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use the right stride
patch by Vitor: [vitor1001 gmail com] Originally committed as revision 9446 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -52,6 +52,7 @@ void ff_apply_vector_2x2(RoqContext *ri, int x, int y, roq_cell *cell)
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bptr[stride ] = cell->y[2];
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bptr[stride+1] = cell->y[3];
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stride = ri->c_stride;
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bptr = ri->current_frame->data[1] + boffs;
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bptr[0 ] =
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bptr[1 ] =
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@ -79,6 +80,7 @@ void ff_apply_vector_4x4(RoqContext *ri, int x, int y, roq_cell *cell)
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bptr[stride*2 ] = bptr[stride*2+1] = bptr[stride*3 ] = bptr[stride*3+1] = cell->y[2];
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bptr[stride*2+2] = bptr[stride*2+3] = bptr[stride*3+2] = bptr[stride*3+3] = cell->y[3];
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stride = ri->c_stride;
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bptr = ri->current_frame->data[1] + boffs;
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bptr[ 0] = bptr[ 1] = bptr[stride ] = bptr[stride +1] =
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bptr[ 2] = bptr[ 3] = bptr[stride +2] = bptr[stride +3] =
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@ -109,10 +111,13 @@ static inline void apply_motion_generic(RoqContext *ri, int x, int y, int deltax
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return;
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}
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for(cp = 0; cp < 3; cp++)
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block_copy(ri->current_frame->data[cp] + (y * ri->y_stride) + x,
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ri->last_frame->data[cp] + (my * ri->y_stride) + mx,
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ri->y_stride, ri->y_stride, sz);
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for(cp = 0; cp < 3; cp++) {
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int stride = ri->current_frame->linesize[cp];
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block_copy(ri->current_frame->data[cp] + (y*stride) + x,
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ri->last_frame->data[cp] + (my*stride) + mx,
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stride, stride, sz);
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}
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}
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