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ffplay: reque attached pictures on channel changes.
Fixes Ticket1473 Reviewed-by: Marton Balint <cus@passwd.hu> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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parent
11f8f2c0f3
commit
c151e0ca15
7
ffplay.c
7
ffplay.c
@ -141,6 +141,7 @@ typedef struct VideoState {
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int force_refresh;
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int paused;
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int last_paused;
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int que_attachments_req;
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int seek_req;
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int seek_flags;
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int64_t seek_pos;
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@ -2503,6 +2504,10 @@ static int read_thread(void *arg)
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is->seek_req = 0;
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eof = 0;
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}
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if (is->que_attachments_req) {
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avformat_queue_attached_pictures(ic);
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is->que_attachments_req = 0;
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}
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/* if the queue are full, no need to read more */
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if (!infinite_buffer &&
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@ -2680,6 +2685,8 @@ static void stream_cycle_channel(VideoState *is, int codec_type)
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the_end:
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stream_component_close(is, old_index);
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stream_component_open(is, stream_index);
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if (codec_type == AVMEDIA_TYPE_VIDEO)
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is->que_attachments_req = 1;
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}
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