Fix dxva2 decoding for some H264 samples.

This commit is contained in:
Carl Eugen Hoyos 2011-09-21 23:41:11 +02:00
parent e71322cb00
commit 3039c68626

View File

@ -162,17 +162,19 @@ static void fill_scaling_lists(struct dxva_context *ctx, const H264Context *h, D
for (j = 0; j < 16; j++)
qm->bScalingLists4x4[i][j] = h->pps.scaling_matrix4[i][j];
for (i = 0; i < 2; i++)
for (j = 0; j < 64; j++)
qm->bScalingLists8x8[i][j] = h->pps.scaling_matrix8[i][j];
for (j = 0; j < 64; j++) {
qm->bScalingLists8x8[0][j] = h->pps.scaling_matrix8[0][j];
qm->bScalingLists8x8[1][j] = h->pps.scaling_matrix8[3][j];
}
} else {
for (i = 0; i < 6; i++)
for (j = 0; j < 16; j++)
qm->bScalingLists4x4[i][j] = h->pps.scaling_matrix4[i][zigzag_scan[j]];
for (i = 0; i < 2; i++)
for (j = 0; j < 64; j++)
qm->bScalingLists8x8[i][j] = h->pps.scaling_matrix8[i][ff_zigzag_direct[j]];
for (j = 0; j < 64; j++) {
qm->bScalingLists8x8[0][j] = h->pps.scaling_matrix8[0][ff_zigzag_direct[j]];
qm->bScalingLists8x8[1][j] = h->pps.scaling_matrix8[3][ff_zigzag_direct[j]];
}
}
}