ffplay: fix compilation with Visual Studio

Based on a patch by achristensen from trac.ffmpeg.org.

Partially fixes ticket #3580.

Signed-off-by: Marton Balint <cus@passwd.hu>
This commit is contained in:
Marton Balint 2014-05-10 13:27:09 +02:00
parent ae6fe159f2
commit 1fab67b685

View File

@ -2824,7 +2824,10 @@ static int read_thread(void *arg)
if (st_index[AVMEDIA_TYPE_VIDEO] >= 0) {
AVStream *st = ic->streams[st_index[AVMEDIA_TYPE_VIDEO]];
AVCodecContext *avctx = st->codec;
VideoPicture vp = {.width = avctx->width, .height = avctx->height, .sar = av_guess_sample_aspect_ratio(ic, st, NULL)};
VideoPicture vp = {0};
vp.width = avctx->width;
vp.height = avctx->height;
vp.sar = av_guess_sample_aspect_ratio(ic, st, NULL);
if (vp.width)
set_default_window_size(&vp);
}