mpeg4videodec: move sprite_brightness_change from MpegEncContext to Mpeg4DecContext

This commit is contained in:
Anton Khirnov 2013-11-26 14:34:52 +01:00
parent 58c120a929
commit 9ba3fc3e3d
3 changed files with 3 additions and 3 deletions

View File

@ -66,6 +66,7 @@ typedef struct Mpeg4DecContext {
int time_increment_bits; int time_increment_bits;
int shape; int shape;
int vol_sprite_usage; int vol_sprite_usage;
int sprite_brightness_change;
// reversible vlc // reversible vlc
int rvlc; int rvlc;
///< could this stream contain resync markers ///< could this stream contain resync markers

View File

@ -1789,7 +1789,7 @@ static int decode_vol_header(Mpeg4DecContext *ctx, GetBitContext *gb)
return -1; return -1;
} }
s->sprite_warping_accuracy = get_bits(gb, 2); s->sprite_warping_accuracy = get_bits(gb, 2);
s->sprite_brightness_change = get_bits1(gb); ctx->sprite_brightness_change = get_bits1(gb);
if (ctx->vol_sprite_usage == STATIC_SPRITE) if (ctx->vol_sprite_usage == STATIC_SPRITE)
skip_bits1(gb); // low_latency_sprite skip_bits1(gb); // low_latency_sprite
} }
@ -2204,7 +2204,7 @@ static int decode_vop_header(Mpeg4DecContext *ctx, GetBitContext *gb)
ctx->vol_sprite_usage == GMC_SPRITE)) { ctx->vol_sprite_usage == GMC_SPRITE)) {
if (mpeg4_decode_sprite_trajectory(ctx, gb) < 0) if (mpeg4_decode_sprite_trajectory(ctx, gb) < 0)
return AVERROR_INVALIDDATA; return AVERROR_INVALIDDATA;
if (s->sprite_brightness_change) if (ctx->sprite_brightness_change)
av_log(s->avctx, AV_LOG_ERROR, av_log(s->avctx, AV_LOG_ERROR,
"sprite_brightness_change not supported\n"); "sprite_brightness_change not supported\n");
if (ctx->vol_sprite_usage == STATIC_SPRITE) if (ctx->vol_sprite_usage == STATIC_SPRITE)

View File

@ -579,7 +579,6 @@ typedef struct MpegEncContext {
uint16_t pb_time; ///< time distance between the last b and p,s,i frame uint16_t pb_time; ///< time distance between the last b and p,s,i frame
uint16_t pp_field_time; uint16_t pp_field_time;
uint16_t pb_field_time; ///< like above, just for interlaced uint16_t pb_field_time; ///< like above, just for interlaced
int sprite_brightness_change;
int num_sprite_warping_points; int num_sprite_warping_points;
int real_sprite_warping_points; int real_sprite_warping_points;
uint16_t sprite_traj[4][2]; ///< sprite trajectory points uint16_t sprite_traj[4][2]; ///< sprite trajectory points