Note that the symbols used to run the hardware decoder in asynchronous mode
have been marked deprecated and will be dropped at a future version bump.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
The number of pixel formats outgrew the number of available bits in
the bitmask used in avcodec_find_best_pix_fmt().
avcodec_find_best_pix_fmt2() uses a PIX_FMT_NONE terminated list
of pixel formats instead.
This removes all references to AVCodecContext.dsp_mask and marks
it for eviction at the next version bump. It has been superseded
by av_set_cpu_flag_mask() which, unlike this field, works everywhere.
Signed-off-by: Mans Rullgard <mans@mansr.com>
An obscure Japanese lossless video codec, originally intended
for use with a remote desktop application.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Kostya Shishkov <kostya.shishkov@gmail.com>
In most places where it's used, it's as a pointless write-only field.
Only rv10 decoder actually reads from it, but it stores some internal
version info in it. There is no reason for it to be in a public field.
Decodes 16-bit WMA Lossless encoded files. 24-bit is not supported yet.
Bitstream parser written by Andreas Öman with contributions from
Baptiste Coudurier and Ulion.
Includes a number of bug-fixes from Benjamin Larsson, Michael Niedermayer and
Konstantin Shishkov, shine and polish by Diego Biurrun.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Although it has been deprecated for a long time, its intended
replacement (request_channel_layout) is not actually used anywhere, so
request_channels is currently the only way to access that functionality.
This allows audio encoders to optionally take an AVFrame as input and write
encoded output to an AVPacket.
This also adds AVCodec.encode2() which will also be usable by video and
subtitle encoders once support is implemented in the public functions.
The WAVE demuxer returns packets with many blocks per frame, which needs to be
parsed into single blocks. This has a side-effect of fixing the timestamps.
Some external codecs have their own code to determine the best number
of threads. This number is not necessary the number of cpu cores.
Thread_count will be only 0 if the codec has CODEC_CAP_AUTO_THREADS.
Also define a codec capability for codecs that can handle
parameters changed externally between decoded packets.
Signed-off-by: Martin Storsjö <martin@martin.st>
This was intended as an optimisation for skipped blocks in MPEG2
P-frames and never used elsewhere. Removing this "optimisation"
speeds up MPEG2 decoding by 1-2% (ARM Cortex-A9).
Signed-off-by: Mans Rullgard <mans@mansr.com>
v410 is a packed 10-bit 4:4:4 YCbCr format used in
QuickTime.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Earlier, bits per sample was defined as 8, since
bits_per_coded_sample was used to indicate whether to ignore
the lower bits of the codeword, having values 6, 7 or 8.
g722 encodes 2 samples into one byte codeword, therefore the
bits per sample is 4. By changing this, the generated timestamps
for streams encoded with g722 become correct.
This makes timestamp generation for g722 data correct (both when
encoding and when demuxing from raw g722 files).
Signed-off-by: Martin Storsjö <martin@martin.st>
Add AV_NUM_DATA_POINTERS to simplify the bump transition.
This will allow for supporting more planar audio channels without having to
allocate separate pointer arrays.
This simplifies the decoder so it doesn't have to process an in-packet header
or handle arbitrary-sized packets. It also fixes decoding of files with large
headers.
It makes more sense for a bit mask to use an unsigned type.
The change should be source and binary compatible on all
supported systems, hence micro version bump.
Fixes a few invalid shifts.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Adding the thread count in frame level multithreading to has_b_frames
as an additional delay causes more problems than it solves.
For example inconsistent behaviour during timestamp calculation in
libavformat.
Thread count and frame level multithreading are both set by the user.
If the additional delay caused by frame level multithreading needs
to be considered in the calling code it has all information to take
it into account.
Should it become necessary to calculate a maximum delay inside
libavcodec it should be exported as its own field and not reusing
an existing field.
Based on a patch by Michael Niedermayer.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
A new field, AVCodecContext.internal is used to hold a new struct
AVCodecInternal, which has private fields that are not codec-specific and are
used by general libavcodec functions.
Moved internal_buffer, internal_buffer_count, and is_copy.
Add a decoder for the VBLE Lossless Codec, which
still has a cult following. Used to be popular
several years ago on doom9.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
Signed-off-by: Martin Storsjö <martin@martin.st>
It is found in some 8svx files (e.g. ones created by SoX).
Currently the decoder reuses the 8svx functions because we already have
handling of a single large planar packet for the compressed 8svx codecs.
This extends the lock manager in avcodec to manage two separate
mutexes via the user-specified lock functions.
Signed-off-by: Martin Storsjö <martin@martin.st>
The documentation for CODEC_CAP_PARSE_ONLY and AVCodecContext.parse_only
indicates that they are utilized through avcodec_parse_frame(), which was
never actually implemented.
It's never been touched or used in any way since it was added in 2003
and only works for PIX_FMT_PAL8, which makes me conclude that nobody's
ever used it.