---------
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Audio and video data are voluminous; the buffer and buffer reference
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Audio and video data are voluminous; the frame and frame reference
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mechanism is intended to avoid, as much as possible, expensive copies of
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that data while still allowing the filters to produce correct results.
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The data is stored in buffers represented by AVFilterBuffer structures.
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They must not be accessed directly, but through references stored in
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AVFilterBufferRef structures. Several references can point to the
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same buffer; the buffer is automatically deallocated once all
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corresponding references have been destroyed.
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The data is stored in buffers represented by AVFrame structures.
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Several references can point to the same frame buffer; the buffer is
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automatically deallocated once all corresponding references have been
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destroyed.
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The characteristics of the data (resolution, sample rate, etc.) are
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stored in the reference; different references for the same buffer can
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show different characteristics. In particular, a video reference can
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point to only a part of a video buffer.
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A reference is usually obtained as input to the start_frame or
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filter_frame method or requested using the ff_get_video_buffer or
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ff_get_audio_buffer functions. A new reference on an existing buffer can
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be created with the avfilter_ref_buffer. A reference is destroyed using
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the avfilter_unref_bufferp function.
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A reference is usually obtained as input to the filter_frame method or
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requested using the ff_get_video_buffer or ff_get_audio_buffer
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functions. A new reference on an existing buffer can be created with
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av_frame_ref(). A reference is destroyed using
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the av_frame_free() function.
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Reference ownership
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-------------------
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@ -73,17 +72,13 @@ Buffer references ownership and permissions
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Here are the (fairly obvious) rules for reference ownership:
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* A reference received by the filter_frame method (or its start_frame
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deprecated version) belongs to the corresponding filter.
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* A reference received by the filter_frame method belongs to the
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corresponding filter.
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Special exception: for video references: the reference may be used
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internally for automatic copying and must not be destroyed before
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end_frame; it can be given away to ff_start_frame.
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* A reference passed to ff_filter_frame is given away and must no longer
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be used.
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* A reference passed to ff_filter_frame (or the deprecated
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ff_start_frame) is given away and must no longer be used.
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* A reference created with avfilter_ref_buffer belongs to the code that
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* A reference created with av_frame_ref() belongs to the code that
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created it.
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* A reference obtained with ff_get_video_buffer or ff_get_audio_buffer
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@ -95,89 +90,32 @@ Buffer references ownership and permissions
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Link reference fields
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---------------------
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The AVFilterLink structure has a few AVFilterBufferRef fields. The
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cur_buf and out_buf were used with the deprecated
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start_frame/draw_slice/end_frame API and should no longer be used.
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src_buf and partial_buf are used by libavfilter internally
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and must not be accessed by filters.
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The AVFilterLink structure has a few AVFrame fields.
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partial_buf is used by libavfilter internally and must not be accessed
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by filters.
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fifo contains frames queued in the filter's input. They belong to the
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framework until they are taken by the filter.
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Reference permissions
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---------------------
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The AVFilterBufferRef structure has a perms field that describes what
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the code that owns the reference is allowed to do to the buffer data.
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Different references for the same buffer can have different permissions.
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Since the same frame data can be shared by several frames, modifying may
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have unintended consequences. A frame is considered writable if only one
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reference to it exists. The code owning that reference it then allowed
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to modify the data.
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For video filters that implement the deprecated
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start_frame/draw_slice/end_frame API, the permissions only apply to the
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parts of the buffer that have already been covered by the draw_slice
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method.
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A filter can check if a frame is writable by using the
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av_frame_is_writable() function.
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The value is a binary OR of the following constants:
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A filter can ensure that a frame is writable at some point of the code
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by using the ff_inlink_make_frame_writable() function. It will duplicate
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the frame if needed.
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* AV_PERM_READ: the owner can read the buffer data; this is essentially
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always true and is there for self-documentation.
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* AV_PERM_WRITE: the owner can modify the buffer data.
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* AV_PERM_PRESERVE: the owner can rely on the fact that the buffer data
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will not be modified by previous filters.
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* AV_PERM_REUSE: the owner can output the buffer several times, without
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modifying the data in between.
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* AV_PERM_REUSE2: the owner can output the buffer several times and
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modify the data in between (useless without the WRITE permissions).
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* AV_PERM_ALIGN: the owner can access the data using fast operations
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that require data alignment.
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The READ, WRITE and PRESERVE permissions are about sharing the same
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buffer between several filters to avoid expensive copies without them
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doing conflicting changes on the data.
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The REUSE and REUSE2 permissions are about special memory for direct
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rendering. For example a buffer directly allocated in video memory must
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not modified once it is displayed on screen, or it will cause tearing;
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it will therefore not have the REUSE2 permission.
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The ALIGN permission is about extracting part of the buffer, for
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copy-less padding or cropping for example.
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References received on input pads are guaranteed to have all the
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permissions stated in the min_perms field and none of the permissions
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stated in the rej_perms.
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References obtained by ff_get_video_buffer and ff_get_audio_buffer are
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guaranteed to have at least all the permissions requested as argument.
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References created by avfilter_ref_buffer have the same permissions as
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the original reference minus the ones explicitly masked; the mask is
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usually ~0 to keep the same permissions.
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Filters should remove permissions on reference they give to output
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whenever necessary. It can be automatically done by setting the
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rej_perms field on the output pad.
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Here are a few guidelines corresponding to common situations:
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* Filters that modify and forward their frame (like drawtext) need the
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WRITE permission.
