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https://gitee.com/openharmony/third_party_ffmpeg
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mpeg4videodec: move sprite_brightness_change from MpegEncContext to Mpeg4DecContext
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@ -66,6 +66,7 @@ typedef struct Mpeg4DecContext {
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int time_increment_bits;
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int time_increment_bits;
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int shape;
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int shape;
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int vol_sprite_usage;
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int vol_sprite_usage;
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int sprite_brightness_change;
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// reversible vlc
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// reversible vlc
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int rvlc;
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int rvlc;
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///< could this stream contain resync markers
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///< could this stream contain resync markers
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@ -1789,7 +1789,7 @@ static int decode_vol_header(Mpeg4DecContext *ctx, GetBitContext *gb)
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return -1;
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return -1;
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}
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}
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s->sprite_warping_accuracy = get_bits(gb, 2);
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s->sprite_warping_accuracy = get_bits(gb, 2);
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s->sprite_brightness_change = get_bits1(gb);
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ctx->sprite_brightness_change = get_bits1(gb);
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if (ctx->vol_sprite_usage == STATIC_SPRITE)
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if (ctx->vol_sprite_usage == STATIC_SPRITE)
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skip_bits1(gb); // low_latency_sprite
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skip_bits1(gb); // low_latency_sprite
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}
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}
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@ -2204,7 +2204,7 @@ static int decode_vop_header(Mpeg4DecContext *ctx, GetBitContext *gb)
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ctx->vol_sprite_usage == GMC_SPRITE)) {
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ctx->vol_sprite_usage == GMC_SPRITE)) {
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if (mpeg4_decode_sprite_trajectory(ctx, gb) < 0)
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if (mpeg4_decode_sprite_trajectory(ctx, gb) < 0)
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return AVERROR_INVALIDDATA;
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return AVERROR_INVALIDDATA;
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if (s->sprite_brightness_change)
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if (ctx->sprite_brightness_change)
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av_log(s->avctx, AV_LOG_ERROR,
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av_log(s->avctx, AV_LOG_ERROR,
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"sprite_brightness_change not supported\n");
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"sprite_brightness_change not supported\n");
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if (ctx->vol_sprite_usage == STATIC_SPRITE)
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if (ctx->vol_sprite_usage == STATIC_SPRITE)
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@ -579,7 +579,6 @@ typedef struct MpegEncContext {
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uint16_t pb_time; ///< time distance between the last b and p,s,i frame
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uint16_t pb_time; ///< time distance between the last b and p,s,i frame
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uint16_t pp_field_time;
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uint16_t pp_field_time;
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uint16_t pb_field_time; ///< like above, just for interlaced
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uint16_t pb_field_time; ///< like above, just for interlaced
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int sprite_brightness_change;
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int num_sprite_warping_points;
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int num_sprite_warping_points;
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int real_sprite_warping_points;
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int real_sprite_warping_points;
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uint16_t sprite_traj[4][2]; ///< sprite trajectory points
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uint16_t sprite_traj[4][2]; ///< sprite trajectory points
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