* Start using enumerated types (makes debugging much easier)

Originally committed as revision 469 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Philip Gladstone 2002-05-09 01:22:30 +00:00
parent afc25d93ea
commit 4a663d8042

View File

@ -39,6 +39,7 @@ enum CodecID {
#define CODEC_ID_MSMPEG4 CODEC_ID_MSMPEG4V3
enum CodecType {
CODEC_TYPE_UNKNOWN = -1,
CODEC_TYPE_VIDEO,
CODEC_TYPE_AUDIO,
};
@ -214,8 +215,8 @@ typedef struct AVCodecContext {
/* the following fields are ignored */
void *opaque; /* can be used to carry app specific stuff */
char codec_name[32];
int codec_type; /* see CODEC_TYPE_xxx */
int codec_id; /* see CODEC_ID_xxx */
enum CodecType codec_type; /* see CODEC_TYPE_xxx */
enum CodecID codec_id; /* see CODEC_ID_xxx */
unsigned int codec_tag; /* codec tag, only used if unknown codec */
} AVCodecContext;