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* Filters that read their input to produce a new frame on output (like
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scale) need the READ permission on input and must request a buffer
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with the WRITE permission.
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* Filters that intend to keep a reference after the filtering process
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is finished (after filter_frame returns) must have the PRESERVE
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permission on it and remove the WRITE permission if they create a new
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reference to give it away.
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* Filters that intend to modify a reference they have kept after the end
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of the filtering process need the REUSE2 permission and must remove
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the PRESERVE permission if they create a new reference to give it
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away.
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A filter can ensure that the frame passed to the filter_frame() callback
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is writable by setting the needs_writable flag on the corresponding
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input pad. It does not apply to the activate() callback.
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Frame scheduling
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@ -189,11 +127,100 @@ Frame scheduling
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Simple filters that output one frame for each input frame should not have
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to worry about it.
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There are two design for filters: one using the filter_frame() and
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request_frame() callbacks and the other using the activate() callback.
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The design using filter_frame() and request_frame() is legacy, but it is
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suitable for filters that have a single input and process one frame at a
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time. New filters with several inputs, that treat several frames at a time
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or that require a special treatment at EOF should probably use the design
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using activate().
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activate
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--------
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This method is called when something must be done in a filter; the
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definition of that "something" depends on the semantic of the filter.
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The callback must examine the status of the filter's links and proceed
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accordingly.
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The status of output links is stored in the frame_wanted_out, status_in
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and status_out fields and tested by the ff_outlink_frame_wanted()
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function. If this function returns true, then the processing requires a
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frame on this link and the filter is expected to make efforts in that
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direction.
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The status of input links is stored by the status_in, fifo and
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status_out fields; they must not be accessed directly. The fifo field
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contains the frames that are queued in the input for processing by the
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filter. The status_in and status_out fields contains the queued status
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(EOF or error) of the link; status_in is a status change that must be
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taken into account after all frames in fifo have been processed;
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status_out is the status that have been taken into account, it is final
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when it is not 0.
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The typical task of an activate callback is to first check the backward
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status of output links, and if relevant forward it to the corresponding
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input. Then, if relevant, for each input link: test the availability of
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frames in fifo and process them; if no frame is available, test and
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acknowledge a change of status using ff_inlink_acknowledge_status(); and
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forward the result (frame or status change) to the corresponding input.
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If nothing is possible, test the status of outputs and forward it to the
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corresponding input(s). If still not possible, return FFERROR_NOT_READY.
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If the filters stores internally one or a few frame for some input, it
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can consider them to be part of the FIFO and delay acknowledging a
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status change accordingly.
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Example code:
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ret = ff_outlink_get_status(outlink);
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if (ret) {
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ff_inlink_set_status(inlink, ret);
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return 0;
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}
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if (priv->next_frame) {
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/* use it */
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return 0;
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}
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ret = ff_inlink_consume_frame(inlink, &frame);
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if (ret < 0)
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return ret;
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if (ret) {
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/* use it */
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return 0;
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}
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ret = ff_inlink_acknowledge_status(inlink, &status, &pts);
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if (ret) {
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/* flush */
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ff_outlink_set_status(outlink, status, pts);
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return 0;
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}
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if (ff_outlink_frame_wanted(outlink)) {
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ff_inlink_request_frame(inlink);
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return 0;
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}
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return FFERROR_NOT_READY;
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The exact code depends on how similar the /* use it */ blocks are and
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how related they are to the /* flush */ block, and needs to apply these
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operations to the correct inlink or outlink if there are several.
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Macros are available to factor that when no extra processing is needed:
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FF_FILTER_FORWARD_STATUS_BACK(outlink, inlink);
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FF_FILTER_FORWARD_STATUS_ALL(outlink, filter);
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FF_FILTER_FORWARD_STATUS(inlink, outlink);
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FF_FILTER_FORWARD_STATUS_ALL(inlink, filter);
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FF_FILTER_FORWARD_WANTED(outlink, inlink);
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filter_frame
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------------
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This method is called when a frame is pushed to the filter's input. It
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can be called at any time except in a reentrant way.
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For filters that do not use the activate() callback, this method is
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called when a frame is pushed to the filter's input. It can be called at
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any time except in a reentrant way.
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If the input frame is enough to produce output, then the filter should
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push the output frames on the output link immediately.
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@ -222,9 +249,10 @@ Frame scheduling
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request_frame
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-------------
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This method is called when a frame is wanted on an output.
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For filters that do not use the activate() callback, this method is
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called when a frame is wanted on an output.
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For an input, it should directly call filter_frame on the corresponding
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For a source, it should directly call filter_frame on the corresponding
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output.
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For a filter, if there are queued frames already ready, one of these
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@ -254,16 +282,7 @@ Frame scheduling
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}
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return 0;
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Note that, except for filters that can have queued frames, request_frame
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does not push frames: it requests them to its input, and as a reaction,
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the filter_frame method possibly will be called and do the work.
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Legacy API
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==========
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Until libavfilter 3.23, the filter_frame method was split:
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- for video filters, it was made of start_frame, draw_slice (that could be
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called several times on distinct parts of the frame) and end_frame;
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- for audio filters, it was called filter_samples.
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Note that, except for filters that can have queued frames and sources,
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request_frame does not push frames: it requests them to its input, and
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as a reaction, the filter_frame method possibly will be called and do
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the work.
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