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Add ff_dot_productf() to celp_math.{c,h}
Part of the QCELP patch by Kenan Gillet, kenan.gillet gmail com Originally committed as revision 15753 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -195,3 +195,14 @@ int ff_log2(uint32_t value)
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return (power_int << 15) + value;
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}
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float ff_dot_productf(const float* a, const float* b, int length)
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{
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float sum = 0;
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int i;
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for(i=0; i<length; i++)
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sum += a[i] * b[i];
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return sum;
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}
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@ -83,4 +83,14 @@ static inline int bidir_sal(int value, int offset)
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else return value << offset;
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}
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/**
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* returns the dot product.
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* @param a input data array
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* @param b input data array
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* @param length number of elements
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*
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* @return dot product = sum of elementwise products
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*/
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extern float ff_dot_productf(const float* a, const float* b, int length);
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#endif /* AVCODEC_CELP_MATH_H */
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