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rmenc: write correct bytes per minute
improves playback of ac3 in RealPlayer Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -217,8 +217,8 @@ static int rv10_write_header(AVFormatContext *ctx,
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coded_frame_size--;
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avio_wb32(s, coded_frame_size); /* frame length */
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avio_wb32(s, 0x51540); /* unknown */
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avio_wb32(s, 0x249f0); /* unknown */
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avio_wb32(s, 0x249f0); /* unknown */
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avio_wb32(s, stream->enc->bit_rate / 8 * 60); /* bytes per minute */
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avio_wb32(s, stream->enc->bit_rate / 8 * 60); /* bytes per minute */
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avio_wb16(s, 0x01);
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/* frame length : seems to be very important */
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avio_wb16(s, coded_frame_size);
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@ -1,2 +1,2 @@
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85ef42a1fdeffaf083d14b633bbd697f *./tests/data/lavf/lavf.rm
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a3a875be9c528a2a4534a5a31230fdae *./tests/data/lavf/lavf.rm
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346424 ./tests/data/lavf/lavf.rm
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