apedec: use unsigned int for offset

avoids implementation-defined unsigned-to-signed conversion and simplifies
the bounds checking.
This commit is contained in:
Justin Ruggles 2011-10-11 13:34:18 -04:00
parent 89ec474a43
commit fd244ae3a0

View File

@ -813,7 +813,7 @@ static int ape_decode_frame(AVCodecContext *avctx,
APEContext *s = avctx->priv_data;
int16_t *samples = data;
uint32_t nblocks;
int i, n;
int i;
int blockstodecode;
int bytes_used;
@ -824,6 +824,7 @@ static int ape_decode_frame(AVCodecContext *avctx,
}
if(!s->samples){
uint32_t offset;
void *tmp_data = av_realloc(s->data, (buf_size + 3) & ~3);
if (!tmp_data)
return AVERROR(ENOMEM);
@ -833,13 +834,13 @@ static int ape_decode_frame(AVCodecContext *avctx,
s->data_end = s->data + buf_size;
nblocks = bytestream_get_be32(&s->ptr);
n = bytestream_get_be32(&s->ptr);
if(n < 0 || n > 3){
offset = bytestream_get_be32(&s->ptr);
if (offset > 3) {
av_log(avctx, AV_LOG_ERROR, "Incorrect offset passed\n");
s->data = NULL;
return AVERROR_INVALIDDATA;
}
s->ptr += n;
s->ptr += offset;
if (!nblocks || nblocks > INT_MAX) {
av_log(avctx, AV_LOG_ERROR, "Invalid sample count: %u.\n", nblocks);