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https://gitee.com/openharmony/third_party_ffmpeg
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checkasm: Use LOCAL_ALIGNED
Fixes alignment issues and bus errors. Signed-off-by: Martin Storsjö <martin@martin.st>
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@ -22,6 +22,7 @@
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#include "checkasm.h"
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#include "libavcodec/bswapdsp.h"
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#include "libavutil/common.h"
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#include "libavutil/internal.h"
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#include "libavutil/intreadwrite.h"
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#define BUF_SIZE 512
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@ -55,10 +56,10 @@
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void checkasm_check_bswapdsp(void)
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{
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DECLARE_ALIGNED(16, uint8_t, src0)[BUF_SIZE];
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DECLARE_ALIGNED(16, uint8_t, src1)[BUF_SIZE];
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DECLARE_ALIGNED(16, uint8_t, dst0)[BUF_SIZE];
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DECLARE_ALIGNED(16, uint8_t, dst1)[BUF_SIZE];
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LOCAL_ALIGNED_16(uint8_t, src0, [BUF_SIZE]);
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LOCAL_ALIGNED_16(uint8_t, src1, [BUF_SIZE]);
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LOCAL_ALIGNED_16(uint8_t, dst0, [BUF_SIZE]);
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LOCAL_ALIGNED_16(uint8_t, dst1, [BUF_SIZE]);
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BswapDSPContext h;
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ff_bswapdsp_init(&h);
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@ -23,6 +23,7 @@
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#include "libavcodec/avcodec.h"
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#include "libavcodec/h264pred.h"
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#include "libavutil/common.h"
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#include "libavutil/internal.h"
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#include "libavutil/intreadwrite.h"
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static const int codec_ids[4] = { AV_CODEC_ID_H264, AV_CODEC_ID_VP8, AV_CODEC_ID_RV40, AV_CODEC_ID_SVQ3 };
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@ -232,8 +233,8 @@ void checkasm_check_h264pred(void)
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{ check_pred8x8l, "pred8x8l" },
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};
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DECLARE_ALIGNED(16, uint8_t, buf0)[BUF_SIZE];
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DECLARE_ALIGNED(16, uint8_t, buf1)[BUF_SIZE];
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LOCAL_ALIGNED_16(uint8_t, buf0, [BUF_SIZE]);
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LOCAL_ALIGNED_16(uint8_t, buf1, [BUF_SIZE]);
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H264PredContext h;
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int test, codec, chroma_format, bit_depth;
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@ -22,6 +22,7 @@
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#include "checkasm.h"
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#include "libavcodec/h264qpel.h"
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#include "libavutil/common.h"
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#include "libavutil/internal.h"
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#include "libavutil/intreadwrite.h"
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static const uint32_t pixel_mask[3] = { 0xffffffff, 0x01ff01ff, 0x03ff03ff };
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@ -48,10 +49,10 @@ static const uint32_t pixel_mask[3] = { 0xffffffff, 0x01ff01ff, 0x03ff03ff };
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void checkasm_check_h264qpel(void)
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{
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DECLARE_ALIGNED(16, uint8_t, buf0)[BUF_SIZE];
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DECLARE_ALIGNED(16, uint8_t, buf1)[BUF_SIZE];
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DECLARE_ALIGNED(16, uint8_t, dst0)[BUF_SIZE];
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DECLARE_ALIGNED(16, uint8_t, dst1)[BUF_SIZE];
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LOCAL_ALIGNED_16(uint8_t, buf0, [BUF_SIZE]);
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LOCAL_ALIGNED_16(uint8_t, buf1, [BUF_SIZE]);
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LOCAL_ALIGNED_16(uint8_t, dst0, [BUF_SIZE]);
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LOCAL_ALIGNED_16(uint8_t, dst1, [BUF_SIZE]);
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H264QpelContext h;
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int op, bit_depth, i, j;
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