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vp4: prevent unaligned memory access in loop filter
VP4 applies a loop filter during motion compensation, causing the block offset will often by unaligned. This produces a bus error on some platforms, namely ARMv7 NEON. This patch adds a unaligned version of the loop filter function pointer to VP3DSPContext. Reported-by: Mike Melanson <mike@multimedia.cx> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -2031,11 +2031,17 @@ static int vp4_mc_loop_filter(Vp3DecodeContext *s, int plane, int motion_x, int
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plane_width,
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plane_height);
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#define safe_loop_filter(name, ptr, stride, bounding_values) \
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if ((uintptr_t)(ptr) & 7) \
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s->vp3dsp.name##_unaligned(ptr, stride, bounding_values); \
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else \
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s->vp3dsp.name(ptr, stride, bounding_values);
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if (x_offset)
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s->vp3dsp.h_loop_filter(loop + loop_stride + x_offset + 1, loop_stride, bounding_values);
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safe_loop_filter(h_loop_filter, loop + loop_stride + x_offset + 1, loop_stride, bounding_values);
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if (y_offset)
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s->vp3dsp.v_loop_filter(loop + (y_offset + 1)*loop_stride + 1, loop_stride, bounding_values);
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safe_loop_filter(v_loop_filter, loop + (y_offset + 1)*loop_stride + 1, loop_stride, bounding_values);
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}
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for (i = 0; i < 9; i++)
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@ -449,8 +449,8 @@ av_cold void ff_vp3dsp_init(VP3DSPContext *c, int flags)
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c->idct_put = vp3_idct_put_c;
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c->idct_add = vp3_idct_add_c;
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c->idct_dc_add = vp3_idct_dc_add_c;
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c->v_loop_filter = vp3_v_loop_filter_8_c;
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c->h_loop_filter = vp3_h_loop_filter_8_c;
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c->v_loop_filter = c->v_loop_filter_unaligned = vp3_v_loop_filter_8_c;
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c->h_loop_filter = c->h_loop_filter_unaligned = vp3_h_loop_filter_8_c;
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if (ARCH_ARM)
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ff_vp3dsp_init_arm(c, flags);
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@ -43,6 +43,8 @@ typedef struct VP3DSPContext {
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void (*idct_dc_add)(uint8_t *dest, ptrdiff_t stride, int16_t *block);
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void (*v_loop_filter)(uint8_t *src, ptrdiff_t stride, int *bounding_values);
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void (*h_loop_filter)(uint8_t *src, ptrdiff_t stride, int *bounding_values);
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void (*v_loop_filter_unaligned)(uint8_t *src, ptrdiff_t stride, int *bounding_values);
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void (*h_loop_filter_unaligned)(uint8_t *src, ptrdiff_t stride, int *bounding_values);
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} VP3DSPContext;
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void ff_vp3dsp_v_loop_filter_12(uint8_t *first_pixel, ptrdiff_t stride, int *bounding_values);
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@ -59,8 +59,8 @@ av_cold void ff_vp3dsp_init_x86(VP3DSPContext *c, int flags)
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c->idct_dc_add = ff_vp3_idct_dc_add_mmxext;
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if (!(flags & AV_CODEC_FLAG_BITEXACT)) {
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c->v_loop_filter = ff_vp3_v_loop_filter_mmxext;
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c->h_loop_filter = ff_vp3_h_loop_filter_mmxext;
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c->v_loop_filter = c->v_loop_filter_unaligned = ff_vp3_v_loop_filter_mmxext;
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c->h_loop_filter = c->v_loop_filter_unaligned = ff_vp3_h_loop_filter_mmxext;
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}
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}
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