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ffplay: do not allow wider window than 16383
SDL surface pitch is 16bit, to avoid possible overflows, we limit the window width to 16383. Fixes ticket #2428. Signed-off-by: Marton Balint <cus@passwd.hu>
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parent
3b6f1526c6
commit
87917a3283
11
ffplay.c
11
ffplay.c
@ -1080,6 +1080,7 @@ static int video_open(VideoState *is, int force_set_video_mode, VideoPicture *vp
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w = default_width;
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h = default_height;
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}
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w = FFMIN(16383, w);
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if (screen && is->width == screen->w && screen->w == w
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&& is->height== screen->h && screen->h == h && !force_set_video_mode)
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return 0;
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@ -3249,10 +3250,14 @@ static void event_loop(VideoState *cur_stream)
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}
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break;
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case SDL_VIDEORESIZE:
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screen = SDL_SetVideoMode(event.resize.w, event.resize.h, 0,
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screen = SDL_SetVideoMode(FFMIN(16383, event.resize.w), event.resize.h, 0,
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SDL_HWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT|SDL_HWACCEL);
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screen_width = cur_stream->width = event.resize.w;
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screen_height = cur_stream->height = event.resize.h;
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if (!screen) {
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fprintf(stderr, "Failed to set video mode\n");
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do_exit(cur_stream);
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}
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screen_width = cur_stream->width = screen->w;
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screen_height = cur_stream->height = screen->h;
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cur_stream->force_refresh = 1;
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break;
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case SDL_QUIT:
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