Quite often, the original weights are multiple of 512. By prescaling them
by 1/512 when they are computed (once per frame), no intermediate shifting
is needed, and no prescaling on each call either.
The x86 code already used that trick.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This prevents having to sign-extend on 64-bit systems with 32-bit ints,
such as x86-64. Also fixes crashes on systems where we don't do it and
arguments are not in registers, such as Win64 for all weight functions.
Extract processing of intra 16x16 blocks from intra macroblock
processing.
Also implement a function performing inverse transform and block
reconstruction for DC-only blocks in 1 pass instead of 2.
When decoding coefficients, detect whether the block is DC-only, and take
advantage of this knowledge to perform DC-only inverse transform.
This is achieved by:
- first, changing the 108x4 element modulo_three_table into a 108 element
table (kind of base4), and accessing each value using mask and shifts.
- then, checking low bits for 0 (as they represent the presence of higher
frequency coefficients)
Also provide x86 SIMD code for the DC-only inverse transform.
Signed-off-by: Kostya Shishkov <kostya.shishkov@gmail.com>
Perform dequantization while decoding coefficients instead of performing it
on the entire coefficients buffer.
Since quantized coefficients are very sparse, this usually causes a small
speedup. Speedup of around 1% on Panda board compared to the removed here
neon code. Global speedup is probably around 3%.
Signed-off-by: Kostya Shishkov <kostya.shishkov@gmail.com>