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ppc: hevcdsp: Use shorthands for vector types
This is more consistent and fixes compilation with clang.
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@ -31,7 +31,7 @@
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#include "libavcodec/hevcdsp.h"
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#if HAVE_ALTIVEC
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static const vector int16_t trans4[4] = {
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static const vec_s16 trans4[4] = {
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{ 64, 64, 64, 64, 64, 64, 64, 64 },
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{ 83, 36, 83, 36, 83, 36, 83, 36 },
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{ 64, -64, 64, -64, 64, -64, 64, -64 },
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@ -43,13 +43,13 @@ static const vec_u8 mask[2] = {
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{ 0x04, 0x05, 0x0C, 0x0D, 0x14, 0x15, 0x1C, 0x1D, 0x06, 0x07, 0x0E, 0x0F, 0x16, 0x17, 0x1E, 0x1F },
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};
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static void transform4x4(vector int16_t src_01, vector int16_t src_23,
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vector int32_t res[4], const int shift, int16_t *coeffs)
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static void transform4x4(vec_s16 src_01, vec_s16 src_23, vec_s32 res[4],
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const int shift, int16_t *coeffs)
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{
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vector int16_t src_02, src_13;
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vector int32_t zero = vec_splat_s32(0);
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vector int32_t e0, o0, e1, o1;
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vector int32_t add;
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vec_s16 src_02, src_13;
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vec_s32 zero = vec_splat_s32(0);
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vec_s32 e0, o0, e1, o1;
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vec_s32 add;
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src_13 = vec_mergel(src_01, src_23);
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src_02 = vec_mergeh(src_01, src_23);
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@ -69,10 +69,10 @@ static void transform4x4(vector int16_t src_01, vector int16_t src_23,
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res[3] = vec_sub(e0, o0);
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}
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static void scale(vector int32_t res[4], vector int16_t res_packed[2], int shift)
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static void scale(vec_s32 res[4], vec_s16 res_packed[2], int shift)
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{
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int i;
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vector unsigned int v_shift = vec_splat_u32(shift);
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vec_u32 v_shift = vec_splat_u32(shift);
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for (i = 0; i < 4; i++)
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res[i] = vec_sra(res[i], v_shift);
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@ -22,9 +22,9 @@ static void FUNC(ff_hevc_idct_4x4, BIT_DEPTH)(int16_t *coeffs, int col_limit)
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{
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const int shift = 7;
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const int shift2 = 20 - BIT_DEPTH;
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vector int16_t src_01, src_23;
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vector int32_t res[4];
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vector int16_t res_packed[2];
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vec_s16 src_01, src_23;
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vec_s32 res[4];
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vec_s16 res_packed[2];
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src_01 = vec_ld(0, coeffs);
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src_23 = vec_ld(16, coeffs);
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