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Document node removial API.
Originally committed as revision 11402 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -42,23 +42,35 @@ extern const int av_tree_node_size;
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void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *key, const void *b), void *next[2]);
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/**
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* Finds a element for which cmp(key, elem)==0, if no such element is found key
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* is inserted into the tree.
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* Inserts or removes an element.
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* If *next is NULL then the element supplied will be removed, if no such
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* element exists behavior is undefined.
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* If *next is not NULL then the element supplied will be inserted, unless
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* it already exists in the tree.
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* @param rootp A pointer to a pointer to the root node of the tree. Note that
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* the root node can change during insertions, this is required
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* to keep the tree balanced.
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* @param next AVTreeNode used for the inserted element, must be allocated and
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* zeroed by the user. And will be set to NULL if used by
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* av_tree_insert(). This allows the use of flat arrays, which have
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* @param next Used to allocate and free AVTreeNodes. For insertion the user
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* must set it to an allocated and zeroed object of at least
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* av_tree_node_size bytes size. av_tree_insert() will set it to
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* NULL if it has been consumed.
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* For deleting elements *next is set to NULL by the user and
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* av_tree_node_size() will set it to the AVTreeNode which was
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* used for the removed element.
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* This allows the use of flat arrays, which have
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* lower overhead compared to many malloced elements.
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* You might want to define a function like:
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* void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
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* if(!*next) *next= av_mallocz(av_tree_node_size);
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* return av_tree_insert(rootp, key, cmp, next);
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* }
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* void *tree_remove(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b, AVTreeNode **next)){
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* if(*next) av_freep(next);
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* return av_tree_insert(rootp, key, cmp, next);
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* }
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*
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* @return If no insertion happened, the found element.
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* If an insertion happened, then either key or NULL will be returned.
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* If an insertion or removial happened, then either key or NULL will be returned.
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* Which one it is depends on the tree state and the implementation. You
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* should make no assumptions that it's one or the other in the code.
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*/
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