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additional protection from segmentation faults and memory access errors by
copying the input buffer to a local context buffer which is large enough to hold the largest possible AC3 frame. Originally committed as revision 12593 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -39,6 +39,9 @@
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#include "dsputil.h"
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#include "random.h"
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/** Maximum possible frame size when the specification limit is ignored */
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#define AC3_MAX_FRAME_SIZE 21695
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/**
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* Table of bin locations for rematrixing bands
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* reference: Section 7.5.2 Rematrixing : Frequency Band Definitions
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@ -191,6 +194,7 @@ typedef struct {
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GetBitContext gbc; ///< bitstream reader
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AVRandomState dith_state; ///< for dither generation
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AVCodecContext *avctx; ///< parent context
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uint8_t input_buffer[AC3_MAX_FRAME_SIZE]; ///< temp buffer to prevent overread
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} AC3DecodeContext;
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/**
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@ -1133,7 +1137,14 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, int *data_size,
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int i, blk, ch, err;
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/* initialize the GetBitContext with the start of valid AC-3 Frame */
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if(avctx->error_resilience >= FF_ER_CAREFUL) {
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/* copy input buffer to decoder context to avoid reading past the end
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of the buffer, which can be caused by a damaged input stream. */
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memcpy(s->input_buffer, buf, FFMIN(buf_size, AC3_MAX_FRAME_SIZE));
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init_get_bits(&s->gbc, s->input_buffer, buf_size * 8);
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} else {
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init_get_bits(&s->gbc, buf, buf_size * 8);
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}
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/* parse the syncinfo */
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err = ac3_parse_header(s);
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