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avisynth: Make sure the filename passed to Avisynth is in the right code page
Avisynth is a non-unicode application and cannot accept UTF-8 characters. Therefore, the input filename should be converted to the code page that it expects. Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
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@ -355,11 +355,22 @@ static int avisynth_open_file(AVFormatContext *s) {
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AviSynthContext *avs = (AviSynthContext *)s->priv_data;
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AVS_Value arg, val;
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int ret;
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#ifdef _WIN32
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char filename_ansi[MAX_PATH * 4];
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wchar_t filename_wc[MAX_PATH * 4];
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#endif
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if (ret = avisynth_context_create(s))
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return ret;
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#ifdef _WIN32
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// Convert UTF-8 to ANSI code page
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MultiByteToWideChar(CP_UTF8, 0, s->filename, -1, filename_wc, MAX_PATH * 4);
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WideCharToMultiByte(CP_THREAD_ACP, 0, filename_wc, -1, filename_ansi, MAX_PATH * 4, NULL, NULL);
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arg = avs_new_value_string(filename_ansi);
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#else
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arg = avs_new_value_string(s->filename);
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#endif
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val = avs_library->avs_invoke(avs->env, "Import", arg, 0);
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if (avs_is_error(val)) {
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av_log(s, AV_LOG_ERROR, "%s\n", avs_as_error(val));
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