rmenc: write correct bytes per minute

improves playback of ac3 in RealPlayer

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Piotr Bandurski 2012-12-23 15:28:51 +01:00 committed by Michael Niedermayer
parent 76f126ba2e
commit 9bbfcc2675
2 changed files with 3 additions and 3 deletions

View File

@ -217,8 +217,8 @@ static int rv10_write_header(AVFormatContext *ctx,
coded_frame_size--;
avio_wb32(s, coded_frame_size); /* frame length */
avio_wb32(s, 0x51540); /* unknown */
avio_wb32(s, 0x249f0); /* unknown */
avio_wb32(s, 0x249f0); /* unknown */
avio_wb32(s, stream->enc->bit_rate / 8 * 60); /* bytes per minute */
avio_wb32(s, stream->enc->bit_rate / 8 * 60); /* bytes per minute */
avio_wb16(s, 0x01);
/* frame length : seems to be very important */
avio_wb16(s, coded_frame_size);

View File

@ -1,2 +1,2 @@
85ef42a1fdeffaf083d14b633bbd697f *./tests/data/lavf/lavf.rm
a3a875be9c528a2a4534a5a31230fdae *./tests/data/lavf/lavf.rm
346424 ./tests/data/lavf/lavf.rm