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lavd/sdl: reset context variables after destroy
SDL device reports double free or hangs when quiting. Reseting variables solves the issue. The issue is caused by double call of write_trailer callback. It is called for the first time in write_packet when quit flag is set. Second call comes from ffmpeg.c or may come from other client application. Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com> Reviewed-by: Nicolas George <george@nsup.org> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -71,12 +71,16 @@ static int sdl_write_trailer(AVFormatContext *s)
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if (sdl->overlay)
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SDL_FreeYUVOverlay(sdl->overlay);
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sdl->overlay = NULL;
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if (sdl->event_thread)
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SDL_WaitThread(sdl->event_thread, NULL);
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sdl->event_thread = NULL;
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if (sdl->mutex)
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SDL_DestroyMutex(sdl->mutex);
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sdl->mutex = NULL;
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if (sdl->init_cond)
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SDL_DestroyCond(sdl->init_cond);
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sdl->init_cond = NULL;
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if (!sdl->sdl_was_already_inited)
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SDL_Quit();
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