high level bitstream and decoding process in ascii art

Originally committed as revision 10470 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Michael Niedermayer 2007-09-10 14:05:13 +00:00
parent af74c95a08
commit 8f39b74d77

View File

@ -230,6 +230,68 @@ block_max_depth
quant_table
quantiztation table
Highlevel bitstream structure:
=============================
--------------------------------------------
| Header |
--------------------------------------------
| ------------------------------------ |
| | Block0 | |
| | split? | |
| | yes no | |
| | ......... intra? | |
| | : Block01 : yes no | |
| | : Block02 : ....... .......... | |
| | : Block03 : : y DC : : ref index: | |
| | : Block04 : : cb DC : : motion x : | |
| | ......... : cr DC : : motion y : | |
| | ....... .......... | |
| ------------------------------------ |
| ------------------------------------ |
| | Block1 | |
| ... |
--------------------------------------------
| ------------ ------------ ------------ |
|| Y subbands | | Cb subbands| | Cr subbands||
|| --- --- | | --- --- | | --- --- ||
|| |LL0||HL0| | | |LL0||HL0| | | |LL0||HL0| ||
|| --- --- | | --- --- | | --- --- ||
|| --- --- | | --- --- | | --- --- ||
|| |LH0||HH0| | | |LH0||HH0| | | |LH0||HH0| ||
|| --- --- | | --- --- | | --- --- ||
|| --- --- | | --- --- | | --- --- ||
|| |HL1||LH1| | | |HL1||LH1| | | |HL1||LH1| ||
|| --- --- | | --- --- | | --- --- ||
|| --- --- | | --- --- | | --- --- ||
|| |HH1||HL2| | | |HH1||HL2| | | |HH1||HL2| ||
|| ... | | ... | | ... ||
| ------------ ------------ ------------ |
--------------------------------------------
Decoding process:
=================
------------
| |
| Subbands |
------------ | |
| | ------------
| Intra DC | |
| | LL0 subband prediction
------------ |
\ Dequantizaton
------------------- \ |
| Reference frames | \ IDWT
| ------- ------- | Motion \ |
||Frame 0| |Frame 1|| Compensation . OBMC v -------
| ------- ------- | --------------. \------> + --->|Frame n|-->output
| ------- ------- | -------
||Frame 2| |Frame 3||<----------------------------------/
| ... |
-------------------
Range Coder:
============
FIXME