Increase ffv1 encoding speed from 65 to 80 fps by forcing some inlining.

Originally committed as revision 25571 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Michael Niedermayer 2010-10-26 01:59:14 +00:00
parent e1f51b8821
commit fc3128c9d5

View File

@ -299,7 +299,7 @@ static inline int get_context(PlaneContext *p, int_fast16_t *src, int_fast16_t *
return p->quant_table[0][(L-LT) & 0xFF] + p->quant_table[1][(LT-T) & 0xFF] + p->quant_table[2][(T-RT) & 0xFF];
}
static inline void put_symbol_inline(RangeCoder *c, uint8_t *state, int v, int is_signed, uint64_t rc_stat[256][2]){
static av_always_inline av_flatten void put_symbol_inline(RangeCoder *c, uint8_t *state, int v, int is_signed, uint64_t rc_stat[256][2]){
int i;
#define put_rac(C,S,B) \
@ -459,7 +459,7 @@ static inline int get_vlc_symbol(GetBitContext *gb, VlcState * const state, int
}
#if CONFIG_FFV1_ENCODER
static inline int encode_line(FFV1Context *s, int w, int_fast16_t *sample[2], int plane_index, int bits){
static av_always_inline int encode_line(FFV1Context *s, int w, int_fast16_t *sample[2], int plane_index, int bits){
PlaneContext * const p= &s->plane[plane_index];
RangeCoder * const c= &s->c;
int x;